Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JainoxM
Bastet
Level 157
God Stats
4W - 1L
1,752 SR
Queue Stats
88W - 80L
1,539 Elo+
Party 1
Janus
Janus
JiuJitsusGay
Janus
Level 127
God Stats
9W - 10L
1,475 SR
Queue Stats
333W - 335L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
Rektaphobia
Hou Yi
Level 162
God Stats
4W - 4L
1,540 SR
Queue Stats
270W - 251L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
ThatWas3asy
Cabrakan
Level 128
God Stats
1W - 5L
1,120 SR
Queue Stats
135W - 107L
1,541 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,511 Elo+

VS

Team Averages
Level 155
1,606 SR
1,556 Elo+
Cernunnos
Cernunnos
Milamd
Cernunnos
Level 107
God Stats
7W - 5L
1,590 SR
Queue Stats
391W - 353L
1,546 Elo+
Solo
Fenrir
Fenrir
Yoxtie
Fenrir
Level 219
God Stats
13W - 13L
1,553 SR
Queue Stats
477W - 407L
1,612 Elo+
Party 2
Fafnir
Fafnir
franjos16_27
Fafnir
Level 159
God Stats
6W - 6L
1,688 SR
Queue Stats
106W - 101L
1,565 Elo+
Party 2
Horus
Horus
lhkukl
Horus
Level 146
God Stats
8W - 8L
1,551 SR
Queue Stats
147W - 139L
1,551 Elo+
Solo
Anubis
Anubis
zLenka
Anubis
Level 142
God Stats
3W - 2L
1,648 SR
Queue Stats
123W - 131L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 1 / 5
7,502
441
5,336
10,464
10,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bastet
JainoxM
Bastet
16
2 / 5 / 0
8,699
512
5,375
13,871
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 4
8,965
527
7,497
6,955
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
5 / 0 / 3
10,142
597
10,030
7,102
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ThatWas3asy
Cabrakan
16
3 / 6 / 0
10,066
592
9,109
16,860
11,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Milamd
Cernunnos
15
1 / 4 / 1
7,754
456
7,073
9,255
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Yoxtie
Fenrir
15
9 / 1 / 0
9,143
538
9,017
13,337
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
11
0 / 2 / 1
7,553
444
6,297
15,938
18,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
lhkukl
Horus
11
4 / 2 / 1
7,740
455
6,018
7,568
5,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Anubis
zLenka
Anubis
13
0 / 2 / 3
8,327
490
4,703
7,029
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
14
14
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
Bastet
JainoxM
Bastet
2
5
0
0.4
W
1
2
4
1.5
L
Cernunnos
Milamd
Cernunnos
1
4
1
0.38
W
Hou Yi
5
0
3
6.5
W
Cabrakan
ThatWas3asy
Cabrakan
3
6
0
0.5
L
Fenrir
Yoxtie
Fenrir
9
1
0
9
L
Fafnir
0
2
1
0.25
L
Horus
lhkukl
Horus
4
2
1
2.25
L
Anubis
zLenka
Anubis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
33,108
55,252
Taken
53,127
31,223
Mitigated
34,374
20,253
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,336
324
0
2,679
10,464
10,143
575
2,150
8,308
20,193
1,991
W
Bastet
JainoxM
Bastet
5,375
970
0
5,069
13,871
4,161
69
1,476
12,283
0
64,548
W
7,497
143
0
1,190
6,955
1,913
1,072
2,534
4,225
65,155
1,073
L
Cernunnos
Milamd
Cernunnos
7,073
3,313
0
2,520
9,255
3,350
0
3,355
5,840
0
67,289
W
Hou Yi
10,030
5,878
0
5,109
7,102
3,052
2,246
3,067
3,993
0
97,110
W
Cabrakan
ThatWas3asy
Cabrakan
9,109
1,870
0
6,206
16,860
11,954
1,013
948
15,866
73,777
0
L
Fenrir
Yoxtie
Fenrir
9,017
1,122
0
5,304
13,337
4,689
0
4,150
9,121
0
68,136
L
Fafnir
6,297
1,750
0
3,119
15,938
18,452
0
5,753
9,909
23,188
2,128
L
Horus
lhkukl
Horus
6,018
2,310
15
2,635
7,568
5,454
0
4,615
2,953
0
35,493
L
Anubis
zLenka
Anubis
4,703
126
114
2,730
7,029
2,429
54
2,539
4,180
56,267
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
40,517
544
Minions Killed
443
0
Camps Cleared
0
1,817,340
Distance Traveled
1,529,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,502
441
31
2
0
368,128
0
W
Bastet
8,699
512
102
6
0
409,465
0
W
Janus
8,965
527
121
7
0
382,443
1
L
Cernunnos
7,754
456
127
7
0
320,760
1
W
Hou Yi
10,142
597
158
9
0
336,867
0
W
Cabrakan
10,066
592
132
8
0
320,437
0
L
Fenrir
9,143
538
106
6
0
416,055
0
L
Fafnir
7,553
444
30
2
0
351,027
2
L
Horus
7,740
455
60
4
0
192,306
0
L
Anubis
8,327
490
120
7
0
249,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role