Player Matchup

Cliodhna
Cliodhna
DarkAssailent23
Cliodhna
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 67L
1,576 Elo+
Party 1
Tiamat
Tiamat
LokiHungry
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,576 Elo+
Party 1
King Arthur
King Arthur
Rainier96
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,602 Elo+
Party 1
Hachiman
Hachiman
TaylorMD
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,602 Elo+
Party 1
Khepri
Khepri
insanewolfchick
Khepri
Level 89
God Stats
2W - 0L
1,692 SR
Queue Stats
30W - 18L
1,576 Elo+
Party 1
Team Averages
Level 87
1,538 SR
1,587 Elo+

VS

Team Averages
Level 109
1,381 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Aahhz
Ne Zha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
CLoggsRun
Kumbhakarna
Level 128
God Stats
1W - 7L
1,191 SR
Queue Stats
386W - 450L
1,416 Elo+
Solo
Mercury
Mercury
DontPanicDad
Mercury
Level 86
God Stats
0W - 1L
1,212 SR
Queue Stats
107W - 97L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 3 / 3
8,686
1,086
5,329
7,488
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Tiamat
LokiHungry
Tiamat
14
1 / 2 / 6
7,070
884
4,158
6,715
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rainier96
King Arthur
13
1 / 5 / 8
7,185
898
3,384
10,912
9,692
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TaylorMD
Hachiman
12
2 / 6 / 5
7,404
926
4,695
8,140
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 6
6,906
863
2,004
8,929
8,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 2 / 9
9,286
1,161
17,089
5,853
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
 
Tiamat
14
6 / 2 / 5
8,419
1,052
8,148
5,928
3,935
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Aahhz
Ne Zha
15
2 / 2 / 10
8,112
1,014
7,241
5,313
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
CLoggsRun
Kumbhakarna
1
0 / 0 / 0
2,504
313
0
0
0
Mercury
DontPanicDad
Mercury
11
4 / 5 / 6
7,231
904
4,389
6,024
1,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
11
Kills
18
19
Deaths
11
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
2
9
5.25
L
Tiamat
 
Tiamat
6
2
5
4.25
L
Ne Zha
Aahhz
Ne Zha
2
2
10
3.5
L
Kumbhakarna
CLoggsRun
Kumbhakarna
0
0
0
0
W
Cliodhna
6
3
3
2.5
L
Mercury
DontPanicDad
Mercury
4
5
6
1.4
W
Tiamat
LokiHungry
Tiamat
1
2
6
2
W
King Arthur
Rainier96
King Arthur
1
5
8
1
W
Hachiman
TaylorMD
Hachiman
2
6
5
0.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
36,867
42,184
Taken
23,118
27,434
Mitigated
10,622
9,747
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,089
212
291
1,821
5,853
2,479
108
1,716
4,137
36,954
0
L
Tiamat
 
Tiamat
8,148
365
949
1,829
5,928
3,935
0
1,939
3,989
16,450
575
L
Ne Zha
Aahhz
Ne Zha
7,241
1,167
153
458
5,313
2,215
916
804
4,509
0
14,425
L
Kumbhakarna
CLoggsRun
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
5,329
511
930
1,565
7,488
2,959
0
4,143
3,345
0
16,203
L
Mercury
DontPanicDad
Mercury
4,389
2,026
157
460
6,024
1,993
0
1,703
4,321
0
8,118
W
Tiamat
LokiHungry
Tiamat
4,158
168
699
2,751
6,715
3,482
0
4,496
2,219
18,854
0
W
King Arthur
Rainier96
King Arthur
3,384
516
993
509
10,912
9,692
8
6,769
4,143
0
7,079
W
Hachiman
TaylorMD
Hachiman
4,695
1,833
693
556
8,140
2,785
294
3,062
5,078
0
14,925
W
2,004
109
650
401
8,929
8,516
0
6,344
2,585
7,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
35,552
97
Minions Killed
92
0
Camps Cleared
0
773,462
Distance Traveled
718,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,286
1,161
48
6
0
181,876
0
L
Tiamat
8,419
1,052
22
3
0
201,246
0
L
Ne Zha
8,112
1,014
16
2
0
179,838
0
L
Kumbhakarna
2,504
313
0
0
0
0
0
W
Cliodhna
8,686
1,086
21
3
0
166,468
0
L
Mercury
7,231
904
6
1
0
155,565
0
W
Tiamat
7,070
884
25
3
0
181,314
0
W
King Arthur
7,185
898
12
2
0
166,433
0
W
Hachiman
7,404
926
32
4
0
131,867
0
W
Khepri
6,906
863
7
1
0
127,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role