Player Matchup

Fafnir
Fafnir
Bacon_C-G-J-J-A
Fafnir
Level 192
God Stats
4W - 13L
1,261 SR
Queue Stats
158W - 157L
1,447 Elo+
Solo
Poseidon
Poseidon
Greívous
Poseidon
Level 89
God Stats
0W - 2L
1,281 SR
Queue Stats
68W - 48L
1,580 Elo+
Solo
Olorun
Olorun
Iloveyour_mom1
Olorun
Level 19
God Stats
1W - 3L
1,482 SR
Queue Stats
2W - 7L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
SilverAtBest
Cernunnos
Level 128
God Stats
1W - 3L
1,534 SR
Queue Stats
47W - 18L
1,725 Elo+
Solo
Cthulhu
Cthulhu
jovanym
Cthulhu
Level 32
God Stats
2W - 9L
1,340 SR
Queue Stats
2W - 10L
1,384 Elo+
Party 1
Team Averages
Level 92
1,380 SR
1,504 Elo+

VS

Team Averages
Level 163
1,607 SR
1,483 Elo+
Artemis
Artemis
AvG TACOMAN
Artemis
Level 158
God Stats
2W - 0L
1,770 SR
Queue Stats
178W - 172L
1,474 Elo+
Solo
Terra
Terra
CookinUpScrubs
Terra
Level 167
God Stats
1W - 1L
1,292 SR
Queue Stats
287W - 274L
1,481 Elo+
Solo
Merlin
Merlin
goat257
Merlin
Level 139
God Stats
10W - 10L
1,555 SR
Queue Stats
274W - 340L
1,485 Elo+
Solo
Loki
Loki
tobal_1910
Loki
Level 158
God Stats
3W - 0L
1,748 SR
Queue Stats
138W - 128L
1,494 Elo+
Solo
Nu Wa
Nu Wa
x2FiNE-
Nu Wa
Level 192
God Stats
133W - 75L
1,669 SR
Queue Stats
484W - 463L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,507
410
2,247
4,706
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Greívous
Poseidon
11
5 / 3 / 1
6,341
576
4,426
4,834
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 6 / 0
3,774
343
526
4,660
1,009
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SilverAtBest
Cernunnos
13
3 / 2 / 1
6,567
597
7,199
6,474
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
jovanym
Cthulhu
9
0 / 2 / 0
4,918
447
1,231
7,819
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvG TACOMAN
Artemis
11
1 / 2 / 2
6,450
586
3,276
5,610
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 1
5,955
541
3,057
9,235
4,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
goat257
Merlin
11
4 / 2 / 1
6,715
610
2,508
4,980
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 2 / 2
6,718
611
3,503
9,128
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
x2FiNE-
Nu Wa
12
1 / 0 / 4
7,291
663
5,472
4,465
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
8
Kills
12
14
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
AvG TACOMAN
Artemis
1
2
2
1
L
0
1
0
0
W
2
2
1
1.25
L
Poseidon
Greívous
Poseidon
5
3
1
1.83
L
0
6
0
0
L
Cernunnos
SilverAtBest
Cernunnos
3
2
1
1.75
W
Merlin
goat257
Merlin
4
2
1
2.25
L
Cthulhu
jovanym
Cthulhu
0
2
0
0
W
4
2
2
2.5
W
Nu Wa
x2FiNE-
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
17,816
28,493
Taken
33,418
9,685
Mitigated
11,773
5,520
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AvG TACOMAN
Artemis
3,276
1,154
0
1,850
5,610
1,752
0
545
5,065
0
34,793
L
2,247
756
0
1,774
4,706
2,480
0
1,758
2,813
12,220
4,647
W
3,057
476
1,575
2,118
9,235
4,623
235
1,226
8,009
20,898
1,595
L
Poseidon
Greívous
Poseidon
4,426
974
0
340
4,834
1,232
0
1,085
3,639
35,257
0
L
526
395
0
0
4,660
1,009
0
2,344
2,193
5,025
0
L
Cernunnos
SilverAtBest
Cernunnos
7,199
3,718
0
2,591
6,474
2,124
0
1,430
4,957
0
48,943
W
Merlin
goat257
Merlin
2,508
151
0
1,210
4,980
1,372
0
3,173
1,807
38,368
0
L
Cthulhu
jovanym
Cthulhu
1,231
43
384
431
7,819
2,840
0
3,569
3,903
24,388
0
W
3,503
1,033
0
4,364
9,128
2,718
0
2,013
7,115
0
52,092
W
Nu Wa
x2FiNE-
Nu Wa
5,472
665
0
2,435
4,465
1,308
449
1,197
3,268
49,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
33,129
238
Minions Killed
354
0
Camps Cleared
0
838,007
Distance Traveled
1,045,167
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,450
586
60
5
0
198,341
1
L
Fafnir
4,507
410
40
4
0
127,556
0
W
Terra
5,955
541
39
4
0
230,414
1
L
Poseidon
6,341
576
74
7
0
196,844
0
L
Olorun
3,774
343
8
1
0
110,457
0
L
Cernunnos
6,567
597
78
7
0
202,425
0
W
Merlin
6,715
610
78
7
0
206,501
4
L
Cthulhu
4,918
447
38
3
0
200,725
0
W
Loki
6,718
611
81
7
0
240,587
0
W
Nu Wa
7,291
663
96
9
0
169,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role