Player Matchup

Martichoras
Martichoras
ChainSawWilly
Martichoras
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 187L
1,520 Elo+
Solo
Cthulhu
Cthulhu
TheFunkyMonkey44
Cthulhu
Level 49
God Stats
4W - 2L
1,571 SR
Queue Stats
235W - 236L
1,521 Elo+
Party 1
Ares
Ares
laceinyofacee
Ares
Level 111
God Stats
3W - 1L
1,676 SR
Queue Stats
157W - 152L
1,542 Elo+
Party 1
Mulan
Mulan
millerlitepapi
Mulan
Level 79
God Stats
2W - 0L
1,842 SR
Queue Stats
58W - 59L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
planful
Tsukuyomi
Level 17
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Team Averages
Level 76
1,584 SR
1,471 Elo+

VS

Team Averages
Level 117
1,529 SR
1,530 Elo+
Sobek
Sobek
DaddCrumb
Sobek
Level 126
God Stats
1W - 1L
1,603 SR
Queue Stats
135W - 137L
1,525 Elo+
Solo
Sol
Sol
GheeZzY
Sol
Level 88
God Stats
4W - 7L
1,434 SR
Queue Stats
299W - 280L
1,469 Elo+
Solo
Izanami
Izanami
Pakhero
Izanami
Level 124
God Stats
2W - 1L
1,810 SR
Queue Stats
87W - 82L
1,496 Elo+
Solo
Kali
Kali
ZigHail88
Kali
Level 129
God Stats
15W - 19L
1,434 SR
Queue Stats
859W - 871L
1,550 Elo+
Solo
Nox
Nox
a2thej86
Nox
Level 117
God Stats
1W - 2L
1,364 SR
Queue Stats
251W - 243L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChainSawWilly
Martichoras
17
6 / 0 / 18
9,654
965
13,167
5,706
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
4 / 3 / 22
9,782
978
9,284
12,704
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 22
8,277
828
8,773
10,045
11,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
8 / 3 / 14
8,923
892
10,831
12,835
13,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
planful
Tsukuyomi
14
8 / 5 / 15
9,081
908
9,037
10,721
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaddCrumb
Sobek
13
2 / 7 / 7
7,917
792
6,077
16,170
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
12
0 / 6 / 9
7,249
725
8,297
9,146
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Pakhero
Izanami
14
3 / 4 / 8
7,746
775
6,809
7,521
2,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
13
4 / 5 / 4
7,827
783
7,439
12,788
11,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
2 / 5 / 3
8,147
815
7,222
8,095
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
27
Kills
11
12
Deaths
27
91
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ChainSawWilly
Martichoras
6
0
18
15
L
Sobek
DaddCrumb
Sobek
2
7
7
0.79
L
Sol
0
6
9
0.75
L
Izanami
Pakhero
Izanami
3
4
8
1.75
W
4
3
22
5
L
Kali
4
5
4
1.2
L
2
5
3
0.7
W
1
1
22
12
W
8
3
14
5
W
Tsukuyomi
planful
Tsukuyomi
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
35,844
52,011
Taken
53,720
46,540
Mitigated
33,981
19,967
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ChainSawWilly
Martichoras
13,167
2,316
0
1,895
5,706
3,121
1,742
2,502
3,204
0
32,299
L
Sobek
DaddCrumb
Sobek
6,077
270
635
2,224
16,170
13,297
0
4,518
11,652
12,421
0
L
Sol
8,297
1,585
430
1,842
9,146
2,872
0
2,981
6,165
16,023
0
L
Izanami
Pakhero
Izanami
6,809
3,672
641
1,252
7,521
2,951
0
1,521
6,000
0
18,481
W
9,284
126
3,146
2,628
12,704
12,648
362
4,280
8,424
19,248
1,434
L
Kali
7,439
2,232
128
2,334
12,788
11,577
0
4,360
8,428
0
12,289
L
7,222
243
127
497
8,095
3,284
0
2,790
5,305
16,896
0
W
8,773
428
754
2,188
10,045
11,925
403
4,490
5,555
14,090
2,132
W
10,831
1,066
1,228
4,287
12,835
13,431
254
5,582
7,253
189
14,179
W
Tsukuyomi
planful
Tsukuyomi
9,037
1,482
1,844
1,997
10,721
5,415
600
4,742
5,979
0
15,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
38,886
112
Minions Killed
95
0
Camps Cleared
0
995,744
Distance Traveled
875,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,654
965
45
5
0
209,017
0
L
Sobek
7,917
792
13
1
0
178,056
0
L
Sol
7,249
725
19
2
0
182,703
0
L
Izanami
7,746
775
25
3
0
167,052
0
W
Cthulhu
9,782
978
21
2
0
205,732
0
L
Kali
7,827
783
5
1
0
171,912
3
L
Nox
8,147
815
33
3
0
175,448
0
W
Ares
8,277
828
21
2
0
204,086
0
W
Mulan
8,923
892
6
1
0
191,898
0
W
Tsukuyomi
9,081
908
19
2
0
185,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role