Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ASweetBlargh
Skadi
Level 87
God Stats
2W - 7L
1,334 SR
Queue Stats
327W - 326L
1,461 Elo+
Party 1
Chang'e
Chang'e
ASweetDovekie
Chang'e
Level 97
God Stats
1W - 5L
1,288 SR
Queue Stats
415W - 418L
1,450 Elo+
Party 1
Kali
Kali
ASweetSquishee
Kali
Level 89
God Stats
3W - 4L
1,572 SR
Queue Stats
389W - 386L
1,456 Elo+
Party 1
Bacchus
Bacchus
yummy-meteor39
Bacchus
Level 64
God Stats
25W - 29L
1,509 SR
Queue Stats
97W - 119L
1,423 Elo+
Party 2
Team Averages
Level 81
1,441 SR
1,458 Elo+

VS

Team Averages
Level 106
1,504 SR
1,424 Elo+
Jing Wei
Jing Wei
AetherMenma
Jing Wei
Level 130
God Stats
2W - 2L
1,338 SR
Queue Stats
205W - 218L
1,413 Elo+
Solo
Hades
Hades
Funkymonkeyis99
Hades
Level 121
God Stats
4W - 2L
1,650 SR
Queue Stats
350W - 319L
1,504 Elo+
Solo
Nu Wa
Nu Wa
GUTTERRAGE
Nu Wa
Level 144
God Stats
4W - 4L
1,629 SR
Queue Stats
212W - 199L
1,483 Elo+
Party 3
Hel
Hel
Gangie07
Hel
Level 98
God Stats
116W - 121L
1,521 SR
Queue Stats
498W - 512L
1,442 Elo+
Party 3
Nemesis
Nemesis
kettaneh
Nemesis
Level 36
God Stats
11W - 20L
1,381 SR
Queue Stats
26W - 40L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 4 / 0
4,525
453
2,643
7,021
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 3
5,056
506
4,378
4,808
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
10
0 / 0 / 0
4,986
499
536
5,251
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 1 / 0
5,375
538
3,769
7,261
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
4,671
467
2,558
6,246
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AetherMenma
Jing Wei
9
2 / 1 / 0
5,336
534
2,957
5,592
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 0
7,402
740
4,145
5,036
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
12
0 / 0 / 0
6,508
651
3,116
2,490
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 2
5,137
514
3,854
6,258
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
kettaneh
Nemesis
8
0 / 1 / 0
4,755
476
2,257
6,310
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
6
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
0
0
3
1.5
L
Chang'e
0
0
0
0
L
3
1
0
3
W
Jing Wei
AetherMenma
Jing Wei
2
1
0
2
W
3
0
0
3
W
Nu Wa
0
0
0
0
W
0
1
2
1
W
Nemesis
kettaneh
Nemesis
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,884
Damage
16,329
30,587
Taken
25,686
10,623
Mitigated
8,432
12,588
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,643
586
0
1,109
7,021
2,882
0
4,004
2,954
21,690
0
L
4,378
1,465
0
1,947
4,808
1,093
539
2,137
2,435
0
31,040
L
Chang'e
536
92
520
3,651
5,251
1,362
0
1,871
3,202
28,389
0
L
3,769
1,932
0
3,641
7,261
2,055
495
789
6,339
0
32,086
W
Jing Wei
AetherMenma
Jing Wei
2,957
2,272
0
857
5,592
1,597
936
1,360
4,232
0
25,677
W
4,145
473
0
4,505
5,036
1,602
0
2,278
2,393
47,991
1,657
W
Nu Wa
3,116
845
0
970
2,490
596
0
428
2,062
41,328
2,153
W
3,854
83
1,699
3,733
6,258
2,552
216
914
5,344
27,990
0
W
Nemesis
kettaneh
Nemesis
2,257
622
0
368
6,310
2,085
0
392
5,918
0
25,566
L
2,558
209
88
1,632
6,246
3,231
0
1,218
4,723
15,508
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
29,138
228
Minions Killed
322
0
Camps Cleared
0
869,845
Distance Traveled
935,890
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,525
453
42
4
0
142,039
0
L
Skadi
5,056
506
50
5
0
165,422
0
L
Chang'e
4,986
499
58
6
0
177,400
2
L
Kali
5,375
538
59
6
0
211,940
0
W
Jing Wei
5,336
534
62
6
0
174,137
0
W
Hades
7,402
740
100
10
0
177,967
2
W
Nu Wa
6,508
651
81
8
0
166,871
4
W
Hel
5,137
514
36
4
0
184,633
3
W
Nemesis
4,755
476
43
4
0
232,282
0
L
Bacchus
4,671
467
19
2
0
173,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role