Player Matchup

Raijin
Raijin
Diamond I
Fenski
Raijin
Diamond I
Level 157
God Stats
2W - 0L
1,753 SR
Queue Stats
169W - 117L
1,856 MMR
Party 1
Cupid
Cupid
Diamond I
Menàce
Cupid
Diamond I
Level 177
God Stats
1W - 0L
1,756 SR
Queue Stats
192W - 138L
2,094 MMR
Party 1
Sobek
Sobek
Diamond IV
Ćonnor
Sobek
Diamond IV
Level 148
God Stats
2W - 0L
1,676 SR
Queue Stats
70W - 38L
1,616 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,728 SR
1,855 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,601 SR
1,742 MMR
Ares
Ares
Silver I
Arthoe
Ares
Silver I
Level 42
God Stats
2W - 3L
1,522 SR
Queue Stats
7W - 4L
1,677 MMR
Solo
Discordia
Discordia
Gold V
TheJokerA
Discordia
Gold V
Level 138
God Stats
2W - 3L
1,787 SR
Queue Stats
11W - 7L
1,701 MMR
Solo
Shiva
Shiva
Platinum III
d TONIO b
Shiva
Platinum III
Level 158
God Stats
6W - 7L
1,494 SR
Queue Stats
175W - 216L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fenski
Raijin
17
7 / 3 / 3
10,723
975
9,766
8,040
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Menàce
Cupid
16
3 / 2 / 7
10,102
918
11,461
8,711
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Ćonnor
Sobek
15
0 / 2 / 10
8,925
811
4,317
11,142
11,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AchillesSerqetCthulhuCabrakanNe Zha

VS

Bans
KuzenboCerberusFafnirCharonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arthoe
Ares
13
2 / 5 / 3
8,438
767
6,813
12,807
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TheJokerA
Discordia
15
2 / 3 / 5
9,162
833
10,137
6,753
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
d TONIO b
Shiva
14
3 / 2 / 3
8,804
800
7,352
12,510
11,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
7
7
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Arthoe
Ares
2
5
3
0.7
W
Raijin
Fenski
Raijin
7
3
3
2.83
W
Cupid
Menàce
Cupid
3
2
7
3.25
L
Discordia
TheJokerA
Discordia
2
3
5
1.5
L
Shiva
d TONIO b
Shiva
3
2
3
2.25
W
Sobek
Ćonnor
Sobek
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
24,302
27,893
Taken
32,070
16,887
Mitigated
28,614
10,589
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arthoe
Ares
6,813
195
0
1,099
12,807
14,867
15
4,660
8,076
12,595
0
W
Raijin
Fenski
Raijin
9,766
840
0
422
8,040
2,652
1,252
4,913
2,819
30,570
0
W
Cupid
Menàce
Cupid
11,461
7,528
2,053
5,299
8,711
2,975
2,469
5,445
3,233
0
49,762
L
Discordia
TheJokerA
Discordia
10,137
170
0
375
6,753
2,596
0
2,338
4,386
50,234
0
L
Shiva
d TONIO b
Shiva
7,352
536
630
3,230
12,510
11,151
0
6,449
5,789
0
24,926
W
Sobek
Ćonnor
Sobek
4,317
222
0
2,815
11,142
11,260
203
6,061
4,833
13,392
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
26,404
151
Minions Killed
133
0
Camps Cleared
0
619,211
Distance Traveled
601,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,438
767
15
1
0
203,548
0
W
Raijin
10,723
975
58
5
0
187,997
0
W
Cupid
10,102
918
78
7
0
199,200
0
L
Discordia
9,162
833
78
7
0
198,137
0
L
Shiva
8,804
800
40
4
0
199,435
1
W
Sobek
8,925
811
15
1
0
232,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role