Player Matchup

Yemoja
Yemoja
ElfenMage
Yemoja
Level 157
God Stats
11W - 8L
1,579 SR
Queue Stats
216W - 193L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Isaacsss
Xbalanque
Level 147
God Stats
4W - 1L
1,699 SR
Queue Stats
111W - 74L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
Muhreeoh
Gilgamesh
Level 162
God Stats
19W - 9L
1,724 SR
Queue Stats
245W - 202L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
xLauke
Zhong Kui
Level 121
God Stats
3W - 4L
1,547 SR
Queue Stats
313W - 262L
1,590 Elo+
Party 2
Susano
Susano
xXlAsianManlXx
Susano
Level 198
God Stats
1W - 1L
1,322 SR
Queue Stats
345W - 239L
1,671 Elo+
Solo
Team Averages
Level 157
1,574 SR
1,594 Elo+

VS

Team Averages
Level 163
1,661 SR
1,619 Elo+
Thor
Thor
AyoItsChuck
Thor
Level 79
God Stats
4W - 6L
1,640 SR
Queue Stats
201W - 160L
1,606 Elo+
Party 1
Loki
Loki
Dustbutt
Loki
Level 200
God Stats
1W - 1L
1,788 SR
Queue Stats
40W - 43L
1,608 Elo+
Party 1
Hachiman
Hachiman
ItsSogno
Hachiman
Level 189
God Stats
12W - 15L
1,679 SR
Queue Stats
362W - 295L
1,666 Elo+
Party 1
Merlin
Merlin
ScribbleBozz
Merlin
Level 158
God Stats
1W - 3L
1,450 SR
Queue Stats
348W - 319L
1,554 Elo+
Solo
Sobek
Sobek
korraaaaaaa
Sobek
Level 187
God Stats
6W - 6L
1,747 SR
Queue Stats
191W - 144L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElfenMage
Yemoja
15
3 / 2 / 14
10,451
615
7,573
15,606
13,770
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Isaacsss
Xbalanque
16
4 / 2 / 11
10,325
607
15,749
15,107
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Muhreeoh
Gilgamesh
17
4 / 0 / 9
11,109
653
10,452
18,128
15,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
xLauke
Zhong Kui
16
6 / 1 / 9
10,767
633
12,084
12,033
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 0 / 3
12,209
718
16,460
12,845
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,106
477
5,226
19,978
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Loki
15
1 / 5 / 1
8,970
528
3,893
13,810
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
ItsSogno
Hachiman
14
0 / 3 / 3
8,750
515
9,239
10,165
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
2 / 11 / 0
8,650
509
8,348
14,144
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 3
7,741
455
5,867
20,233
16,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
32
Kills
5
5
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Loki
1
5
1
0.3
W
Yemoja
ElfenMage
Yemoja
3
2
14
5
W
Xbalanque
Isaacsss
Xbalanque
4
2
11
4.75
L
Hachiman
ItsSogno
Hachiman
0
3
3
0.5
W
Gilgamesh
Muhreeoh
Gilgamesh
4
0
9
8.5
L
Merlin
2
11
0
0.18
L
1
7
3
0.36
W
Zhong Kui
xLauke
Zhong Kui
6
1
9
10.5
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,318
Damage
32,573
73,719
Taken
78,330
49,447
Mitigated
35,633
28,879
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,226
641
0
6,147
19,978
7,431
0
1,660
18,318
0
72,377
L
Loki
3,893
719
0
2,785
13,810
4,493
0
412
13,398
0
64,306
W
Yemoja
ElfenMage
Yemoja
7,573
1,765
8,912
5,209
15,606
13,770
773
2,452
13,154
30,553
1,140
W
Xbalanque
Isaacsss
Xbalanque
15,749
8,869
0
5,259
15,107
5,866
7,457
2,054
13,053
0
84,599
L
Hachiman
ItsSogno
Hachiman
9,239
5,619
0
3,586
10,165
3,153
888
2,448
7,717
0
72,530
W
Gilgamesh
Muhreeoh
Gilgamesh
10,452
3,108
0
1,842
18,128
15,614
757
3,463
14,665
269
73,069
L
Merlin
8,348
789
0
519
14,144
4,302
0
6,073
8,071
48,759
0
L
5,867
689
0
3,417
20,233
16,254
0
8,990
11,243
14,697
0
W
Zhong Kui
xLauke
Zhong Kui
12,084
1,458
0
1,899
12,033
8,990
2,938
4,737
7,296
70,069
2,018
W
16,460
5,199
0
5,758
12,845
5,207
0
1,942
10,903
0
95,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
42,217
575
Minions Killed
502
0
Camps Cleared
0
1,841,072
Distance Traveled
1,633,106
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,106
477
129
8
0
342,693
0
L
Loki
8,970
528
128
8
0
335,376
0
W
Yemoja
10,451
615
40
2
0
329,872
7
W
Xbalanque
10,325
607
133
8
0
320,899
0
L
Hachiman
8,750
515
128
8
0
313,234
3
W
Gilgamesh
11,109
653
130
8
0
387,464
4
L
Merlin
8,650
509
104
6
0
255,459
0
L
Sobek
7,741
455
13
1
0
386,344
11
W
Zhong Kui
10,767
633
139
8
0
365,827
0
W
Susano
12,209
718
133
8
0
437,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role