Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Keven_aldair
Scylla
Gold V
Level 147
God Stats
7W - 7L
1,465 SR
Queue Stats
87W - 101L
1,319 MMR
Solo
Skadi
Skadi
Silver II
Manc-Monto
Skadi
Silver II
Level 156
God Stats
16W - 14L
1,577 SR
Queue Stats
62W - 84L
1,104 MMR
Solo
Charybdis
Charybdis
Silver I
attiud1adjustr
Charybdis
Silver I
Level 120
God Stats
62W - 46L
1,541 SR
Queue Stats
558W - 580L
1,213 MMR
Solo
He Bo
He Bo
Gold V
onlycows
He Bo
Gold V
Level 127
God Stats
8W - 7L
1,480 SR
Queue Stats
444W - 456L
1,032 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,513 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,421 SR
1,167 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Fenrir9264
Janus
Silver II
Level 157
God Stats
12W - 13L
1,507 SR
Queue Stats
445W - 461L
1,102 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Godof3acon
Jormungandr
Silver IV
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
74W - 99L
881 MMR
Solo
King Arthur
King Arthur
Bronze III
TheDirtNasty
King Arthur
Bronze III
Level 81
God Stats
1W - 5L
1,263 SR
Queue Stats
19W - 24L
1,272 MMR
Solo
Neith
Neith
Silver III
vijay841
Neith
Silver III
Level 129
God Stats
6W - 4L
1,560 SR
Queue Stats
558W - 596L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 10
7,425
530
7,036
11,427
7,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
12
0 / 1 / 3
7,689
549
4,769
5,704
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
1 / 2 / 0
8,610
615
5,939
5,844
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
attiud1adjustr
Charybdis
15
6 / 1 / 6
8,970
641
11,588
7,720
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
onlycows
He Bo
16
9 / 0 / 1
9,236
660
5,466
7,664
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetDanzaburouChronosKumbhakarna

VS

Bans
ThothCabrakanArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 4 / 2
7,435
531
7,712
10,414
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
8
0 / 3 / 0
5,390
385
1,732
4,461
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Godof3acon
Jormungandr
9
0 / 4 / 0
5,761
412
3,397
13,426
9,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
TheDirtNasty
King Arthur
12
1 / 2 / 1
7,110
508
3,815
13,041
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
vijay841
Neith
11
1 / 5 / 1
6,227
445
5,776
10,131
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
10
6
L
Thor
 
Thor
3
4
2
1
L
Janus
0
3
0
0
L
Jormungandr
Godof3acon
Jormungandr
0
4
0
0
W
Scylla
0
1
3
1.5
W
Skadi
1
2
0
0.5
L
King Arthur
TheDirtNasty
King Arthur
1
2
1
0.75
W
Charybdis
attiud1adjustr
Charybdis
6
1
6
9
W
He Bo
onlycows
He Bo
9
0
1
9.5
L
Neith
vijay841
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
22,432
38,359
Taken
51,473
15,730
Mitigated
28,886
16,472
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,036
2,238
0
2,249
11,427
7,631
569
2,917
8,510
30,440
0
L
Thor
 
Thor
7,712
1,272
0
1,017
10,414
3,680
0
3,003
7,411
0
59,768
L
Janus
1,732
88
0
827
4,461
1,255
0
3,032
1,429
21,033
0
L
Jormungandr
Godof3acon
Jormungandr
3,397
1,157
68
1,406
13,426
9,959
0
4,935
8,491
21,319
0
W
Scylla
4,769
330
0
2,508
5,704
1,423
180
1,241
4,221
46,961
733
W
Skadi
5,939
2,344
0
1,114
5,844
1,953
731
198
5,646
0
67,456
L
King Arthur
TheDirtNasty
King Arthur
3,815
284
0
1,469
13,041
10,717
0
2,390
10,651
858
44,836
W
Charybdis
attiud1adjustr
Charybdis
11,588
6,305
0
4,873
7,720
2,562
2,132
512
7,208
0
76,400
W
He Bo
onlycows
He Bo
5,466
286
0
5,728
7,664
2,161
9
633
6,951
69,246
0
L
Neith
vijay841
Neith
5,776
2,006
0
1,994
10,131
3,275
37
3,837
6,294
0
45,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
31,923
458
Minions Killed
338
0
Camps Cleared
0
1,414,359
Distance Traveled
1,221,350
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,425
530
40
3
0
297,083
4
L
Thor
7,435
531
90
6
0
287,481
0
L
Janus
5,390
385
46
3
0
153,132
0
L
Jormungandr
5,761
412
33
2
0
265,143
1
W
Scylla
7,689
549
80
6
0
276,716
0
W
Skadi
8,610
615
107
8
0
253,630
3
L
King Arthur
7,110
508
84
6
0
266,701
0
W
Charybdis
8,970
641
111
8
0
257,697
0
W
He Bo
9,236
660
120
9
0
329,233
0
L
Neith
6,227
445
85
6
0
248,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role