Player Matchup

Thor
Thor
CantHateNate
Thor
Level 177
God Stats
4W - 4L
1,529 SR
Queue Stats
91W - 78L
1,509 Elo+
Party 1
Vulcan
Vulcan
DiveTheHilma
Vulcan
Level 199
God Stats
9W - 6L
1,722 SR
Queue Stats
454W - 470L
1,550 Elo+
Solo
Bakasura
Bakasura
DuBP93
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
SOOX69
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Solo
Chernobog
Chernobog
theBIGSPANKY300
Chernobog
Level 105
God Stats
8W - 6L
1,534 SR
Queue Stats
391W - 390L
1,474 Elo+
Solo
Team Averages
Level 124
1,557 SR
1,511 Elo+

VS

Team Averages
Level 174
1,537 SR
1,517 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IndirectPantsu
Tsukuyomi
Level 200
God Stats
3W - 5L
1,413 SR
Queue Stats
216W - 210L
1,534 Elo+
Solo
Skadi
Skadi
Mydrae1
Skadi
Level 127
God Stats
4W - 2L
1,770 SR
Queue Stats
163W - 156L
1,483 Elo+
Solo
Yu Huang
Yu Huang
Swooshboy9
Yu Huang
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 124L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
10,909
992
10,555
13,616
8,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
4 / 1 / 9
9,754
887
7,699
3,185
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
DuBP93
Bakasura
16
8 / 5 / 10
10,041
913
7,357
11,290
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
SOOX69
Cthulhu
16
3 / 3 / 18
9,849
895
10,760
17,474
12,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
theBIGSPANKY300
Chernobog
14
2 / 3 / 11
9,087
826
7,631
8,904
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
2 / 6 / 4
8,750
795
6,333
14,112
15,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
 
Thanatos
1
0 / 0 / 0
2,776
252
0
155
6
Tsukuyomi
IndirectPantsu
Tsukuyomi
13
3 / 6 / 2
7,926
721
9,256
10,001
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Mydrae1
Skadi
15
2 / 7 / 4
8,072
734
8,816
10,462
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Swooshboy9
Yu Huang
16
3 / 4 / 3
8,095
736
8,435
10,621
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
23
Kills
10
14
Deaths
23
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
6
4
0.67
L
Thanatos
 
Thanatos
0
0
0
0
W
6
2
12
6
W
Vulcan
4
1
9
8.5
W
Bakasura
DuBP93
Bakasura
8
5
10
2.6
L
Tsukuyomi
IndirectPantsu
Tsukuyomi
3
6
2
0.67
L
Skadi
Mydrae1
Skadi
2
7
4
0.57
W
Cthulhu
SOOX69
Cthulhu
3
3
18
4
L
Yu Huang
Swooshboy9
Yu Huang
3
4
3
1.13
W
Chernobog
theBIGSPANKY300
Chernobog
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
32,840
54,469
Taken
45,351
32,005
Mitigated
29,692
16,236
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,333
360
224
1,214
14,112
15,879
0
5,231
8,410
18,205
0
L
Thanatos
 
Thanatos
0
0
0
0
155
6
0
0
155
0
0
W
10,555
1,510
1,530
4,592
13,616
8,122
471
3,488
9,895
0
28,839
W
Vulcan
7,699
111
382
696
3,185
1,031
2,008
728
2,457
21,868
487
W
Bakasura
DuBP93
Bakasura
7,357
4,424
0
1,518
11,290
7,208
1,497
2,186
8,952
0
9,894
L
Tsukuyomi
IndirectPantsu
Tsukuyomi
9,256
2,165
313
1,412
10,001
3,265
0
3,562
5,874
0
17,986
L
Skadi
Mydrae1
Skadi
8,816
1,961
138
180
10,462
2,906
0
4,804
5,083
0
21,448
W
Cthulhu
SOOX69
Cthulhu
10,760
232
715
4,664
17,474
12,608
377
4,289
12,825
19,643
1,723
L
Yu Huang
Swooshboy9
Yu Huang
8,435
445
417
2,032
10,621
7,636
0
2,591
7,138
23,277
0
W
Chernobog
theBIGSPANKY300
Chernobog
7,631
2,947
206
1,933
8,904
3,036
3,007
3,114
5,572
0
25,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
35,619
143
Minions Killed
106
0
Camps Cleared
0
1,088,311
Distance Traveled
714,058
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,750
795
0
0
0
179,824
0
L
Thanatos
2,776
252
0
0
0
0
0
W
Thor
10,909
992
36
3
0
225,086
0
W
Vulcan
9,754
887
27
2
0
229,740
0
W
Bakasura
10,041
913
14
1
0
220,298
0
L
Tsukuyomi
7,926
721
22
2
0
192,647
0
L
Skadi
8,072
734
31
3
0
156,903
0
W
Cthulhu
9,849
895
29
3
0
239,453
0
L
Yu Huang
8,095
736
53
5
0
184,684
2
W
Chernobog
9,087
826
37
3
0
173,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role