Player Matchup

Achilles
Achilles
AlphaSpecter8
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
DistantPluvio
Danzaburou
Level 34
God Stats
25W - 27L
1,552 SR
Queue Stats
84W - 108L
1,445 Elo+
Party 2
Ra
Ra
FunkyGoblins
Ra
Level 132
God Stats
1W - 2L
1,499 SR
Queue Stats
103W - 134L
1,469 Elo+
Party 2
Ravana
Ravana
Revan439
Ravana
Level 121
God Stats
16W - 21L
1,489 SR
Queue Stats
87W - 110L
1,500 Elo+
Party 2
Charon
Charon
SeveredCoffee
Charon
Level 87
God Stats
5W - 6L
1,600 SR
Queue Stats
186W - 172L
1,497 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,477 Elo+

VS

Team Averages
Level 141
1,537 SR
1,487 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bboy_Quest_9
Discordia
Level 170
God Stats
2W - 0L
1,468 SR
Queue Stats
40W - 48L
1,446 Elo+
Party 1
Loki
Loki
D_PRODIGY99
Loki
Level 158
God Stats
3W - 3L
1,420 SR
Queue Stats
63W - 61L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
MiiguelRiicardo
Heimdallr
Level 155
God Stats
4W - 1L
1,697 SR
Queue Stats
50W - 47L
1,503 Elo+
Solo
Yemoja
Yemoja
morgandastallion
Yemoja
Level 68
God Stats
23W - 14L
1,601 SR
Queue Stats
45W - 39L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaSpecter8
Achilles
11
1 / 4 / 0
5,928
539
3,530
10,145
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DistantPluvio
Danzaburou
10
1 / 2 / 0
5,803
528
3,178
5,299
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 0
6,469
588
4,594
6,896
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ravana
Revan439
Ravana
11
1 / 2 / 3
5,808
528
4,373
7,993
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,512
501
5,372
8,514
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 1 / 3
7,993
727
9,994
9,208
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Bboy_Quest_9
Discordia
12
3 / 2 / 4
6,727
612
5,181
4,998
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 1 / 2
6,937
631
3,440
6,930
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MiiguelRiicardo
Heimdallr
12
2 / 1 / 1
6,809
619
4,436
6,007
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 4
6,163
560
3,051
7,581
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
3
6.5
L
Achilles
AlphaSpecter8
Achilles
1
4
0
0.25
W
Discordia
Bboy_Quest_9
Discordia
3
2
4
2.5
W
4
1
2
5
L
Danzaburou
DistantPluvio
Danzaburou
1
2
0
0.5
L
3
4
0
0.75
W
Heimdallr
MiiguelRiicardo
Heimdallr
2
1
1
2.5
L
Ravana
Revan439
Ravana
1
2
3
1.25
L
0
2
2
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
26,102
38,847
Taken
34,724
17,447
Mitigated
15,641
11,900
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,994
4,100
0
2,900
9,208
6,741
96
808
7,939
0
52,364
L
Achilles
AlphaSpecter8
Achilles
3,530
574
0
3,000
10,145
5,227
0
257
9,423
0
35,952
W
Discordia
Bboy_Quest_9
Discordia
5,181
267
0
1,240
4,998
1,426
0
2,790
1,894
33,438
628
W
3,440
654
0
4,055
6,930
1,936
0
867
5,950
0
41,113
L
Danzaburou
DistantPluvio
Danzaburou
3,178
1,211
0
1,594
5,299
1,909
0
590
4,709
0
42,365
L
4,594
230
420
1,472
6,896
2,679
0
4,127
2,769
39,492
352
W
Heimdallr
MiiguelRiicardo
Heimdallr
4,436
1,660
0
1,983
6,007
2,203
700
942
5,065
0
48,986
L
Ravana
Revan439
Ravana
4,373
1,343
0
3,755
7,993
2,730
0
595
7,315
0
45,253
L
5,372
1,255
0
1,659
8,514
4,902
0
2,536
5,894
17,629
0
W
3,051
494
2,576
2,094
7,581
3,335
0
3,860
3,541
21,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
34,629
332
Minions Killed
355
0
Camps Cleared
0
1,221,271
Distance Traveled
1,133,279
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,993
727
81
7
0
211,895
0
L
Achilles
5,928
539
60
5
0
204,203
4
W
Discordia
6,727
612
68
6
0
232,267
0
W
Loki
6,937
631
71
6
0
270,464
0
L
Danzaburou
5,803
528
85
8
0
262,449
0
L
Ra
6,469
588
92
8
0
248,700
3
W
Heimdallr
6,809
619
97
9
0
207,690
1
L
Ravana
5,808
528
74
7
0
277,638
0
L
Charon
5,512
501
21
2
0
228,281
6
W
Yemoja
6,163
560
38
3
0
210,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role