Player Matchup

Tiamat
Tiamat
IDZ593
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
ohhNets59
Chaac
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
tonysosaptqm
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,548 SR
1,266 Elo+
Arachne
Arachne
AlpayAbi
Arachne
Level 28
God Stats
2W - 6L
1,498 SR
Queue Stats
2W - 10L
1,149 Elo+
Party 2
Izanami
Izanami
DoenerYT
Izanami
Level 55
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 2
Anubis
Anubis
MasterSharo
Anubis
Level 38
God Stats
1W - 4L
1,468 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IDZ593
Tiamat
13
0 / 9 / 7
8,077
734
4,517
12,185
6,379
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
ohhNets59
Chaac
14
4 / 5 / 3
9,037
822
7,831
16,062
12,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 8 / 2
8,356
760
5,159
9,245
2,212
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlpayAbi
Arachne
18
13 / 1 / 9
12,741
1,158
13,366
10,316
4,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
DoenerYT
Izanami
15
6 / 3 / 11
11,014
1,001
10,171
12,215
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
13
3 / 5 / 11
9,611
874
7,670
6,623
3,067
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
22
22
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlpayAbi
Arachne
13
1
9
17.5
W
Izanami
DoenerYT
Izanami
6
3
11
3.83
L
Tiamat
IDZ593
Tiamat
0
9
7
0.39
W
Anubis
3
5
11
1.7
L
Chaac
ohhNets59
Chaac
4
5
3
1.1
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
31,207
37,492
Taken
29,154
21,283
Mitigated
11,987
2,749
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlpayAbi
Arachne
13,366
11,348
401
4,547
10,316
4,660
1,673
3,028
7,264
0
39,628
W
Izanami
DoenerYT
Izanami
10,171
6,537
0
2,763
12,215
4,260
2,290
4,297
7,858
0
51,406
L
Tiamat
IDZ593
Tiamat
4,517
611
0
663
12,185
6,379
0
2,300
9,782
22,099
0
W
Anubis
7,670
569
0
1,022
6,623
3,067
442
2,461
4,128
12,250
0
L
Chaac
ohhNets59
Chaac
7,831
2,029
0
1,631
16,062
12,692
0
4,008
11,937
0
45,967
L
5,159
1,511
0
455
9,245
2,212
0
1,365
7,880
22,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
33,366
144
Minions Killed
122
0
Camps Cleared
0
492,323
Distance Traveled
491,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,741
1,158
51
5
0
213,565
0
W
Izanami
11,014
1,001
57
5
0
176,807
0
L
Tiamat
8,077
734
35
3
0
152,961
0
W
Anubis
9,611
874
14
1
0
101,334
0
L
Chaac
9,037
822
73
7
0
185,739
0
L
Zeus
8,356
760
36
3
0
153,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role