Player Matchup

Maui
Maui
CHANYTHEHOMIE
Maui
Level 68
God Stats
9W - 18L
1,361 SR
Queue Stats
111W - 92L
1,554 Elo+
Party 2
Ishtar
Ishtar
LPJEDIA
Ishtar
Level 93
God Stats
1W - 2L
1,522 SR
Queue Stats
120W - 114L
1,550 Elo+
Party 2
Hera
Hera
Three6FliP
Hera
Level 109
God Stats
66W - 40L
1,665 SR
Queue Stats
197W - 190L
1,494 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,533 Elo+

VS

Team Averages
Level 130
1,798 SR
1,729 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsMeJohnStamos_
Ah Muzen Cab
Level 156
God Stats
10W - 6L
1,808 SR
Queue Stats
29W - 15L
1,677 Elo+
Party 1
Achilles
Achilles
Seidryn
Achilles
Level 79
God Stats
1W - 0L
1,891 SR
Queue Stats
45W - 11L
1,784 Elo+
Party 1
Ao Kuang
Ao Kuang
Warchíef
Ao Kuang
Level 156
God Stats
6W - 1L
1,696 SR
Queue Stats
50W - 17L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,181
783
5,363
14,859
16,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
LPJEDIA
Ishtar
16
5 / 3 / 2
11,020
848
12,742
14,239
5,852
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 6
10,332
795
10,444
12,932
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsMeJohnStamos_
Ah Muzen Cab
18
6 / 2 / 4
11,681
899
18,778
12,479
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Seidryn
Achilles
17
2 / 3 / 6
10,454
804
7,855
15,969
22,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
Warchíef
Ao Kuang
16
2 / 5 / 5
10,457
804
12,236
16,931
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
10
10
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Ah Muzen Cab
ItsMeJohnStamos_
Ah Muzen Cab
6
2
4
4
L
Ishtar
LPJEDIA
Ishtar
5
3
2
2
W
Achilles
Seidryn
Achilles
2
3
6
1.67
L
2
4
6
1.25
W
Ao Kuang
Warchíef
Ao Kuang
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
38,869
42,030
Taken
45,379
27,221
Mitigated
39,317
5,151
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,363
1,485
0
474
14,859
16,584
0
5,437
9,318
17,962
0
W
Ah Muzen Cab
ItsMeJohnStamos_
Ah Muzen Cab
18,778
5,603
0
647
12,479
4,763
2,467
5,111
7,326
0
78,911
L
Ishtar
LPJEDIA
Ishtar
12,742
9,386
0
2,565
14,239
5,852
0
3,737
10,345
0
28,729
W
Achilles
Seidryn
Achilles
7,855
1,019
0
2,463
15,969
22,900
33
5,153
10,816
0
25,216
L
10,444
3,840
0
2,112
12,932
4,785
0
3,011
9,815
39,348
929
W
Ao Kuang
Warchíef
Ao Kuang
12,236
3,766
0
6,121
16,931
11,654
1,724
5,063
11,868
48,245
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
32,592
154
Minions Killed
189
0
Camps Cleared
0
634,386
Distance Traveled
739,019
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,181
783
22
2
0
230,772
1
W
Ah Muzen Cab
11,681
899
102
8
0
257,550
0
L
Ishtar
11,020
848
40
3
0
205,195
2
W
Achilles
10,454
804
30
2
0
252,849
0
L
Hera
10,332
795
92
7
0
198,419
0
W
Ao Kuang
10,457
804
57
4
0
228,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role