Player Matchup

Vamana
Vamana
ElCasper19
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 143L
1,476 Elo+
Party 2
Nox
Nox
ITFHZA
Nox
Level 65
God Stats
15W - 16L
1,497 SR
Queue Stats
185W - 185L
1,489 Elo+
Solo
Mercury
Mercury
WAC0
Mercury
Level 148
God Stats
2W - 1L
1,463 SR
Queue Stats
7W - 11L
1,411 Elo+
Solo
Discordia
Discordia
oats69_
Discordia
Level 63
God Stats
42W - 43L
1,545 SR
Queue Stats
236W - 222L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
zerodes2809
Heimdallr
Level 153
God Stats
25W - 30L
1,515 SR
Queue Stats
1,204W - 1,274L
1,488 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,469 Elo+

VS

Team Averages
Level 192
1,527 SR
1,596 Elo+
Neith
Neith
 
Neith
Level 316
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Alan81G_
Raijin
Level 149
God Stats
7W - 7L
1,529 SR
Queue Stats
584W - 555L
1,456 Elo+
Solo
Charon
Charon
FlakAttak94
Charon
Level 157
God Stats
16W - 7L
1,744 SR
Queue Stats
582W - 265L
1,743 Elo+
Party 1
Achilles
Achilles
Grandtheftcorgi
Achilles
Level 153
God Stats
0W - 1L
1,359 SR
Queue Stats
339W - 122L
1,755 Elo+
Party 1
Chang'e
Chang'e
isabellherself
Chang'e
Level 185
God Stats
64W - 73L
1,501 SR
Queue Stats
1,358W - 1,432L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ElCasper19
Vamana
11
1 / 1 / 2
6,016
1,203
2,680
5,123
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
ITFHZA
Nox
11
0 / 1 / 5
5,890
1,178
3,604
4,626
2,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
WAC0
Mercury
11
0 / 1 / 3
5,728
1,146
2,810
4,616
1,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
oats69_
Discordia
11
2 / 0 / 2
6,390
1,278
4,695
1,504
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zerodes2809
Heimdallr
11
2 / 1 / 3
6,560
1,312
3,712
3,129
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

370

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
6,139
1,228
2,177
2,245
720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Alan81G_
Raijin
10
0 / 2 / 0
5,291
1,058
628
1,628
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
0 / 1 / 4
6,020
1,204
5,675
6,617
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
11
3 / 0 / 1
6,751
1,350
6,208
5,881
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 3
5,990
1,198
2,825
4,347
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
5
Kills
4
4
Deaths
5
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
3
2.5
L
Raijin
Alan81G_
Raijin
0
2
0
0
W
Vamana
ElCasper19
Vamana
1
1
2
2
L
Charon
0
1
4
2
L
Achilles
3
0
1
3.5
W
Nox
ITFHZA
Nox
0
1
5
2.5
W
Mercury
WAC0
Mercury
0
1
3
1.5
L
0
2
3
0.75
W
Discordia
oats69_
Discordia
2
0
2
3
W
Heimdallr
zerodes2809
Heimdallr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
17,513
18,998
Taken
20,718
8,827
Mitigated
14,833
1,433
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,177
672
0
337
2,245
720
0
1,144
1,028
0
10,316
L
Raijin
Alan81G_
Raijin
628
76
0
0
1,628
477
0
1,127
501
2,997
0
W
Vamana
ElCasper19
Vamana
2,680
529
0
720
5,123
3,315
0
2,198
2,563
0
11,157
L
Charon
5,675
519
0
362
6,617
5,657
0
2,876
3,635
12,202
0
L
Achilles
6,208
679
0
791
5,881
6,238
0
1,837
3,853
1,584
12,253
W
Nox
ITFHZA
Nox
3,604
172
0
202
4,626
2,036
0
2,248
2,127
9,549
0
W
Mercury
WAC0
Mercury
2,810
737
0
0
4,616
1,806
0
2,998
1,355
0
8,438
L
2,825
0
1,599
1,441
4,347
1,741
0
1,315
2,994
14,976
0
W
Discordia
oats69_
Discordia
4,695
86
0
0
1,504
466
0
562
866
14,724
0
W
Heimdallr
zerodes2809
Heimdallr
3,712
1,362
0
511
3,129
1,204
0
1,370
1,655
0
16,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
30,191
107
Minions Killed
94
6
Camps Cleared
3
552,340
Distance Traveled
481,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,139
1,228
18
4
0
99,888
0
L
Raijin
5,291
1,058
0
0
0
24,224
0
W
Vamana
6,016
1,203
22
4
1
109,436
0
L
Charon
6,020
1,204
21
4
0
103,331
0
L
Achilles
6,751
1,350
16
3
2
119,812
0
W
Nox
5,890
1,178
7
1
0
111,248
0
W
Mercury
5,728
1,146
9
2
0
130,732
0
L
Chang'e
5,990
1,198
39
8
1
134,086
0
W
Discordia
6,390
1,278
22
4
0
112,152
0
W
Heimdallr
6,560
1,312
47
9
5
88,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role