Player Matchup

Horus
Horus
 
Horus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Huddy05
Hades
Level 147
God Stats
7W - 5L
1,715 SR
Queue Stats
486W - 503L
1,549 Elo+
Solo
Merlin
Merlin
Hydrozax
Merlin
Level 133
God Stats
1W - 1L
1,693 SR
Queue Stats
89W - 88L
1,425 Elo+
Solo
Mulan
Mulan
midnight_love23
Mulan
Level 141
God Stats
17W - 18L
1,546 SR
Queue Stats
464W - 492L
1,391 Elo+
Solo
Team Averages
Level 129
1,591 SR
1,473 Elo+

VS

Team Averages
Level 140
1,531 SR
1,448 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AugueVulpis
Ra
Level 126
God Stats
3W - 1L
1,653 SR
Queue Stats
456W - 470L
1,439 Elo+
Solo
Thanatos
Thanatos
CrimsonPhoenox
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,450 Elo+
Party 1
Atlas
Atlas
IK N II G H T
Atlas
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,369 Elo+
Party 1
Awilix
Awilix
Space Magic W
Awilix
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 1
5,538
923
1,473
7,236
6,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
 
Odin
12
0 / 1 / 2
5,432
905
2,812
4,411
3,712
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Huddy05
Hades
8
1 / 1 / 0
5,164
861
785
2,087
642
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
Hydrozax
Merlin
12
0 / 2 / 1
5,266
878
4,014
3,951
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 1 / 0
4,679
780
196
957
305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 0 / 7
6,813
1,136
4,621
1,319
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 0 / 4
6,868
1,145
3,606
2,244
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
1 / 1 / 4
6,053
1,009
2,230
2,420
1,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 5
6,605
1,101
2,273
6,381
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 5
7,041
1,174
2,404
3,414
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
8
8
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
L
Odin
 
Odin
0
1
2
1
W
Medusa
 
Medusa
0
0
7
3.5
W
2
0
4
4
W
Thanatos
1
1
4
3
L
Hades
Huddy05
Hades
1
1
0
1
L
Merlin
Hydrozax
Merlin
0
2
1
0.25
W
2
1
5
4.5
W
3
0
5
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,280
Damage
15,134
18,642
Taken
15,778
12,480
Mitigated
9,390
5,841
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,473
739
612
1,229
7,236
6,417
0
2,556
4,619
0
5,477
L
Odin
 
Odin
2,812
197
113
1,456
4,411
3,712
0
1,011
3,345
0
7,442
W
Medusa
 
Medusa
4,621
770
0
110
1,319
561
1,701
337
982
0
25,169
W
3,606
71
3,262
1,761
2,244
1,302
310
1,130
1,114
11,655
107
W
Thanatos
2,230
160
0
969
2,420
1,061
209
582
1,838
0
3,443
L
Hades
Huddy05
Hades
785
212
105
338
2,087
642
0
757
1,286
3,035
177
L
Merlin
Hydrozax
Merlin
4,014
244
1,027
947
3,951
1,404
0
1,074
2,877
20,174
0
W
2,273
443
400
2,156
6,381
4,737
31
1,532
4,849
3,653
0
W
2,404
749
258
1,151
3,414
1,729
0
1,170
2,244
0
5,863
L
196
73
0
14
957
305
0
293
664
0
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
33,380
47
Minions Killed
84
0
Camps Cleared
0
425,199
Distance Traveled
663,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,538
923
9
2
0
132,810
0
L
Odin
5,432
905
14
2
0
108,670
0
W
Medusa
6,813
1,136
41
7
0
130,730
0
W
Ra
6,868
1,145
24
4
0
103,351
0
W
Thanatos
6,053
1,009
5
1
0
145,155
0
L
Hades
5,164
861
4
1
0
55,744
0
L
Merlin
5,266
878
19
3
0
108,123
0
W
Atlas
6,605
1,101
2
0
0
152,834
0
W
Awilix
7,041
1,174
12
2
0
131,010
0
L
Mulan
4,679
780
1
0
0
19,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role