Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lebrons nut155
Merlin
Level 63
God Stats
2W - 3L
1,509 SR
Queue Stats
87W - 114L
1,398 Elo+
Solo
Athena
Athena
holyecho
Athena
Level 57
God Stats
0W - 2L
1,556 SR
Queue Stats
80W - 101L
1,420 Elo+
Solo
Hel
Hel
jonny_kotory
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,721 Elo+
Solo
Anhur
Anhur
spoozhead
Anhur
Level 66
God Stats
1W - 8L
1,408 SR
Queue Stats
261W - 282L
1,489 Elo+
Solo
Team Averages
Level 74
1,494 SR
1,506 Elo+

VS

Team Averages
Level 119
1,575 SR
1,458 Elo+
Hel
Hel
CptMarvel1988
Hel
Level 152
God Stats
2W - 0L
1,670 SR
Queue Stats
100W - 120L
1,386 Elo+
Party 1
Charon
Charon
Janitha
Charon
Level 115
God Stats
7W - 2L
1,834 SR
Queue Stats
346W - 284L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MVK SiLENCE
Morgan Le Fay
Level 103
God Stats
7W - 5L
1,491 SR
Queue Stats
181W - 182L
1,420 Elo+
Solo
Hachiman
Hachiman
Mrs_Voidstress
Hachiman
Level 69
God Stats
9W - 5L
1,497 SR
Queue Stats
183W - 98L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
UnR3alGamer2045
Gilgamesh
Level 156
God Stats
1W - 1L
1,383 SR
Queue Stats
33W - 39L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 4
7,534
685
11,381
11,574
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 6 / 3
7,132
648
5,811
8,336
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
holyecho
Athena
10
0 / 6 / 4
6,717
611
1,771
11,667
7,849
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 7 / 1
8,042
731
5,311
10,798
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anhur
spoozhead
Anhur
14
2 / 6 / 1
7,871
716
5,687
11,233
4,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 18
9,342
849
3,632
8,663
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Janitha
Charon
15
3 / 3 / 18
9,880
898
11,325
11,517
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MVK SiLENCE
Morgan Le Fay
15
6 / 4 / 9
9,297
845
14,760
9,396
4,163
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
17
6 / 1 / 14
10,202
927
11,362
8,880
3,935
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
UnR3alGamer2045
Gilgamesh
16
9 / 2 / 13
10,135
921
9,385
17,926
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
5
Kills
28
28
Deaths
11
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
4
1
W
4
1
18
13
W
Charon
Janitha
Charon
3
3
18
4
L
0
6
3
0.25
W
Morgan Le Fay
MVK SiLENCE
Morgan Le Fay
6
4
9
2.63
W
Hachiman
6
1
14
13
W
Gilgamesh
UnR3alGamer2045
Gilgamesh
9
2
13
7.75
L
Athena
holyecho
Athena
0
6
4
0.33
L
2
7
1
0.36
L
Anhur
spoozhead
Anhur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
50,464
53,608
Taken
56,382
30,260
Mitigated
32,286
11,842
Healing
27,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,381
2,051
696
1,272
11,574
10,929
0
6,860
4,714
20,977
0
W
3,632
372
10,986
5,853
8,663
5,542
577
3,844
4,591
9,912
208
W
Charon
Janitha
Charon
11,325
1,189
1,468
1,584
11,517
10,022
1,284
4,787
6,527
26,703
0
L
5,811
177
319
224
8,336
2,993
0
4,100
4,236
20,285
607
W
Morgan Le Fay
MVK SiLENCE
Morgan Le Fay
14,760
2,836
346
1,133
9,396
4,163
1,379
2,773
6,394
23,599
1,223
W
Hachiman
11,362
9,379
245
1,269
8,880
3,935
2,059
3,563
5,141
0
28,393
W
Gilgamesh
UnR3alGamer2045
Gilgamesh
9,385
1,346
558
4,301
17,926
8,624
874
7,872
9,225
0
19,834
L
Athena
holyecho
Athena
1,771
394
0
0
11,667
7,849
0
8,259
3,408
2,842
54
L
5,311
206
4,080
3,328
10,798
4,033
0
5,616
5,182
13,051
0
L
Anhur
spoozhead
Anhur
5,687
2,411
474
1,449
11,233
4,456
0
4,162
7,071
0
12,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
48,856
85
Minions Killed
109
0
Camps Cleared
0
829,258
Distance Traveled
1,034,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,534
685
20
2
0
165,768
0
W
Hel
9,342
849
17
2
0
200,377
0
W
Charon
9,880
898
23
2
0
216,983
0
L
Merlin
7,132
648
33
3
0
140,015
0
W
Morgan Le Fay
9,297
845
23
2
0
219,181
0
W
Hachiman
10,202
927
35
3
0
193,730
0
W
Gilgamesh
10,135
921
11
1
0
204,572
0
L
Athena
6,717
611
2
0
0
157,197
0
L
Hel
8,042
731
19
2
0
210,488
0
L
Anhur
7,871
716
11
1
0
155,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role