Player Matchup

Ne Zha
Ne Zha
Emiograph99
Ne Zha
Level 48
God Stats
52W - 43L
1,549 SR
Queue Stats
72W - 71L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
MitchDaMan2
Sun Wukong
Level 61
God Stats
2W - 2L
1,294 SR
Queue Stats
52W - 45L
1,432 Elo+
Party 1
Neith
Neith
TheRealMoxie
Neith
Level 68
God Stats
19W - 15L
1,418 SR
Queue Stats
45W - 51L
1,388 Elo+
Party 1
Sol
Sol
Yuzepie
Sol
Level 98
God Stats
6W - 2L
1,660 SR
Queue Stats
92W - 89L
1,444 Elo+
Solo
Nemesis
Nemesis
kettaneh
Nemesis
Level 36
God Stats
11W - 20L
1,320 SR
Queue Stats
26W - 40L
1,230 Elo+
Solo
Team Averages
Level 62
1,448 SR
1,405 Elo+

VS

Team Averages
Level 66
1,510 SR
1,391 Elo+
Discordia
Discordia
BenZyMelts
Discordia
Level 53
God Stats
0W - 1L
1,503 SR
Queue Stats
50W - 71L
1,409 Elo+
Solo
Neith
Neith
Oregon_duck262
Neith
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,433 Elo+
Solo
Cerberus
Cerberus
TheDarkEngle
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Sol
Sol
brandonxreds
Sol
Level 67
God Stats
85W - 75L
1,469 SR
Queue Stats
223W - 256L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
notsi
Erlang Shen
Level 107
God Stats
6W - 3L
1,578 SR
Queue Stats
76W - 81L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
3 / 1 / 6
12,276
614
11,786
13,282
5,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sun Wukong
MitchDaMan2
Sun Wukong
15
4 / 4 / 1
10,027
501
4,446
13,325
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 3 / 5
12,135
607
12,560
14,929
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
16
1 / 2 / 4
10,007
500
4,462
10,656
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kettaneh
Nemesis
17
3 / 2 / 1
10,434
522
6,992
12,534
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenZyMelts
Discordia
12
0 / 5 / 3
7,100
355
5,988
8,168
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 3 / 2
10,164
508
9,960
13,681
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
TheDarkEngle
Cerberus
1
0 / 0 / 0
3,880
194
0
0
0
11
5 / 3 / 3
8,129
406
7,489
8,409
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
notsi
Erlang Shen
15
2 / 7 / 1
9,185
459
7,033
24,874
21,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
12
12
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BenZyMelts
Discordia
0
5
3
0.3
W
Ne Zha
3
1
6
6
W
Sun Wukong
MitchDaMan2
Sun Wukong
4
4
1
1.13
L
5
3
2
2
L
Cerberus
TheDarkEngle
Cerberus
0
0
0
0
W
6
3
5
2.83
W
Sol
1
2
4
1.5
L
5
3
3
2.17
W
Nemesis
kettaneh
Nemesis
3
2
1
1.75
L
Erlang Shen
notsi
Erlang Shen
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,246
Damage
30,470
64,726
Taken
55,132
27,975
Mitigated
28,927
17,975
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BenZyMelts
Discordia
5,988
271
0
1,300
8,168
1,699
0
0
8,109
32,384
0
W
Ne Zha
11,786
2,973
0
5,345
13,282
5,736
2,922
704
12,578
0
102,468
W
Sun Wukong
MitchDaMan2
Sun Wukong
4,446
637
0
1,043
13,325
7,400
965
2,044
11,281
0
46,940
L
9,960
4,420
0
1,222
13,681
4,264
27
1,230
12,451
0
56,130
L
Cerberus
TheDarkEngle
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
12,560
4,721
0
4,899
14,929
5,651
8,844
4,748
10,181
0
94,316
W
Sol
4,462
1,307
0
5,361
10,656
3,541
3,092
3,394
7,262
54,961
0
L
7,489
3,266
0
4,625
8,409
1,766
103
2,036
6,373
38,427
0
W
Nemesis
kettaneh
Nemesis
6,992
2,693
0
1,327
12,534
5,647
0
2,587
9,947
0
87,871
L
Erlang Shen
notsi
Erlang Shen
7,033
2,875
0
6,440
24,874
21,198
0
1,196
23,678
0
47,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,879
Gold Earned
38,458
603
Minions Killed
287
0
Camps Cleared
0
1,893,863
Distance Traveled
1,104,550
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,100
355
45
2
0
258,513
0
W
Ne Zha
12,276
614
147
7
0
373,114
2
W
Sun Wukong
10,027
501
72
4
0
375,907
0
L
Neith
10,164
508
92
5
0
314,206
0
L
Cerberus
3,880
194
0
0
0
0
0
W
Neith
12,135
607
167
8
0
339,504
3
W
Sol
10,007
500
99
5
0
365,382
1
L
Sol
8,129
406
61
3
0
187,947
0
W
Nemesis
10,434
522
118
6
0
439,956
0
L
Erlang Shen
9,185
459
89
4
0
343,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role