Player Matchup

Raijin
Raijin
Platinum IV
JaAB97
Raijin
Platinum IV
Level 158
God Stats
6W - 3L
1,804 SR
Queue Stats
87W - 84L
1,651 MMR
Solo
Rama
Rama
Gold I
KilaDrank
Rama
Gold I
Level 116
God Stats
4W - 2L
1,676 SR
Queue Stats
98W - 98L
1,648 MMR
Party 1
Mercury
Mercury
Platinum II
ThatWas3asy
Mercury
Platinum II
Level 128
God Stats
0W - 1L
1,665 SR
Queue Stats
86W - 68L
2,025 MMR
Party 1
Cerberus
Cerberus
Platinum V
Tyranicshua
Cerberus
Platinum V
Level 158
God Stats
2W - 2L
1,613 SR
Queue Stats
196W - 196L
1,627 MMR
Solo
Arachne
Arachne
Platinum IV
jtch1
Arachne
Platinum IV
Level 82
God Stats
0W - 2L
1,205 SR
Queue Stats
254W - 261L
1,665 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,593 SR
1,723 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,556 SR
1,725 MMR
Hachiman
Hachiman
Bronze III
Creekeeed
Hachiman
Bronze III
Level 61
God Stats
1W - 0L
1,284 SR
Queue Stats
3W - 1L
1,600 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
HomelessHunter
Zhong Kui
Platinum V
Level 152
God Stats
25W - 26L
1,595 SR
Queue Stats
457W - 433L
1,770 MMR
Solo
Shiva
Shiva
Gold III
OG-_-JDM_-
Shiva
Gold III
Level 86
God Stats
3W - 1L
1,716 SR
Queue Stats
19W - 14L
1,738 MMR
Solo
Pele
Pele
Gold V
Yvantorashon
Pele
Gold V
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,738 MMR
Solo
Poseidon
Poseidon
Platinum IV
truhan08
Poseidon
Platinum IV
Level 142
God Stats
16W - 9L
1,684 SR
Queue Stats
501W - 485L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JaAB97
Raijin
11
2 / 4 / 0
6,083
608
3,012
6,464
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
11
0 / 0 / 0
5,681
568
140
3,207
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
ThatWas3asy
Mercury
8
0 / 3 / 0
4,547
455
1,991
6,153
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Tyranicshua
Cerberus
10
1 / 3 / 0
5,303
530
1,699
10,010
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
jtch1
Arachne
4
0 / 15 / 0
3,758
376
381
11,019
2,540
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CabrakanNoxThorXing Tian

VS

Bans
HerculesFreyaThothTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Creekeeed
Hachiman
11
2 / 0 / 0
6,057
606
2,227
2,537
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
HomelessHunter
Zhong Kui
13
2 / 1 / 2
7,558
756
7,081
5,298
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
8
1 / 0 / 2
4,974
497
2,354
5,361
2,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
12 / 1 / 3
7,257
726
7,022
6,071
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
truhan08
Poseidon
12
6 / 1 / 4
7,179
718
4,175
4,400
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
23
25
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Creekeeed
Hachiman
2
0
0
2
W
Zhong Kui
HomelessHunter
Zhong Kui
2
1
2
3
L
Raijin
JaAB97
Raijin
2
4
0
0.5
L
Rama
0
0
0
0
W
Shiva
1
0
2
2
L
Mercury
ThatWas3asy
Mercury
0
3
0
0
L
Cerberus
Tyranicshua
Cerberus
1
3
0
0.33
W
12
1
3
13.5
L
Arachne
jtch1
Arachne
0
15
0
0
W
Poseidon
truhan08
Poseidon
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,223
Damage
22,859
36,853
Taken
23,667
11,565
Mitigated
9,868
5,776
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Creekeeed
Hachiman
2,227
1,921
0
1,831
2,537
744
0
0
2,537
0
37,263
W
Zhong Kui
HomelessHunter
Zhong Kui
7,081
2,366
0
3,103
5,298
2,961
582
1,165
3,795
47,568
12,543
L
Raijin
JaAB97
Raijin
3,012
528
0
644
6,464
1,661
0
1,486
4,864
36,411
0
L
Rama
140
116
0
1,276
3,207
796
0
0
3,207
0
36,583
W
Shiva
2,354
680
0
1,229
5,361
2,686
70
224
5,137
0
21,981
L
Mercury
ThatWas3asy
Mercury
1,991
586
0
388
6,153
1,958
0
122
5,991
0
26,661
L
Cerberus
Tyranicshua
Cerberus
1,699
0
0
3,340
10,010
4,610
0
6,505
3,505
27,027
0
W
7,022
2,734
0
1,379
6,071
2,121
546
585
5,460
0
36,571
L
Arachne
jtch1
Arachne
381
381
0
128
11,019
2,540
0
2,080
8,378
0
1,025
W
Poseidon
truhan08
Poseidon
4,175
935
0
1,806
4,400
1,356
121
2,373
2,027
47,287
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
33,025
281
Minions Killed
380
0
Camps Cleared
0
842,120
Distance Traveled
972,860
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,057
606
73
7
0
174,792
0
W
Zhong Kui
7,558
756
110
11
0
171,457
0
L
Raijin
6,083
608
76
8
0
180,369
0
L
Rama
5,681
568
78
8
0
107,810
0
W
Shiva
4,974
497
38
4
0
220,331
0
L
Mercury
4,547
455
59
6
0
226,958
0
L
Cerberus
5,303
530
68
7
0
162,140
0
W
Pele
7,257
726
60
6
0
226,143
0
L
Arachne
3,758
376
0
0
0
164,843
5
W
Poseidon
7,179
718
99
10
0
180,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role