Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AshPhaltPrime567
Ares
Level 81
God Stats
2W - 1L
1,862 SR
Queue Stats
278W - 286L
1,441 Elo+
Solo
Charybdis
Charybdis
Elgreyfoxx
Charybdis
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 144L
1,538 Elo+
Solo
Chang'e
Chang'e
ItzMurderBaby
Chang'e
Level 95
God Stats
1W - 1L
1,686 SR
Queue Stats
45W - 43L
1,455 Elo+
Solo
Janus
Janus
wicho369
Janus
Level 106
God Stats
109W - 121L
1,479 SR
Queue Stats
657W - 660L
1,460 Elo+
Solo
Team Averages
Level 101
1,605 SR
1,479 Elo+

VS

Team Averages
Level 114
1,510 SR
1,485 Elo+
Horus
Horus
G3TM3RKDS0N
Horus
Level 123
God Stats
9W - 9L
1,607 SR
Queue Stats
51W - 48L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShenOkami
Cu Chulainn
Level 124
God Stats
2W - 0L
1,481 SR
Queue Stats
46W - 42L
1,483 Elo+
Party 1
Sol
Sol
malemanipul8r
Sol
Level 87
God Stats
45W - 47L
1,461 SR
Queue Stats
440W - 426L
1,462 Elo+
Solo
Skadi
Skadi
prjctcalisto
Skadi
Level 152
God Stats
7W - 2L
1,509 SR
Queue Stats
343W - 350L
1,493 Elo+
Solo
Loki
Loki
punchmade-ayden
Loki
Level 82
God Stats
2W - 1L
1,495 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 6
6,621
509
5,870
8,466
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 4
5,732
441
4,425
14,272
9,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Elgreyfoxx
Charybdis
5
1 / 4 / 0
4,831
372
2,701
4,134
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
11
2 / 5 / 2
6,562
505
3,679
10,876
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
wicho369
Janus
11
2 / 3 / 3
6,634
510
7,871
6,480
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
8,040
618
7,560
11,725
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ShenOkami
Cu Chulainn
11
2 / 3 / 2
6,796
523
6,010
12,008
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 1 / 4
9,006
693
8,605
7,086
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 4
8,401
646
3,580
7,096
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 3 / 5
6,774
521
2,351
8,572
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
17
17
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
6
6
L
1
4
4
0.75
L
Charybdis
Elgreyfoxx
Charybdis
1
4
0
0.25
W
3
2
8
3.5
L
Chang'e
2
5
2
0.6
W
Cu Chulainn
ShenOkami
Cu Chulainn
2
3
2
1
W
9
1
4
11
W
2
1
4
4
W
1
3
5
1.17
L
Janus
wicho369
Janus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
28,106
44,228
Taken
46,487
22,146
Mitigated
18,556
9,763
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,870
1,514
113
1,350
8,466
5,538
0
1,138
7,328
0
32,792
L
4,425
571
134
3,441
14,272
9,980
0
3,193
11,079
22,487
0
L
Charybdis
Elgreyfoxx
Charybdis
2,701
1,627
0
562
4,134
1,064
0
1,404
2,730
0
10,796
W
7,560
3,095
2,393
6,168
11,725
5,966
935
5,291
6,226
0
29,045
L
Chang'e
3,679
156
328
2,649
10,876
3,560
0
2,051
8,825
40,285
961
W
Cu Chulainn
ShenOkami
Cu Chulainn
6,010
1,025
0
2,899
12,008
5,696
467
4,301
7,098
0
28,794
W
8,605
4,695
0
3,790
7,086
1,999
3,733
2,078
5,008
53,116
6,148
W
3,580
1,115
0
1,051
7,096
2,345
2,964
1,148
5,908
0
56,782
W
2,351
568
0
2,148
8,572
2,550
135
1,900
6,557
0
34,046
L
Janus
wicho369
Janus
7,871
396
0
1,186
6,480
2,004
0
434
6,046
41,175
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
39,017
237
Minions Killed
345
0
Camps Cleared
0
1,114,933
Distance Traveled
1,256,671
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,621
509
52
4
0
289,588
1
L
Ares
5,732
441
23
2
0
258,085
2
L
Charybdis
4,831
372
14
1
0
80,892
3
W
Horus
8,040
618
30
2
0
268,383
0
L
Chang'e
6,562
505
72
6
0
231,227
7
W
Cu Chulainn
6,796
523
54
4
0
249,476
0
W
Sol
9,006
693
107
8
0
269,374
0
W
Skadi
8,401
646
99
8
0
230,953
0
W
Loki
6,774
521
55
4
0
238,485
0
L
Janus
6,634
510
76
6
0
255,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role