Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G0dFlesh
Cthulhu
Level 163
God Stats
2W - 1L
1,918 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 2
Scylla
Scylla
OblivionZyde
Scylla
Level 145
God Stats
1W - 2L
1,523 SR
Queue Stats
149W - 139L
1,514 Elo+
Party 3
Serqet
Serqet
VDM348
Serqet
Level 129
God Stats
2W - 1L
1,528 SR
Queue Stats
182W - 177L
1,473 Elo+
Party 2
Achilles
Achilles
Vito24655
Achilles
Level 161
God Stats
3W - 5L
1,427 SR
Queue Stats
231W - 211L
1,545 Elo+
Party 3
Team Averages
Level 145
1,579 SR
1,486 Elo+

VS

Team Averages
Level 116
1,489 SR
1,528 Elo+
Bacchus
Bacchus
Eibon hahen
Bacchus
Level 128
God Stats
2W - 2L
1,590 SR
Queue Stats
28W - 24L
1,515 Elo+
Party 4
Cabrakan
Cabrakan
Goblinslayer902
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
SinNovia47
Thanatos
Level 149
God Stats
6W - 2L
1,611 SR
Queue Stats
39W - 39L
1,486 Elo+
Party 4
Poseidon
Poseidon
badawarrior
Poseidon
Level 98
God Stats
0W - 1L
1,244 SR
Queue Stats
38W - 34L
1,538 Elo+
Party 1
Medusa
Medusa
xxxgearsgod
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,192
619
2,338
4,241
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
G0dFlesh
Cthulhu
9
1 / 1 / 2
5,057
506
3,523
4,587
3,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
1 / 1 / 0
6,371
637
2,099
3,883
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
VDM348
Serqet
11
2 / 1 / 1
6,178
618
2,687
8,022
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Vito24655
Achilles
11
0 / 0 / 0
6,622
662
543
2,978
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eibon hahen
Bacchus
8
0 / 1 / 1
5,276
528
2,785
7,617
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
1
0 / 0 / 0
3,567
357
0
0
0
Thanatos
SinNovia47
Thanatos
11
1 / 2 / 0
5,636
564
1,913
8,152
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
badawarrior
Poseidon
11
2 / 0 / 1
6,061
606
1,308
3,135
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 2 / 0
4,833
483
3,173
5,111
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Bacchus
Eibon hahen
Bacchus
0
1
1
0.5
W
Cthulhu
G0dFlesh
Cthulhu
1
1
2
2
L
Cabrakan
0
0
0
0
W
Scylla
1
1
0
1
L
Thanatos
SinNovia47
Thanatos
1
2
0
0.5
W
Serqet
VDM348
Serqet
2
1
1
2.5
W
Achilles
Vito24655
Achilles
0
0
0
0
L
Poseidon
badawarrior
Poseidon
2
0
1
2.5
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,190
Damage
9,179
23,711
Taken
24,015
10,602
Mitigated
9,998
4,844
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,338
896
0
1,790
4,241
1,440
26
1,042
3,199
0
35,482
L
Bacchus
Eibon hahen
Bacchus
2,785
167
0
2,405
7,617
5,164
0
2,332
5,233
15,474
0
W
Cthulhu
G0dFlesh
Cthulhu
3,523
377
306
712
4,587
3,137
0
1,007
3,580
21,665
212
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
2,099
194
0
383
3,883
1,080
171
868
3,015
42,326
1,626
L
Thanatos
SinNovia47
Thanatos
1,913
278
0
7,602
8,152
2,543
0
833
7,263
0
38,915
W
Serqet
VDM348
Serqet
2,687
1,116
0
1,621
8,022
2,890
101
1,149
6,873
0
43,810
W
Achilles
Vito24655
Achilles
543
70
0
32
2,978
2,055
0
147
2,831
0
40,404
L
Poseidon
badawarrior
Poseidon
1,308
179
0
500
3,135
778
0
1,111
1,642
38,873
0
L
Medusa
3,173
1,264
0
1,110
5,111
1,513
0
842
4,269
0
38,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
25,373
353
Minions Killed
251
0
Camps Cleared
0
1,061,579
Distance Traveled
860,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,192
619
85
9
0
206,022
0
L
Bacchus
5,276
528
16
2
0
217,250
6
W
Cthulhu
5,057
506
27
3
0
218,177
2
L
Cabrakan
3,567
357
0
0
0
0
0
W
Scylla
6,371
637
98
10
0
221,426
0
L
Thanatos
5,636
564
82
8
0
229,779
0
W
Serqet
6,178
618
69
7
0
266,187
0
W
Achilles
6,622
662
74
7
0
149,767
2
L
Poseidon
6,061
606
92
9
0
218,237
0
L
Medusa
4,833
483
61
6
0
194,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role