Player Matchup

Olorun
Olorun
Bangbang17388
Olorun
Level 47
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Eset
Eset
Benzer575
Eset
Level 127
God Stats
4W - 5L
1,565 SR
Queue Stats
197W - 179L
1,494 Elo+
Solo
He Bo
He Bo
Kush n Success
He Bo
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 120L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
SupportSaveGame
Baron Samedi
Level 159
God Stats
5W - 5L
1,520 SR
Queue Stats
88W - 69L
1,540 Elo+
Party 1
Sol
Sol
pwuseidon
Sol
Level 129
God Stats
4W - 3L
1,644 SR
Queue Stats
29W - 27L
1,475 Elo+
Party 1
Team Averages
Level 127
1,504 SR
1,502 Elo+

VS

Team Averages
Level 152
1,449 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A Cheeky Grin
Skadi
Level 193
God Stats
3W - 4L
1,361 SR
Queue Stats
942W - 985L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
XdannyboiX
Baron Samedi
Level 107
God Stats
3W - 1L
1,600 SR
Queue Stats
177W - 158L
1,496 Elo+
Solo
Ah Puch
Ah Puch
l3ushWookiee
Ah Puch
Level 147
God Stats
1W - 2L
1,284 SR
Queue Stats
96W - 88L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,932
493
2,443
5,845
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
7
0 / 2 / 1
4,606
461
2,177
6,660
2,008
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
5,429
543
3,142
5,567
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SupportSaveGame
Baron Samedi
9
0 / 5 / 0
4,985
499
3,551
8,777
3,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 3
4,622
462
1,477
4,564
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 0 / 0
6,477
648
3,157
7,006
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
 
Surtr
8
1 / 1 / 7
5,162
516
5,394
7,238
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 2
7,069
707
5,355
3,913
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
XdannyboiX
Baron Samedi
10
1 / 0 / 3
5,906
591
4,239
5,388
1,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ah Puch
l3ushWookiee
Ah Puch
10
3 / 1 / 0
5,944
594
3,812
3,342
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
16
16
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
0
7
W
Surtr
 
Surtr
1
1
7
4.5
W
4
2
2
2.5
L
1
3
1
0.5
L
Eset
0
2
1
0.25
L
2
2
1
1.25
L
Baron Samedi
SupportSaveGame
Baron Samedi
0
5
0
0
W
Baron Samedi
XdannyboiX
Baron Samedi
1
0
3
2.5
W
Ah Puch
l3ushWookiee
Ah Puch
3
1
0
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
21,957
31,413
Taken
26,887
9,337
Mitigated
11,834
10,768
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,157
669
0
961
7,006
2,650
0
1,088
5,918
0
46,003
W
Surtr
 
Surtr
5,394
1,742
0
1,957
7,238
5,045
40
3,737
3,501
562
17,015
W
5,355
2,322
0
378
3,913
1,400
0
2,871
1,042
0
56,108
L
2,443
1,060
60
1,951
5,845
1,526
0
2,725
2,572
22,613
1,827
L
Eset
2,177
415
0
2,034
6,660
2,008
0
121
6,314
17,797
0
L
3,142
182
0
2,174
5,567
1,316
0
557
4,734
34,974
0
L
Baron Samedi
SupportSaveGame
Baron Samedi
3,551
48
0
3,255
8,777
3,631
0
4,239
4,538
28,789
0
W
Baron Samedi
XdannyboiX
Baron Samedi
4,239
453
69
3,334
5,388
1,682
0
3,156
2,232
31,220
1,046
W
Ah Puch
l3ushWookiee
Ah Puch
3,812
39
0
1,721
3,342
1,057
172
1,904
1,438
32,097
1,774
L
1,477
637
0
1,294
4,564
856
0
71
4,427
19,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
30,558
243
Minions Killed
312
0
Camps Cleared
0
959,032
Distance Traveled
1,014,185
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,477
648
85
9
0
265,205
0
W
Surtr
5,162
516
29
3
0
207,840
1
W
Skadi
7,069
707
85
9
0
186,438
4
L
Olorun
4,932
493
51
5
0
186,956
0
L
Eset
4,606
461
37
4
0
201,347
0
L
He Bo
5,429
543
72
7
0
217,376
0
L
Baron Samedi
4,985
499
46
5
0
167,408
1
W
Baron Samedi
5,906
591
50
5
0
169,870
2
W
Ah Puch
5,944
594
63
6
0
184,832
0
L
Sol
4,622
462
37
4
0
185,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role