Player Matchup

Mercury
Mercury
Bolsones21
Mercury
Level 107
God Stats
29W - 28L
1,501 SR
Queue Stats
240W - 240L
1,496 Elo+
Solo
Chernobog
Chernobog
DevlinReign
Chernobog
Level 101
God Stats
17W - 13L
1,527 SR
Queue Stats
17W - 13L
1,493 Elo+
Solo
Kukulkan
Kukulkan
Miller048
Kukulkan
Level 117
God Stats
15W - 11L
1,595 SR
Queue Stats
196W - 211L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
MissLahey
Kuzenbo
Level 61
God Stats
44W - 37L
1,523 SR
Queue Stats
244W - 263L
1,465 Elo+
Solo
Hades
Hades
heavy_tunnel3
Hades
Level 104
God Stats
19W - 19L
1,457 SR
Queue Stats
235W - 264L
1,453 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,476 Elo+

VS

Team Averages
Level 99
1,474 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BaBySt1nK
Hades
Level 62
God Stats
72W - 72L
1,535 SR
Queue Stats
213W - 261L
1,456 Elo+
Party 1
Mercury
Mercury
DaDDySt1nK
Mercury
Level 165
God Stats
10W - 17L
1,421 SR
Queue Stats
250W - 304L
1,457 Elo+
Party 1
Martichoras
Martichoras
FROOTBOOTS
Martichoras
Level 153
God Stats
12W - 16L
1,445 SR
Queue Stats
294W - 307L
1,502 Elo+
Solo
Ganesha
Ganesha
JumboPop
Ganesha
Level 68
God Stats
9W - 12L
1,469 SR
Queue Stats
22W - 28L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bolsones21
Mercury
16
6 / 2 / 10
11,119
1,112
11,551
9,032
2,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
DevlinReign
Chernobog
16
2 / 0 / 9
10,025
1,003
4,782
6,970
2,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Miller048
Kukulkan
17
7 / 1 / 5
11,772
1,177
8,594
5,736
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
MissLahey
Kuzenbo
16
1 / 2 / 13
10,028
1,003
10,246
12,147
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 12
10,522
1,052
12,716
12,597
4,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

241

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 6 / 5
10,298
1,030
13,920
10,876
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
BaBySt1nK
Hades
15
0 / 4 / 7
9,261
926
7,748
10,941
6,035
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
DaDDySt1nK
Mercury
15
6 / 3 / 1
11,246
1,125
6,342
9,246
3,343
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
FROOTBOOTS
Martichoras
15
2 / 0 / 2
10,427
1,043
6,725
4,991
1,688
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
JumboPop
Ganesha
16
0 / 6 / 8
9,998
1,000
7,524
14,427
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
19
Kills
10
10
Deaths
19
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
5
0.75
L
Hades
BaBySt1nK
Hades
0
4
7
0.88
W
Mercury
Bolsones21
Mercury
6
2
10
5.5
L
Mercury
DaDDySt1nK
Mercury
6
3
1
2.17
W
Chernobog
DevlinReign
Chernobog
2
0
9
6.5
L
Martichoras
FROOTBOOTS
Martichoras
2
0
2
3
L
Ganesha
JumboPop
Ganesha
0
6
8
0.67
W
Kukulkan
Miller048
Kukulkan
7
1
5
9.5
W
Kuzenbo
MissLahey
Kuzenbo
1
2
13
3.75
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
42,259
46,482
Taken
50,481
27,610
Mitigated
21,314
8,902
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,920
5,417
0
573
10,876
3,185
0
6,497
4,078
34,632
0
L
Hades
BaBySt1nK
Hades
7,748
295
49
1,062
10,941
6,035
0
7,590
3,227
12,531
42
W
Mercury
Bolsones21
Mercury
11,551
5,023
0
2,051
9,032
2,595
0
5,797
3,235
0
35,032
L
Mercury
DaDDySt1nK
Mercury
6,342
2,404
0
355
9,246
3,343
0
4,057
5,064
0
19,101
W
Chernobog
DevlinReign
Chernobog
4,782
2,440
0
1,842
6,970
2,400
0
4,294
2,676
0
23,325
L
Martichoras
FROOTBOOTS
Martichoras
6,725
303
0
1,608
4,991
1,688
0
3,843
938
0
39,417
L
Ganesha
JumboPop
Ganesha
7,524
178
8
513
14,427
7,063
0
8,269
5,878
29,436
292
W
Kukulkan
Miller048
Kukulkan
8,594
459
356
993
5,736
2,078
0
2,814
2,922
46,852
1,131
W
Kuzenbo
MissLahey
Kuzenbo
10,246
3,488
0
912
12,147
15,742
0
7,384
4,763
19,941
0
W
12,716
674
462
2,286
12,597
4,795
0
8,817
3,780
22,272
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
51,230
241
Minions Killed
210
4
Camps Cleared
9
949,617
Distance Traveled
865,421
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,298
1,030
58
6
1
165,134
1
L
Hades
9,261
926
34
3
0
129,844
0
W
Mercury
11,119
1,112
56
6
2
220,393
0
L
Mercury
11,246
1,125
32
3
3
233,379
0
W
Chernobog
10,025
1,003
42
4
0
161,696
0
L
Martichoras
10,427
1,043
80
8
5
174,743
0
L
Ganesha
9,998
1,000
6
1
0
162,321
0
W
Kukulkan
11,772
1,177
103
10
0
186,877
0
W
Kuzenbo
10,028
1,003
13
1
1
208,515
0
W
Hades
10,522
1,052
27
3
1
172,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role