Player Matchup

Jing Wei
Jing Wei
ArrogantSheet57
Jing Wei
Level 121
God Stats
2W - 7L
1,036 SR
Queue Stats
124W - 138L
1,412 Elo+
Solo
Martichoras
Martichoras
Boots1889
Martichoras
Level 123
God Stats
1W - 0L
1,696 SR
Queue Stats
28W - 30L
1,456 Elo+
Party 3
Hercules
Hercules
Burgertown13
Hercules
Level 99
God Stats
2W - 1L
1,524 SR
Queue Stats
94W - 65L
1,508 Elo+
Solo
Scylla
Scylla
DarkPh0enix81
Scylla
Level 106
God Stats
1W - 1L
1,354 SR
Queue Stats
27W - 19L
1,515 Elo+
Party 3
Cerberus
Cerberus
phoenix81
Cerberus
Level 157
God Stats
3W - 2L
1,470 SR
Queue Stats
96W - 82L
1,500 Elo+
Party 3
Team Averages
Level 121
1,416 SR
1,478 Elo+

VS

Team Averages
Level 98
1,454 SR
1,437 Elo+
Arachne
Arachne
CanibusCrom
Arachne
Level 89
God Stats
1W - 2L
1,545 SR
Queue Stats
55W - 89L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
Diesel4king
Heimdallr
Level 117
God Stats
1W - 2L
1,384 SR
Queue Stats
46W - 62L
1,381 Elo+
Party 2
Anhur
Anhur
Get_Yoinked420
Anhur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,458 Elo+
Solo
Set
Set
LilBaer4247
Set
Level 105
God Stats
0W - 2L
1,342 SR
Queue Stats
23W - 22L
1,485 Elo+
Party 1
Fenrir
Fenrir
WhiskyForJesus
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
8 / 2 / 19
10,125
1,013
10,382
7,752
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Boots1889
Martichoras
15
6 / 2 / 17
9,670
967
6,874
7,171
3,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
Burgertown13
Hercules
16
4 / 1 / 24
9,431
943
8,834
8,687
11,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
11 / 0 / 19
11,483
1,148
12,157
8,260
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cerberus
phoenix81
Cerberus
15
5 / 3 / 17
9,288
929
9,352
12,664
10,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CanibusCrom
Arachne
12
1 / 9 / 6
7,278
728
4,392
13,098
8,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Diesel4king
Heimdallr
14
0 / 7 / 7
7,226
723
12,038
11,235
4,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 2
7,154
715
4,896
10,094
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 6 / 1
7,001
700
5,758
8,452
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

14
3 / 6 / 3
8,333
833
8,189
10,955
11,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
34
Kills
8
8
Deaths
34
96
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
8
2
19
8.75
W
Martichoras
Boots1889
Martichoras
6
2
17
7.25
W
Hercules
Burgertown13
Hercules
4
1
24
16
L
Arachne
CanibusCrom
Arachne
1
9
6
0.44
W
11
0
19
20.5
L
Heimdallr
Diesel4king
Heimdallr
0
7
7
0.5
L
2
6
2
0.5
L
2
6
1
0.42
L
3
6
3
0.75
W
Cerberus
phoenix81
Cerberus
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,599
Damage
35,273
44,534
Taken
53,834
32,019
Mitigated
34,704
16,778
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,382
8,541
935
2,162
7,752
3,209
2,572
0
7,752
0
23,144
W
Martichoras
Boots1889
Martichoras
6,874
2,627
1,345
2,162
7,171
3,559
1,876
0
7,171
0
25,319
W
Hercules
Burgertown13
Hercules
8,834
1,679
806
2,544
8,687
11,339
726
0
8,687
0
13,049
L
Arachne
CanibusCrom
Arachne
4,392
2,366
250
919
13,098
8,678
0
6,030
6,942
0
7,606
W
12,157
2,356
693
2,089
8,260
3,807
1,281
0
8,260
23,393
0
L
Heimdallr
Diesel4king
Heimdallr
12,038
5,642
80
1,299
11,235
4,823
0
4,680
6,476
0
26,046
L
4,896
1,604
408
1,022
10,094
5,836
0
3,245
6,652
0
13,922
L
5,758
2,521
185
394
8,452
4,367
0
1,738
6,649
0
11,230
L
8,189
986
586
1,240
10,955
11,000
0
4,679
6,190
0
11,391
W
Cerberus
phoenix81
Cerberus
9,352
728
677
3,365
12,664
10,105
294
0
12,664
15,309
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
36,992
160
Minions Killed
73
0
Camps Cleared
0
999,885
Distance Traveled
891,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,125
1,013
27
3
0
202,424
0
W
Martichoras
9,670
967
50
5
0
169,790
0
W
Hercules
9,431
943
22
2
0
180,562
0
L
Arachne
7,278
728
6
1
0
187,983
0
W
Scylla
11,483
1,148
33
3
0
208,957
0
L
Heimdallr
7,226
723
33
3
0
174,120
0
L
Anhur
7,154
715
20
2
0
155,712
0
L
Set
7,001
700
9
1
0
163,833
0
L
Fenrir
8,333
833
5
1
0
210,250
0
W
Cerberus
9,288
929
28
3
0
238,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role