Player Matchup

Vulcan
Vulcan
ContentSeeker2
Vulcan
Level 126
God Stats
2W - 4L
1,535 SR
Queue Stats
147W - 150L
1,515 Elo+
Solo
Odin
Odin
Esuminy
Odin
Level 164
God Stats
12W - 4L
1,655 SR
Queue Stats
312W - 226L
1,569 Elo+
Solo
Artemis
Artemis
ILUVGAMBLING
Artemis
Level 156
God Stats
11W - 17L
1,552 SR
Queue Stats
283W - 265L
1,449 Elo+
Solo
Neith
Neith
LadyFoust
Neith
Level 154
God Stats
250W - 235L
1,579 SR
Queue Stats
432W - 424L
1,524 Elo+
Party 1
Mercury
Mercury
SirFoust
Mercury
Level 159
God Stats
20W - 10L
1,674 SR
Queue Stats
422W - 417L
1,505 Elo+
Party 1
Team Averages
Level 152
1,599 SR
1,512 Elo+

VS

Team Averages
Level 142
1,629 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GbDrizzt
Nu Wa
Level 175
God Stats
12W - 10L
1,588 SR
Queue Stats
198W - 171L
1,585 Elo+
Solo
Jing Wei
Jing Wei
Valkraya
Jing Wei
Level 125
God Stats
1W - 2L
1,511 SR
Queue Stats
53W - 49L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
lnDeep
Tsukuyomi
Level 127
God Stats
10W - 4L
1,818 SR
Queue Stats
219W - 220L
1,497 Elo+
Solo
Charybdis
Charybdis
starnevada02
Charybdis
Level 119
God Stats
4W - 2L
1,730 SR
Queue Stats
121W - 117L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,026
535
2,798
7,120
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Esuminy
Odin
17
7 / 0 / 1
10,665
711
8,721
10,671
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ILUVGAMBLING
Artemis
13
7 / 3 / 3
9,706
647
7,982
10,348
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
LadyFoust
Neith
17
1 / 0 / 5
10,299
687
7,019
5,414
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
SirFoust
Mercury
15
2 / 4 / 1
8,269
551
2,009
11,118
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 1
7,265
484
1,706
8,041
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
GbDrizzt
Nu Wa
15
7 / 4 / 4
9,093
606
10,866
8,276
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Valkraya
Jing Wei
12
0 / 5 / 0
7,321
488
1,934
8,389
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
lnDeep
Tsukuyomi
13
5 / 2 / 3
7,848
523
6,974
10,708
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
starnevada02
Charybdis
13
0 / 4 / 0
7,950
530
1,644
7,627
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
18
Kills
13
13
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
W
1
6
2
0.33
W
Odin
Esuminy
Odin
7
0
1
7.5
L
Nu Wa
GbDrizzt
Nu Wa
7
4
4
2.25
W
Artemis
ILUVGAMBLING
Artemis
7
3
3
2.83
W
Neith
LadyFoust
Neith
1
0
5
3.5
W
Mercury
SirFoust
Mercury
2
4
1
0.63
L
Jing Wei
Valkraya
Jing Wei
0
5
0
0
L
Tsukuyomi
lnDeep
Tsukuyomi
5
2
3
3.25
L
Charybdis
starnevada02
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
23,124
44,671
Taken
43,041
17,620
Mitigated
14,903
8,060
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,706
310
39
689
8,041
3,651
168
1,229
6,812
24,972
0
W
2,798
131
0
775
7,120
1,776
556
3,765
3,047
53,250
0
W
Odin
Esuminy
Odin
8,721
1,717
0
3,031
10,671
6,252
0
1,381
9,188
5,751
75,485
L
Nu Wa
GbDrizzt
Nu Wa
10,866
1,483
0
750
8,276
2,435
0
1,418
6,858
56,171
615
W
Artemis
ILUVGAMBLING
Artemis
7,982
2,255
0
1,778
10,348
3,543
341
4,040
5,968
0
40,837
W
Neith
LadyFoust
Neith
7,019
1,858
0
1,436
5,414
1,964
0
713
4,609
0
91,999
W
Mercury
SirFoust
Mercury
2,009
559
0
1,040
11,118
4,085
278
1,991
8,975
0
66,664
L
Jing Wei
Valkraya
Jing Wei
1,934
846
0
2,170
8,389
2,597
0
139
8,250
0
49,488
L
Tsukuyomi
lnDeep
Tsukuyomi
6,974
667
0
3,714
10,708
3,873
381
827
9,881
0
56,337
L
Charybdis
starnevada02
Charybdis
1,644
617
0
1,800
7,627
2,347
699
240
7,387
0
59,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
39,477
551
Minions Killed
482
0
Camps Cleared
0
1,439,627
Distance Traveled
1,381,591
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,265
484
42
3
0
242,530
0
W
Vulcan
8,026
535
93
6
0
288,697
0
W
Odin
10,665
711
121
8
0
303,582
1
L
Nu Wa
9,093
606
120
8
0
271,350
0
W
Artemis
9,706
647
56
4
0
285,026
4
W
Neith
10,299
687
170
11
0
268,097
5
W
Mercury
8,269
551
111
7
0
294,225
0
L
Jing Wei
7,321
488
93
6
0
274,297
6
L
Tsukuyomi
7,848
523
91
6
0
348,006
0
L
Charybdis
7,950
530
136
9
0
245,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role