Player Matchup

Izanami
Izanami
Armin_bakhtiyar
Izanami
Level 106
God Stats
18W - 9L
1,554 SR
Queue Stats
359W - 347L
1,479 Elo+
Solo
Sol
Sol
JonnyKillSaw
Sol
Level 119
God Stats
5W - 4L
1,649 SR
Queue Stats
60W - 57L
1,533 Elo+
Solo
Hades
Hades
Jswiss1904
Hades
Level 160
God Stats
93W - 50L
1,679 SR
Queue Stats
324W - 299L
1,597 Elo+
Party 1
Mulan
Mulan
ToedArtifact319
Mulan
Level 65
God Stats
25W - 9L
1,754 SR
Queue Stats
164W - 141L
1,552 Elo+
Party 1
Geb
Geb
t5uba5a
Geb
Level 173
God Stats
9W - 4L
1,685 SR
Queue Stats
525W - 504L
1,477 Elo+
Solo
Team Averages
Level 125
1,664 SR
1,528 Elo+

VS

Team Averages
Level 116
1,657 SR
1,498 Elo+
Maui
Maui
Entraillord
Maui
Level 87
God Stats
15W - 17L
1,479 SR
Queue Stats
80W - 87L
1,503 Elo+
Party 3
Chiron
Chiron
MoodLighting
Chiron
Level 124
God Stats
2W - 4L
1,638 SR
Queue Stats
148W - 149L
1,502 Elo+
Party 2
Thor
Thor
NickelFaucet
Thor
Level 108
God Stats
7W - 5L
1,926 SR
Queue Stats
125W - 122L
1,505 Elo+
Party 2
Ra
Ra
canopied-shade5
Ra
Level 154
God Stats
4W - 6L
1,677 SR
Queue Stats
262W - 260L
1,497 Elo+
Party 3
Achilles
Achilles
mixingbeaters
Achilles
Level 106
God Stats
6W - 6L
1,567 SR
Queue Stats
102W - 114L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,643
564
2,864
4,732
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
6,056
606
1,280
4,265
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
11
3 / 0 / 2
6,171
617
6,804
6,146
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,687
669
5,609
5,738
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
11
2 / 0 / 2
6,315
632
4,771
6,951
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,369
537
3,032
8,048
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
3 / 2 / 0
5,575
558
5,139
6,530
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,079
508
1,937
7,492
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
5,950
595
2,021
5,942
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mixingbeaters
Achilles
9
1 / 2 / 0
4,936
494
2,496
8,491
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
0
1
3
1.5
W
1
1
1
1.5
W
Hades
3
0
2
4
L
Chiron
3
2
0
1.5
L
0
1
0
0
W
2
0
0
2
L
1
3
0
0.33
L
Achilles
mixingbeaters
Achilles
1
2
0
0.5
W
Geb
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
14,625
27,832
Taken
36,503
12,740
Mitigated
17,244
8,917
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,864
1,942
0
390
4,732
1,331
0
1,873
2,859
0
35,628
L
3,032
1,045
0
3,193
8,048
5,233
0
2,778
5,270
19,641
0
W
1,280
79
0
1,181
4,265
1,053
793
795
3,434
34,619
1,084
W
Hades
6,804
608
245
2,695
6,146
2,350
228
656
5,490
43,651
1,084
L
Chiron
5,139
2,416
539
2,091
6,530
2,114
0
3,909
2,621
0
33,695
L
1,937
330
0
390
7,492
2,747
0
1,876
5,616
0
42,517
W
5,609
434
0
1,944
5,738
3,881
68
0
5,316
520
42,500
L
2,021
94
156
2,195
5,942
1,963
0
4,131
1,811
41,185
740
L
Achilles
mixingbeaters
Achilles
2,496
149
0
2,156
8,491
5,187
0
288
8,203
0
19,491
W
Geb
4,771
791
0
2,462
6,951
4,125
0
1,561
5,308
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
26,909
315
Minions Killed
265
0
Camps Cleared
0
1,027,587
Distance Traveled
1,080,939
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,643
564
76
8
0
204,586
0
L
Maui
5,369
537
17
2
0
225,879
0
W
Sol
6,056
606
63
6
0
176,102
0
W
Hades
6,171
617
78
8
0
212,456
0
L
Chiron
5,575
558
63
6
0
214,095
1
L
Thor
5,079
508
77
8
0
236,085
1
W
Mulan
6,687
669
73
7
0
203,830
0
L
Ra
5,950
595
74
7
0
204,926
0
L
Achilles
4,936
494
34
3
0
199,954
1
W
Geb
6,315
632
25
3
0
230,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role