Player Matchup

Morgan Le Fay
Morgan Le Fay
Jakearoo4161
Morgan Le Fay
Level 47
God Stats
10W - 10L
1,564 SR
Queue Stats
113W - 153L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Serpent_Sage1
Sun Wukong
Level 83
God Stats
9W - 6L
1,494 SR
Queue Stats
128W - 126L
1,335 Elo+
Party 2
Hun Batz
Hun Batz
vSnxagz
Hun Batz
Level 86
God Stats
8W - 6L
1,434 SR
Queue Stats
127W - 127L
1,333 Elo+
Party 2
Team Averages
Level 72
1,497 SR
1,343 Elo+

VS

Team Averages
Level 72
1,506 SR
1,372 Elo+
Arachne
Arachne
OMFGROFLBBQ
Arachne
Level 49
God Stats
42W - 37L
1,499 SR
Queue Stats
43W - 41L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
kimberlymartin99
Danzaburou
Level 62
God Stats
20W - 24L
1,478 SR
Queue Stats
34W - 37L
1,331 Elo+
Party 1
Ah Puch
Ah Puch
ttv_tryhard20202
Ah Puch
Level 104
God Stats
93W - 77L
1,540 SR
Queue Stats
336W - 385L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jakearoo4161
Morgan Le Fay
15
2 / 1 / 3
10,374
741
7,221
10,577
6,477
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Serpent_Sage1
Sun Wukong
17
3 / 0 / 4
10,894
778
8,363
6,462
8,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
vSnxagz
Hun Batz
18
6 / 0 / 4
11,915
851
12,129
8,318
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OMFGROFLBBQ
Arachne
15
1 / 3 / 0
8,967
641
7,119
12,755
6,112
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
kimberlymartin99
Danzaburou
16
0 / 6 / 0
9,234
660
3,996
15,255
5,743
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 2 / 1
8,612
615
1,015
6,157
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jakearoo4161
Morgan Le Fay
2
1
3
3.5
L
Arachne
OMFGROFLBBQ
Arachne
1
3
0
0.33
W
Sun Wukong
Serpent_Sage1
Sun Wukong
3
0
4
5
L
Danzaburou
kimberlymartin99
Danzaburou
0
6
0
0
L
0
2
1
0.25
W
Hun Batz
vSnxagz
Hun Batz
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
12,130
25,357
Taken
34,167
19,551
Mitigated
13,736
4,601
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jakearoo4161
Morgan Le Fay
7,221
1,198
0
906
10,577
6,477
88
151
10,426
31,193
1,282
L
Arachne
OMFGROFLBBQ
Arachne
7,119
4,094
0
3,990
12,755
6,112
0
1,165
11,478
0
21,448
W
Sun Wukong
Serpent_Sage1
Sun Wukong
8,363
1,101
434
1,151
6,462
8,715
668
351
6,111
0
33,921
L
Danzaburou
kimberlymartin99
Danzaburou
3,996
1,460
0
1,910
15,255
5,743
0
3,666
11,499
0
41,067
L
1,015
0
0
226
6,157
1,881
0
2,242
3,882
12,344
405
W
Hun Batz
vSnxagz
Hun Batz
12,129
1,445
0
2,110
8,318
4,359
2,315
539
7,779
0
52,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
26,813
196
Minions Killed
115
0
Camps Cleared
0
791,422
Distance Traveled
584,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,374
741
50
4
0
229,537
0
L
Arachne
8,967
641
28
2
0
279,542
0
W
Sun Wukong
10,894
778
57
4
0
282,174
0
L
Danzaburou
9,234
660
56
4
0
200,961
0
L
Ah Puch
8,612
615
31
2
0
103,767
0
W
Hun Batz
11,915
851
89
6
0
279,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role