Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ChristianG3
Poseidon
Level 157
God Stats
1W - 1L
1,143 SR
Queue Stats
12W - 8L
1,585 Elo+
Party 2
Pele
Pele
Jigann
Pele
Level 154
God Stats
1W - 1L
1,513 SR
Queue Stats
71W - 58L
1,561 Elo+
Party 2
Sobek
Sobek
MrSquiggles00
Sobek
Level 157
God Stats
12W - 12L
1,703 SR
Queue Stats
299W - 257L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
XZeusElDiosX
Baron Samedi
Level 149
God Stats
17W - 16L
1,566 SR
Queue Stats
1,224W - 1,319L
1,506 Elo+
Solo
Team Averages
Level 128
1,485 SR
1,559 Elo+

VS

Team Averages
Level 134
1,503 SR
1,573 Elo+
Thanatos
Thanatos
LePookiee
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,602 Elo+
Party 1
Eset
Eset
MarkhamAssassin
Eset
Level 133
God Stats
20W - 23L
1,627 SR
Queue Stats
114W - 115L
1,510 Elo+
Solo
Terra
Terra
Nodena
Terra
Level 123
God Stats
1W - 1L
1,551 SR
Queue Stats
15W - 18L
1,602 Elo+
Party 1
Nox
Nox
Zervia
Nox
Level 129
God Stats
135W - 97L
1,548 SR
Queue Stats
140W - 105L
1,540 Elo+
Solo
Cernunnos
Cernunnos
prowler78
Cernunnos
Level 159
God Stats
3W - 8L
1,287 SR
Queue Stats
674W - 661L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 2 / 8
6,629
1,326
3,364
3,156
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ChristianG3
Poseidon
12
3 / 1 / 7
7,690
1,538
6,610
4,382
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Jigann
Pele
13
9 / 2 / 4
8,983
1,797
9,317
6,808
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 7
6,373
1,275
3,540
7,607
6,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
XZeusElDiosX
Baron Samedi
12
0 / 2 / 6
6,620
1,324
2,982
4,805
3,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LePookiee
Thanatos
11
0 / 2 / 4
5,874
1,175
2,871
3,203
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 6
6,668
1,334
6,384
6,066
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Nodena
Terra
11
0 / 3 / 5
6,284
1,257
2,427
6,624
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
Zervia
Nox
12
4 / 1 / 4
8,043
1,609
4,100
4,025
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
prowler78
Cernunnos
12
3 / 3 / 4
7,510
1,502
8,152
8,463
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
13
Kills
8
8
Deaths
13
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
8
2
W
Poseidon
ChristianG3
Poseidon
3
1
7
6.5
W
Pele
Jigann
Pele
9
2
4
5.5
L
Thanatos
LePookiee
Thanatos
0
2
4
1
L
1
4
6
1
W
1
1
7
4.5
L
Terra
Nodena
Terra
0
3
5
0.83
W
Baron Samedi
XZeusElDiosX
Baron Samedi
0
2
6
1.5
L
Nox
Zervia
Nox
4
1
4
6
L
Cernunnos
prowler78
Cernunnos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
23,934
26,758
Taken
28,381
15,374
Mitigated
12,497
5,541
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,364
1,473
0
115
3,156
1,063
0
1,487
1,669
0
14,535
W
Poseidon
ChristianG3
Poseidon
6,610
1,355
0
0
4,382
1,381
0
1,849
2,533
19,118
0
W
Pele
Jigann
Pele
9,317
2,143
0
1,791
6,808
2,100
0
2,478
4,330
0
26,141
L
Thanatos
LePookiee
Thanatos
2,871
648
0
1,263
3,203
1,014
0
736
2,375
0
6,523
L
6,384
257
190
310
6,066
2,168
0
2,428
3,488
18,533
0
W
3,540
238
0
1,921
7,607
6,984
0
4,364
3,243
7,209
0
L
Terra
Nodena
Terra
2,427
188
258
1,119
6,624
4,265
0
3,078
3,314
6,179
0
W
Baron Samedi
XZeusElDiosX
Baron Samedi
2,982
140
813
901
4,805
3,846
0
2,733
2,072
5,224
0
L
Nox
Zervia
Nox
4,100
299
0
484
4,025
2,007
0
2,009
1,875
10,642
0
L
Cernunnos
prowler78
Cernunnos
8,152
3,041
0
5
8,463
3,043
0
4,058
4,197
0
18,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
34,379
114
Minions Killed
91
9
Camps Cleared
3
575,638
Distance Traveled
465,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,629
1,326
32
6
1
117,200
0
W
Poseidon
7,690
1,538
30
6
5
110,271
0
W
Pele
8,983
1,797
40
8
2
125,048
0
L
Thanatos
5,874
1,175
9
2
1
66,736
0
L
Eset
6,668
1,334
16
3
0
107,580
0
W
Sobek
6,373
1,275
10
2
1
116,203
0
L
Terra
6,284
1,257
11
2
2
75,871
0
W
Baron Samedi
6,620
1,324
2
0
0
106,916
0
L
Nox
8,043
1,609
17
3
0
109,239
0
L
Cernunnos
7,510
1,502
38
8
0
105,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role