Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CJT007
Ah Muzen Cab
Level 143
God Stats
15W - 15L
1,538 SR
Queue Stats
468W - 477L
1,503 Elo+
Solo
Charybdis
Charybdis
Fanterion
Charybdis
Level 147
God Stats
7W - 5L
1,539 SR
Queue Stats
247W - 249L
1,530 Elo+
Solo
Charon
Charon
kittyMUFF1N
Charon
Level 149
God Stats
2W - 1L
1,710 SR
Queue Stats
308W - 304L
1,555 Elo+
Solo
Maui
Maui
kongo1110
Maui
Level 157
God Stats
6W - 2L
1,661 SR
Queue Stats
554W - 563L
1,489 Elo+
Solo
Team Averages
Level 144
1,590 SR
1,516 Elo+

VS

Team Averages
Level 147
1,506 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Anikiller cl
Artemis
Level 162
God Stats
4W - 5L
1,524 SR
Queue Stats
281W - 287L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Astrofix
Jing Wei
Level 122
God Stats
0W - 1L
1,762 SR
Queue Stats
33W - 27L
1,561 Elo+
Party 1
Olorun
Olorun
WorstJungleEver
Olorun
Level 136
God Stats
0W - 2L
1,245 SR
Queue Stats
43W - 44L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 2
5,747
1,149
3,139
2,373
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
CJT007
Ah Muzen Cab
10
1 / 1 / 6
5,466
1,093
4,673
2,905
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Fanterion
Charybdis
10
3 / 1 / 3
5,717
1,143
4,292
3,512
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Charon
10
2 / 1 / 8
5,755
1,151
4,506
3,887
1,419
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
11
2 / 2 / 7
6,098
1,220
5,716
6,681
6,533
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 2
5,557
1,111
4,340
5,513
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
10
0 / 1 / 4
5,496
1,099
1,966
5,730
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
Anikiller cl
Artemis
9
1 / 3 / 3
5,247
1,049
4,472
5,357
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Jing Wei
Astrofix
Jing Wei
7
1 / 3 / 2
4,822
964
1,300
3,454
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 4
5,282
1,056
3,607
3,896
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
11
Kills
5
6
Deaths
11
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
2
4
L
Neith
 
Neith
2
2
2
1.5
L
Ganesha
 
Ganesha
0
1
4
2
L
Artemis
Anikiller cl
Artemis
1
3
3
0.83
L
Jing Wei
Astrofix
Jing Wei
1
3
2
0.67
W
Ah Muzen Cab
CJT007
Ah Muzen Cab
1
1
6
4
W
Charybdis
Fanterion
Charybdis
3
1
3
4.5
L
1
2
4
1.5
W
Charon
2
1
8
6
W
Maui
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
15,685
19,358
Taken
23,950
10,726
Mitigated
12,160
5,071
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,139
764
236
337
2,373
731
0
934
1,439
10,672
602
L
Neith
 
Neith
4,340
455
0
1,082
5,513
2,303
0
3,361
2,103
0
11,392
L
Ganesha
 
Ganesha
1,966
189
342
1,824
5,730
5,023
0
2,513
3,107
4,490
0
L
Artemis
Anikiller cl
Artemis
4,472
537
966
1,060
5,357
2,098
0
3,288
2,018
0
5,616
L
Jing Wei
Astrofix
Jing Wei
1,300
885
179
241
3,454
1,149
0
1,669
1,747
0
3,100
W
Ah Muzen Cab
CJT007
Ah Muzen Cab
4,673
866
450
541
2,905
959
129
494
2,411
0
11,144
W
Charybdis
Fanterion
Charybdis
4,292
1,075
542
716
3,512
1,084
0
1,104
2,408
0
8,791
L
3,607
588
920
1,015
3,896
1,587
0
2,118
1,702
10,758
304
W
Charon
4,506
244
334
507
3,887
1,419
0
759
3,128
7,695
0
W
Maui
5,716
640
474
934
6,681
6,533
0
2,150
4,531
7,678
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
26,404
58
Minions Killed
56
0
Camps Cleared
0
520,726
Distance Traveled
505,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,747
1,149
18
4
0
94,657
0
L
Neith
5,557
1,111
16
3
0
118,578
0
L
Ganesha
5,496
1,099
1
0
0
96,518
0
L
Artemis
5,247
1,049
13
3
0
102,115
0
L
Jing Wei
4,822
964
6
1
0
86,705
0
W
Ah Muzen Cab
5,466
1,093
12
2
0
101,398
0
W
Charybdis
5,717
1,143
19
4
0
104,554
0
L
Olorun
5,282
1,056
20
4
0
101,616
0
W
Charon
5,755
1,151
2
0
0
112,197
0
W
Maui
6,098
1,220
7
1
0
107,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role