Player Matchup

Eset
Eset
AbsolutehZero
Eset
Level 156
God Stats
6W - 3L
1,585 SR
Queue Stats
587W - 563L
1,482 Elo+
Solo
Tyr
Tyr
Gr1mRealiti
Tyr
Level 39
God Stats
16W - 10L
1,644 SR
Queue Stats
97W - 86L
1,575 Elo+
Party 1
Surtr
Surtr
Mortalkrumpet
Surtr
Level 46
God Stats
2W - 1L
1,689 SR
Queue Stats
27W - 33L
1,510 Elo+
Solo
Mercury
Mercury
RinoSlayer
Mercury
Level 106
God Stats
5W - 4L
1,553 SR
Queue Stats
40W - 35L
1,477 Elo+
Solo
Poseidon
Poseidon
TOMANxMEIDO
Poseidon
Level 199
God Stats
8W - 2L
1,661 SR
Queue Stats
244W - 217L
1,574 Elo+
Party 1
Team Averages
Level 109
1,626 SR
1,524 Elo+

VS

Team Averages
Level 116
1,596 SR
1,523 Elo+
Rama
Rama
Boasts
Rama
Level 206
God Stats
1W - 2L
1,847 SR
Queue Stats
57W - 62L
1,551 Elo+
Party 3
Sol
Sol
CBA Livrenub
Sol
Level 118
God Stats
13W - 9L
1,674 SR
Queue Stats
604W - 601L
1,425 Elo+
Party 2
Hercules
Hercules
Cradept
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,657 Elo+
Party 3
Nemesis
Nemesis
Oath_keeper0509
Nemesis
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 232L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Skyonestein GGS
Cthulhu
Level 46
God Stats
4W - 9L
1,461 SR
Queue Stats
143W - 161L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,160
651
3,290
4,123
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 3
7,010
637
5,729
6,414
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 0
7,546
686
4,949
7,827
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
RinoSlayer
Mercury
14
3 / 0 / 1
7,062
642
4,377
6,204
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TOMANxMEIDO
Poseidon
13
3 / 1 / 3
7,462
678
5,369
3,291
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Boasts
Rama
9
1 / 7 / 1
5,651
514
2,605
11,406
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,560
505
4,179
5,386
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Cradept
Hercules
8
1 / 2 / 2
4,975
452
3,415
7,950
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 0
6,132
557
2,464
9,851
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 0 / 2
5,769
524
2,470
3,686
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Rama
Boasts
Rama
1
7
1
0.21
L
2
1
0
2
L
Hercules
Cradept
Hercules
1
2
2
1
W
4
0
3
5.5
W
2
3
0
0.67
L
1
3
0
0.33
W
Mercury
RinoSlayer
Mercury
3
0
1
3.5
L
0
0
2
1
W
Poseidon
TOMANxMEIDO
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
15,133
27,859
Taken
38,279
14,348
Mitigated
15,139
5,934
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,290
112
289
1,208
4,123
1,181
0
1,762
2,330
52,331
309
L
Rama
Boasts
Rama
2,605
1,778
0
3,239
11,406
3,358
0
3,512
7,894
0
31,015
L
4,179
787
0
2,622
5,386
1,348
0
1,474
3,912
25,423
2,155
L
Hercules
Cradept
Hercules
3,415
774
0
2,036
7,950
5,011
0
1,464
6,060
0
16,628
W
5,729
664
0
1,275
6,414
4,728
288
3,562
2,852
0
25,358
W
4,949
2,025
0
1,622
7,827
5,164
790
941
6,596
2,575
50,051
L
2,464
554
0
4,456
9,851
3,516
0
1,401
8,374
0
47,808
W
Mercury
RinoSlayer
Mercury
4,377
2,819
0
845
6,204
2,400
0
458
5,710
0
62,707
L
2,470
0
50
1,885
3,686
1,906
0
1,190
2,496
22,725
0
W
Poseidon
TOMANxMEIDO
Poseidon
5,369
2,144
0
695
3,291
875
1,337
0
3,262
42,630
8,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
28,087
415
Minions Killed
295
0
Camps Cleared
0
1,229,751
Distance Traveled
1,117,124
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,160
651
98
9
0
243,474
1
L
Rama
5,651
514
72
7
0
221,679
0
L
Sol
5,560
505
71
6
0
211,809
4
L
Hercules
4,975
452
33
3
0
230,728
2
W
Tyr
7,010
637
29
3
0
236,689
4
W
Surtr
7,546
686
94
9
0
219,322
0
L
Nemesis
6,132
557
93
8
0
227,951
0
W
Mercury
7,062
642
104
9
0
296,980
2
L
Cthulhu
5,769
524
26
2
0
224,957
2
W
Poseidon
7,462
678
90
8
0
233,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role