Player Matchup

Maui
Maui
AyoItsChuck
Maui
Level 79
God Stats
3W - 0L
1,826 SR
Queue Stats
203W - 160L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Dustbutt
Sylvanus
Level 200
God Stats
3W - 1L
1,857 SR
Queue Stats
46W - 47L
1,599 Elo+
Party 1
Apollo
Apollo
ItsSogno
Apollo
Level 189
God Stats
27W - 23L
1,602 SR
Queue Stats
376W - 299L
1,659 Elo+
Party 1
Hel
Hel
Jinxed Q
Hel
Level 308
God Stats
2W - 2L
1,695 SR
Queue Stats
136W - 73L
1,667 Elo+
Party 1
Fenrir
Fenrir
korraaaaaaa
Fenrir
Level 187
God Stats
5W - 3L
1,443 SR
Queue Stats
195W - 147L
1,656 Elo+
Party 1
Team Averages
Level 193
1,685 SR
1,635 Elo+

VS

Team Averages
Level 141
1,613 SR
1,534 Elo+
Athena
Athena
CostDAVASTATER
Athena
Level 147
God Stats
3W - 8L
1,329 SR
Queue Stats
267W - 248L
1,527 Elo+
Party 2
Discordia
Discordia
ElfenMage
Discordia
Level 157
God Stats
0W - 1L
1,595 SR
Queue Stats
216W - 193L
1,543 Elo+
Solo
Chaac
Chaac
RockSquirrel5
Chaac
Level 156
God Stats
1W - 1L
1,761 SR
Queue Stats
110W - 104L
1,479 Elo+
Solo
Apollo
Apollo
akingjay
Apollo
Level 158
God Stats
55W - 23L
1,678 SR
Queue Stats
225W - 192L
1,565 Elo+
Party 2
Arachne
Arachne
tbach65
Arachne
Level 86
God Stats
17W - 6L
1,703 SR
Queue Stats
65W - 43L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,882
588
2,807
8,955
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Dustbutt
Sylvanus
12
1 / 1 / 2
6,790
679
4,452
7,765
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ItsSogno
Apollo
13
3 / 0 / 3
7,300
730
7,331
3,360
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
7 / 0 / 4
7,695
770
9,267
6,200
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
7 / 2 / 1
6,349
635
4,700
8,009
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,333
533
2,010
11,790
4,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ElfenMage
Discordia
11
1 / 5 / 1
5,855
586
5,376
6,321
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,655
566
4,541
9,068
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
akingjay
Apollo
9
0 / 2 / 0
5,233
523
2,493
6,099
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tbach65
Arachne
10
0 / 4 / 1
5,033
503
1,764
7,842
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
3
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
1
5
0
0.2
W
Sylvanus
Dustbutt
Sylvanus
1
1
2
2
L
Discordia
ElfenMage
Discordia
1
5
1
0.3
W
Apollo
ItsSogno
Apollo
3
0
3
4.5
W
7
0
4
9
L
1
3
0
0.33
L
Apollo
akingjay
Apollo
0
2
0
0
W
Fenrir
7
2
1
3.75
L
Arachne
tbach65
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
16,184
34,289
Taken
41,120
16,538
Mitigated
14,312
18,101
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,807
1,236
0
2,248
8,955
6,548
0
1,553
7,402
30,346
1,827
L
2,010
457
1,240
2,983
11,790
4,793
0
3,723
8,067
9,898
0
W
Sylvanus
Dustbutt
Sylvanus
4,452
1,842
0
3,571
7,765
4,156
0
411
7,354
34,553
14,694
L
Discordia
ElfenMage
Discordia
5,376
170
0
1,484
6,321
1,266
0
4,728
1,593
35,467
0
W
Apollo
ItsSogno
Apollo
7,331
6,525
0
2,554
3,360
1,222
78
756
2,604
0
62,169
W
9,267
761
2,395
4,054
6,200
2,002
0
3,399
2,801
57,471
495
L
4,541
1,362
0
3,709
9,068
4,745
0
3,935
5,133
0
34,323
L
Apollo
akingjay
Apollo
2,493
1,718
0
1,554
6,099
1,448
0
1,629
4,470
0
36,494
W
Fenrir
4,700
1,012
0
3,279
8,009
2,610
0
1,267
6,742
0
35,359
L
Arachne
tbach65
Arachne
1,764
1,140
0
2,985
7,842
2,060
0
1,963
5,879
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
27,109
423
Minions Killed
294
0
Camps Cleared
0
1,046,516
Distance Traveled
1,085,918
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,882
588
31
3
0
205,875
3
L
Athena
5,333
533
15
2
0
226,572
0
W
Sylvanus
6,790
679
93
9
0
182,495
0
L
Discordia
5,855
586
70
7
0
193,840
0
W
Apollo
7,300
730
120
12
0
189,347
2
W
Hel
7,695
770
115
12
0
224,613
0
L
Chaac
5,655
566
66
7
0
208,637
0
L
Apollo
5,233
523
73
7
0
218,974
1
W
Fenrir
6,349
635
64
6
0
244,186
0
L
Arachne
5,033
503
70
7
0
237,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role