Player Matchup

Achilles
Achilles
ChinoMXM1
Achilles
Level 139
God Stats
1W - 5L
1,294 SR
Queue Stats
220W - 213L
1,423 Elo+
Solo
Ne Zha
Ne Zha
DominaterChief
Ne Zha
Level 195
God Stats
28W - 23L
1,580 SR
Queue Stats
257W - 252L
1,515 Elo+
Solo
Tiamat
Tiamat
DrGizmo5896
Tiamat
Level 124
God Stats
4W - 1L
1,934 SR
Queue Stats
402W - 383L
1,576 Elo+
Solo
Chaac
Chaac
Il420BlitzlI
Chaac
Level 107
God Stats
163W - 101L
1,654 SR
Queue Stats
334W - 311L
1,568 Elo+
Solo
Medusa
Medusa
bodyshotbandit
Medusa
Level 47
God Stats
4W - 8L
1,332 SR
Queue Stats
34W - 44L
1,509 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,518 Elo+

VS

Team Averages
Level 153
1,466 SR
1,557 Elo+
Neith
Neith
AsianBallTorture
Neith
Level 145
God Stats
5W - 1L
1,912 SR
Queue Stats
21W - 9L
1,705 Elo+
Party 1
Kali
Kali
BettyWhitesMuff
Kali
Level 147
God Stats
1W - 1L
1,246 SR
Queue Stats
30W - 15L
1,686 Elo+
Party 1
Cabrakan
Cabrakan
EAAH
Cabrakan
Level 157
God Stats
5W - 2L
1,260 SR
Queue Stats
31W - 25L
1,523 Elo+
Solo
Anubis
Anubis
blackitachi98
Anubis
Level 159
God Stats
13W - 15L
1,502 SR
Queue Stats
345W - 330L
1,520 Elo+
Solo
Cupid
Cupid
x_-SH1N0B1-_x
Cupid
Level 156
God Stats
2W - 6L
1,409 SR
Queue Stats
435W - 423L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChinoMXM1
Achilles
5
0 / 6 / 0
4,167
417
828
6,595
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 1
5,459
546
3,993
8,438
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
1 / 3 / 1
5,444
544
3,858
7,061
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 2 / 0
4,166
417
2,257
4,416
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
4,745
475
3,451
6,218
1,954
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,638
664
5,262
5,274
1,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
7 / 0 / 4
7,071
707
6,466
9,203
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
EAAH
Cabrakan
12
6 / 0 / 0
7,766
777
3,941
4,084
2,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
6,216
622
4,796
5,938
1,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 4
5,576
558
1,100
5,581
2,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
19
19
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
7
0
4
9
L
Achilles
ChinoMXM1
Achilles
0
6
0
0
L
2
4
1
0.63
L
Tiamat
1
3
1
0.5
W
Cabrakan
EAAH
Cabrakan
6
0
0
6
L
0
2
0
0
W
1
3
1
0.5
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
21,565
32,728
Taken
30,080
11,560
Mitigated
11,550
9,140
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,262
1,792
0
1,661
5,274
1,714
0
0
5,274
0
42,666
W
6,466
3,944
0
4,108
9,203
3,212
81
1,740
7,430
0
40,140
L
Achilles
ChinoMXM1
Achilles
828
226
0
1,060
6,595
2,469
0
3,858
2,737
0
10,522
L
3,993
1,050
0
3,022
8,438
2,545
0
2,155
6,243
0
35,584
L
Tiamat
3,858
815
0
2,493
7,061
3,053
0
2,502
4,559
31,111
0
W
Cabrakan
EAAH
Cabrakan
3,941
835
0
2,759
4,084
2,478
0
104
3,870
52,188
1,966
L
2,257
455
0
1,406
4,416
1,539
0
0
4,320
0
14,989
W
4,796
167
0
2,663
5,938
1,887
394
2,118
3,820
40,777
748
L
3,451
1,481
0
1,159
6,218
1,954
0
0
6,189
0
29,215
W
1,100
493
756
2,892
5,581
2,259
756
0
5,581
0
26,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
33,267
230
Minions Killed
365
0
Camps Cleared
0
838,712
Distance Traveled
979,542
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,638
664
77
8
0
188,773
0
W
Kali
7,071
707
67
7
0
251,933
0
L
Achilles
4,167
417
17
2
0
146,249
1
L
Ne Zha
5,459
546
72
7
0
200,513
0
L
Tiamat
5,444
544
68
7
0
193,450
5
W
Cabrakan
7,766
777
93
9
0
189,430
0
L
Chaac
4,166
417
21
2
0
113,708
0
W
Anubis
6,216
622
86
9
0
172,709
2
L
Medusa
4,745
475
52
5
0
184,792
1
W
Cupid
5,576
558
42
4
0
176,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role