Player Matchup

Artemis
Artemis
CrazierMetal4
Artemis
Level 106
God Stats
22W - 14L
1,658 SR
Queue Stats
167W - 154L
1,541 Elo+
Party 3
Atlas
Atlas
DreemWeever
Atlas
Level 69
God Stats
20W - 13L
1,566 SR
Queue Stats
100W - 103L
1,481 Elo+
Party 1
Mulan
Mulan
Immortal_Knave
Mulan
Level 125
God Stats
8W - 7L
1,489 SR
Queue Stats
70W - 72L
1,476 Elo+
Party 1
Chang'e
Chang'e
MusicBoxEra1993
Chang'e
Level 179
God Stats
70W - 53L
1,586 SR
Queue Stats
440W - 414L
1,476 Elo+
Solo
Bakasura
Bakasura
juanPM117
Bakasura
Level 156
God Stats
19W - 16L
1,554 SR
Queue Stats
144W - 140L
1,512 Elo+
Party 3
Team Averages
Level 127
1,571 SR
1,497 Elo+

VS

Team Averages
Level 102
1,494 SR
1,500 Elo+
Freya
Freya
BiggerWarrior56
Freya
Level 125
God Stats
2W - 1L
1,861 SR
Queue Stats
97W - 92L
1,477 Elo+
Party 2
Ix Chel
Ix Chel
Hikari Gado
Ix Chel
Level 126
God Stats
3W - 3L
1,590 SR
Queue Stats
58W - 66L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pkayi
Cu Chulainn
Level 87
God Stats
2W - 7L
1,352 SR
Queue Stats
131W - 177L
1,478 Elo+
Solo
Odin
Odin
benjamonson
Odin
Level 149
God Stats
1W - 4L
1,336 SR
Queue Stats
240W - 232L
1,548 Elo+
Solo
Horus
Horus
m1lkyyw4y
Horus
Level 22
God Stats
1W - 3L
1,330 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 0 / 2
7,274
661
4,907
4,639
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 2 / 3
5,877
534
4,399
11,163
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 3
6,486
590
7,344
8,176
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 4
6,168
561
8,256
7,497
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
juanPM117
Bakasura
12
3 / 2 / 1
7,179
653
5,605
11,025
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,024
457
3,007
7,722
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Hikari Gado
Ix Chel
9
1 / 4 / 0
5,611
510
6,734
8,364
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Pkayi
Cu Chulainn
11
1 / 1 / 1
6,243
568
5,582
9,412
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 2
5,936
540
3,495
10,515
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
m1lkyyw4y
Horus
10
1 / 3 / 1
5,595
509
4,118
10,280
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Artemis
4
0
2
5
W
1
2
3
1.25
L
Ix Chel
Hikari Gado
Ix Chel
1
4
0
0.25
W
5
0
3
6.5
W
2
1
4
4
L
Cu Chulainn
Pkayi
Cu Chulainn
1
1
1
1.5
L
1
3
2
0.67
W
Bakasura
juanPM117
Bakasura
3
2
1
1.75
L
Horus
m1lkyyw4y
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
22,936
42,500
Taken
46,293
21,595
Mitigated
18,321
19,980
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,007
1,160
0
645
7,722
1,934
0
1,304
6,378
23,648
667
W
Artemis
4,907
2,643
0
3,121
4,639
1,658
501
1,237
3,402
0
55,087
W
4,399
1,612
0
1,259
11,163
7,830
0
4,093
7,070
22,825
625
L
Ix Chel
Hikari Gado
Ix Chel
6,734
616
1,636
3,361
8,364
2,352
0
4,052
3,938
32,554
1,039
W
7,344
1,494
0
3,362
8,176
3,013
0
1,010
7,166
0
35,834
W
8,256
196
1,040
4,183
7,497
2,148
228
3,018
4,479
36,363
0
L
Cu Chulainn
Pkayi
Cu Chulainn
5,582
807
0
2,039
9,412
4,507
0
559
8,123
0
48,659
L
3,495
1,015
0
2,954
10,515
5,939
0
4,471
5,582
0
20,595
W
Bakasura
juanPM117
Bakasura
5,605
3,514
0
7,015
11,025
6,946
685
0
11,025
0
33,440
L
Horus
m1lkyyw4y
Horus
4,118
2,005
360
4,352
10,280
3,589
0
1,035
8,605
0
37,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
28,409
355
Minions Killed
293
0
Camps Cleared
0
1,090,274
Distance Traveled
1,078,917
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,024
457
41
4
0
199,257
0
W
Artemis
7,274
661
94
9
0
197,106
0
W
Atlas
5,877
534
33
3
0
205,560
4
L
Ix Chel
5,611
510
61
6
0
211,098
0
W
Mulan
6,486
590
60
5
0
250,351
0
W
Chang'e
6,168
561
63
6
0
220,343
4
L
Cu Chulainn
6,243
568
91
8
0
201,116
0
L
Odin
5,936
540
34
3
0
220,898
1
W
Bakasura
7,179
653
105
10
0
216,914
0
L
Horus
5,595
509
66
6
0
246,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role