Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
 
Kali
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Ayepeak53
Loki
Gold V
Level 128
God Stats
29W - 26L
1,539 SR
Queue Stats
125W - 126L
1,488 MMR
Solo
Nu Wa
Nu Wa
Gold I
DaMoonKid
Nu Wa
Gold I
Level 138
God Stats
1W - 0L
1,600 SR
Queue Stats
176W - 166L
1,707 MMR
Solo
Sobek
Sobek
Platinum IV
Real-Inspector
Sobek
Platinum IV
Level 194
God Stats
61W - 41L
1,729 SR
Queue Stats
80W - 72L
1,831 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,573 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,460 SR
1,480 MMR
Hera
Hera
Diamond III
 
Hera
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
MexicaniSismo
Bacchus
Bronze V
Level 87
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 6L
1,345 MMR
Solo
Izanami
Izanami
Gold I
XZANPLE
Izanami
Gold I
Level 63
God Stats
0W - 2L
1,308 SR
Queue Stats
39W - 33L
1,719 MMR
Solo
Mulan
Mulan
Gold V
dylangamer-_
Mulan
Gold V
Level 106
God Stats
5W - 6L
1,557 SR
Queue Stats
136W - 155L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 1
6,480
648
5,802
6,664
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
 
Kali
11
5 / 1 / 1
6,292
629
5,142
5,140
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Loki
10
2 / 2 / 0
5,165
517
2,192
6,926
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
DaMoonKid
Nu Wa
10
0 / 2 / 2
5,500
550
3,088
4,751
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 4
6,249
625
2,590
6,287
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoAthenaMercuryCthulhu

VS

Bans
Ne ZhaZhong KuiCu ChulainnMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 1
6,346
635
5,309
3,560
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
 
Cabrakan
10
3 / 1 / 2
5,655
566
3,559
5,903
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
6
2 / 4 / 1
4,445
445
3,184
6,311
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
XZANPLE
Izanami
9
0 / 3 / 2
5,460
546
1,959
5,088
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,193
519
2,868
9,015
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
7
7
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
1
3.5
W
Kali
 
Kali
5
1
1
5.5
L
Hera
 
Hera
2
0
1
2.5
L
Cabrakan
 
Cabrakan
3
1
2
4
W
Loki
2
2
0
1
W
Nu Wa
DaMoonKid
Nu Wa
0
2
2
0.5
L
Bacchus
2
4
1
0.63
W
2
1
4
4
L
Izanami
XZANPLE
Izanami
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
16,879
29,768
Taken
29,877
14,171
Mitigated
14,370
10,983
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,802
581
0
1,165
6,664
5,506
0
842
5,822
0
45,085
W
Kali
 
Kali
5,142
2,773
0
2,634
5,140
1,485
0
1,625
3,301
0
43,393
L
Hera
 
Hera
5,309
1,109
0
783
3,560
980
0
1,718
1,842
57,614
914
L
Cabrakan
 
Cabrakan
3,559
384
0
3,238
5,903
3,623
0
1,026
4,877
33,750
744
W
Loki
2,192
640
0
2,805
6,926
1,618
0
3,778
3,148
0
29,437
W
Nu Wa
DaMoonKid
Nu Wa
3,088
1,347
0
970
4,751
1,205
0
3,122
1,629
34,699
718
L
Bacchus
3,184
523
0
402
6,311
4,979
0
1,885
4,426
8,995
0
W
2,590
259
0
3,409
6,287
4,357
29
2,075
3,930
19,034
1,781
L
Izanami
XZANPLE
Izanami
1,959
1,163
0
632
5,088
944
0
686
4,402
0
36,246
L
2,868
182
0
1,998
9,015
3,844
0
177
8,838
527
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
27,099
311
Minions Killed
326
0
Camps Cleared
0
984,603
Distance Traveled
967,346
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,480
648
76
8
0
193,129
1
W
Kali
6,292
629
83
8
0
200,041
0
L
Hera
6,346
635
110
11
0
213,562
0
L
Cabrakan
5,655
566
57
6
0
202,098
3
W
Loki
5,165
517
56
6
0
226,560
0
W
Nu Wa
5,500
550
65
7
0
172,670
2
L
Bacchus
4,445
445
10
1
0
177,392
2
W
Sobek
6,249
625
31
3
0
192,203
5
L
Izanami
5,460
546
88
9
0
191,491
0
L
Mulan
5,193
519
61
6
0
182,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role