Player Matchup

Shiva
Shiva
Brad1one
Shiva
Level 108
God Stats
2W - 2L
1,879 SR
Queue Stats
514W - 511L
1,466 Elo+
Party 1
Khepri
Khepri
GratefulDead912
Khepri
Level 36
God Stats
1W - 2L
1,294 SR
Queue Stats
14W - 31L
1,317 Elo+
Solo
Mercury
Mercury
P4ND1LLA
Mercury
Level 104
God Stats
9W - 6L
1,542 SR
Queue Stats
402W - 386L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cabochard7
Ah Muzen Cab
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo
Nu Wa
Nu Wa
xraiderxxxxx
Nu Wa
Level 124
God Stats
6W - 5L
1,617 SR
Queue Stats
161W - 159L
1,467 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,376 Elo+

VS

Team Averages
Level 100
1,539 SR
1,424 Elo+
Scylla
Scylla
AegisKao
Scylla
Level 92
God Stats
4W - 1L
1,832 SR
Queue Stats
101W - 108L
1,381 Elo+
Party 2
Medusa
Medusa
DeicideAngel
Medusa
Level 112
God Stats
38W - 30L
1,557 SR
Queue Stats
183W - 186L
1,337 Elo+
Party 2
Amaterasu
Amaterasu
I_ball_everyday2
Amaterasu
Level 116
God Stats
2W - 2L
1,609 SR
Queue Stats
202W - 197L
1,471 Elo+
Solo
Ares
Ares
Spectrum444
Ares
Level 67
God Stats
5W - 6L
1,192 SR
Queue Stats
11W - 8L
1,482 Elo+
Solo
Hou Yi
Hou Yi
isossplash12
Hou Yi
Level 115
God Stats
7W - 14L
1,505 SR
Queue Stats
117W - 114L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brad1one
Shiva
13
1 / 2 / 0
8,064
474
10,042
13,339
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 5 / 4
7,307
430
3,494
12,084
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
P4ND1LLA
Mercury
18
8 / 5 / 3
10,223
601
7,419
13,128
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
cabochard7
Ah Muzen Cab
11
0 / 3 / 2
6,583
387
4,065
7,345
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 1 / 8
10,563
621
17,773
6,519
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AegisKao
Scylla
14
0 / 7 / 2
7,370
434
2,189
9,629
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
5 / 3 / 0
9,184
540
7,745
16,697
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
11
0 / 2 / 0
6,887
405
4,172
11,930
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 5
9,137
537
6,775
14,686
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
15
6 / 2 / 4
8,961
527
8,875
10,645
3,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
16
Kills
14
16
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
AegisKao
Scylla
0
7
2
0.14
W
Shiva
Brad1one
Shiva
1
2
0
0.5
L
Medusa
5
3
0
1.67
W
0
5
4
0.4
L
Amaterasu
0
2
0
0
W
Mercury
P4ND1LLA
Mercury
8
5
3
1.9
L
3
2
5
2.75
W
Ah Muzen Cab
cabochard7
Ah Muzen Cab
0
3
2
0.33
L
Hou Yi
6
2
4
4
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
29,756
52,415
Taken
63,587
31,155
Mitigated
36,186
7,826
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AegisKao
Scylla
2,189
397
0
506
9,629
2,861
0
5,353
3,855
42,045
159
W
Shiva
Brad1one
Shiva
10,042
2,163
0
3,539
13,339
11,596
174
0
13,339
2,244
51,237
L
Medusa
7,745
3,884
0
5,059
16,697
6,978
0
5,302
10,697
0
86,619
W
3,494
314
0
883
12,084
9,416
46
3,767
8,317
23,953
676
L
Amaterasu
4,172
2,460
0
4,594
11,930
7,973
0
1,930
9,075
0
36,639
W
Mercury
P4ND1LLA
Mercury
7,419
3,064
0
462
13,128
5,636
0
1,941
11,187
0
81,021
L
6,775
184
0
1,872
14,686
14,641
0
3,790
10,607
26,779
0
W
Ah Muzen Cab
cabochard7
Ah Muzen Cab
4,065
955
0
1,190
7,345
2,409
0
1,854
5,491
0
33,751
L
Hou Yi
8,875
3,746
0
3,140
10,645
3,733
622
3,561
6,840
0
59,777
W
17,773
3,804
0
1,752
6,519
2,098
368
1,402
5,117
76,885
1,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
41,539
419
Minions Killed
418
0
Camps Cleared
0
1,665,041
Distance Traveled
1,425,255
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,370
434
93
5
0
256,041
0
W
Shiva
8,064
474
68
4
0
327,092
4
L
Medusa
9,184
540
138
8
0
338,579
0
W
Khepri
7,307
430
46
3
0
319,442
0
L
Amaterasu
6,887
405
56
3
0
185,028
2
W
Mercury
10,223
601
115
7
0
394,706
0
L
Ares
9,137
537
27
2
0
344,799
0
W
Ah Muzen Cab
6,583
387
58
3
0
293,132
0
L
Hou Yi
8,961
527
104
6
0
300,808
0
W
Nu Wa
10,563
621
132
8
0
330,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role