Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
EngulfedMage
Sylvanus
Gold V
Level 156
God Stats
3W - 1L
1,524 SR
Queue Stats
30W - 31L
1,319 MMR
Party 1
Xbalanque
Xbalanque
Gold I
Reformed Ron
Xbalanque
Gold I
Level 66
God Stats
101W - 71L
1,616 SR
Queue Stats
148W - 136L
1,395 MMR
Solo
Poseidon
Poseidon
Silver I
SunderOP
Poseidon
Silver I
Level 177
God Stats
6W - 1L
1,949 SR
Queue Stats
25W - 19L
1,460 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TJHICKLAND
Sun Wukong
Silver I
Level 142
God Stats
2W - 1L
1,631 SR
Queue Stats
16W - 19L
1,329 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,644 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,551 SR
1,419 MMR
Loki
Loki
Silver V
 
Loki
Silver V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
CONTETRON
Ganesha
Silver I
Level 158
God Stats
48W - 53L
1,522 SR
Queue Stats
269W - 291L
1,267 MMR
Party 2
Anubis
Anubis
Gold V
DarkevolDracko97
Anubis
Gold V
Level 86
God Stats
56W - 45L
1,564 SR
Queue Stats
127W - 130L
1,363 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
OmarKenpachi
Cu Chulainn
Gold III
Level 159
God Stats
9W - 6L
1,670 SR
Queue Stats
275W - 291L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 5
6,127
557
2,785
9,557
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
EngulfedMage
Sylvanus
14
6 / 0 / 3
7,548
686
6,051
6,841
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Reformed Ron
Xbalanque
12
3 / 0 / 1
6,858
623
8,028
3,042
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SunderOP
Poseidon
12
3 / 3 / 4
7,253
659
5,237
5,726
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
TJHICKLAND
Sun Wukong
12
3 / 2 / 1
6,984
635
4,511
9,780
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MedusaNu WaBake KujiraThanatosCabrakan

VS

Bans
Ne ZhaSurtrArtioMercuryBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 1
6,163
560
3,313
9,168
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
8
1 / 0 / 0
5,014
456
3,426
4,356
1,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
CONTETRON
Ganesha
10
0 / 2 / 1
5,905
537
998
7,903
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 2
6,466
588
5,583
8,809
3,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
OmarKenpachi
Cu Chulainn
11
2 / 3 / 0
6,850
623
6,463
10,159
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
L
Loki
 
Loki
2
5
1
0.5
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Ganesha
CONTETRON
Ganesha
0
2
1
0.25
L
1
5
2
0.4
W
Sylvanus
EngulfedMage
Sylvanus
6
0
3
7.5
L
Cu Chulainn
OmarKenpachi
Cu Chulainn
2
3
0
0.67
W
Xbalanque
Reformed Ron
Xbalanque
3
0
1
3.5
W
Poseidon
SunderOP
Poseidon
3
3
4
1.67
W
Sun Wukong
TJHICKLAND
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
19,783
34,946
Taken
40,395
17,399
Mitigated
17,636
13,816
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,785
315
1,137
2,624
9,557
5,528
0
2,327
7,230
16,049
496
L
Loki
 
Loki
3,313
977
0
3,074
9,168
2,454
0
3,645
5,301
0
39,954
L
Hou Yi
 
Hou Yi
3,426
2,055
0
1,941
4,356
1,225
80
691
3,665
0
32,359
L
Ganesha
CONTETRON
Ganesha
998
88
0
1,559
7,903
4,619
0
912
6,991
25,161
670
L
5,583
288
0
2,374
8,809
3,046
0
6,249
2,260
52,268
0
W
Sylvanus
EngulfedMage
Sylvanus
6,051
1,694
506
4,416
6,841
3,328
0
1,190
5,651
41,223
17,544
L
Cu Chulainn
OmarKenpachi
Cu Chulainn
6,463
771
0
1,741
10,159
6,292
0
1,621
7,873
642
46,519
W
Xbalanque
Reformed Ron
Xbalanque
8,028
3,800
0
968
3,042
884
550
483
2,559
0
60,495
W
Poseidon
SunderOP
Poseidon
5,237
632
0
376
5,726
1,276
0
2,733
2,993
54,094
0
W
Sun Wukong
TJHICKLAND
Sun Wukong
4,511
533
0
3,789
9,780
6,383
0
114
9,666
0
43,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
30,398
409
Minions Killed
343
0
Camps Cleared
0
1,187,326
Distance Traveled
1,082,838
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,127
557
17
2
0
237,759
3
L
Loki
6,163
560
65
6
0
264,719
0
L
Hou Yi
5,014
456
75
7
0
134,210
0
L
Ganesha
5,905
537
32
3
0
269,539
3
L
Anubis
6,466
588
92
8
0
234,807
9
W
Sylvanus
7,548
686
99
9
0
264,127
0
L
Cu Chulainn
6,850
623
79
7
0
179,563
5
W
Xbalanque
6,858
623
108
10
0
206,545
4
W
Poseidon
7,253
659
105
10
0
243,530
1
W
Sun Wukong
6,984
635
80
7
0
235,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role