Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WHERES MY XBOX1
Sylvanus
Level 110
God Stats
16W - 13L
1,433 SR
Queue Stats
41W - 43L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
hottangel101
Aphrodite
Level 17
God Stats
17W - 17L
1,416 SR
Queue Stats
21W - 24L
1,332 Elo+
Party 1
Team Averages
Level 78
1,450 SR
1,421 Elo+

VS

Team Averages
Level 108
1,539 SR
1,430 Elo+
Ares
Ares
AngelsWave82788
Ares
Level 110
God Stats
5W - 4L
1,753 SR
Queue Stats
125W - 130L
1,438 Elo+
Solo
Poseidon
Poseidon
SrOfOlympus
Poseidon
Level 127
God Stats
0W - 2L
1,545 SR
Queue Stats
76W - 72L
1,432 Elo+
Party 2
Odin
Odin
francoreysupremo
Odin
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
81W - 91L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
9 / 1 / 1
11,075
923
11,402
11,544
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
17
1 / 1 / 9
10,108
842
10,044
10,452
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
hottangel101
Aphrodite
16
0 / 1 / 9
9,272
773
2,957
7,761
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,802
734
8,075
13,805
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
SrOfOlympus
Poseidon
15
2 / 3 / 1
9,794
816
8,751
6,369
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
8,397
700
6,463
9,820
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
1
9.5
L
1
5
2
0.4
L
Poseidon
SrOfOlympus
Poseidon
2
3
1
0.83
W
Sylvanus
1
1
9
5.5
L
0
2
2
0.5
W
Aphrodite
hottangel101
Aphrodite
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
23,289
29,757
Taken
29,994
15,435
Mitigated
22,499
15,120
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,402
2,164
0
1,610
11,544
6,304
647
6,025
5,174
0
36,546
L
8,075
438
0
2,526
13,805
12,698
0
5,081
8,662
18,547
0
L
Poseidon
SrOfOlympus
Poseidon
8,751
945
0
580
6,369
1,704
0
3,203
3,166
45,096
154
W
Sylvanus
10,044
3,295
1,118
3,266
10,452
4,999
711
6,389
3,668
44,723
7,883
L
6,463
541
0
1,707
9,820
8,097
0
4,055
5,749
3,806
17,402
W
Aphrodite
hottangel101
Aphrodite
2,957
917
5,628
3,498
7,761
4,132
0
4,825
2,905
18,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
26,993
183
Minions Killed
152
0
Camps Cleared
0
687,674
Distance Traveled
609,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,075
923
50
4
0
261,931
0
L
Ares
8,802
734
31
3
0
214,463
0
L
Poseidon
9,794
816
91
8
0
214,280
1
W
Sylvanus
10,108
842
92
8
0
204,041
0
L
Odin
8,397
700
30
3
0
181,109
0
W
Aphrodite
9,272
773
41
3
0
221,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role