Player Matchup

Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DArkKnight12198
Cabrakan
Level 46
God Stats
9W - 7L
1,482 SR
Queue Stats
23W - 20L
1,456 Elo+
Party 3
Charon
Charon
Kingfire2008
Charon
Level 129
God Stats
4W - 4L
1,447 SR
Queue Stats
54W - 53L
1,488 Elo+
Party 1
Neith
Neith
Novism
Neith
Level 107
God Stats
28W - 23L
1,579 SR
Queue Stats
32W - 31L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
UnRealSloppyTop
Jormungandr
Level 82
God Stats
15W - 8L
1,656 SR
Queue Stats
53W - 40L
1,510 Elo+
Party 3
Team Averages
Level 90
1,533 SR
1,488 Elo+

VS

Team Averages
Level 89
1,474 SR
1,444 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DeltaEight666
Martichoras
Level 49
God Stats
7W - 6L
1,512 SR
Queue Stats
45W - 63L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Djpast1
Danzaburou
Level 109
God Stats
2W - 2L
1,563 SR
Queue Stats
37W - 34L
1,474 Elo+
Solo
Scylla
Scylla
Oakcrawdaddy
Scylla
Level 108
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 2
Maui
Maui
kylieharlow2533
Maui
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
6 / 1 / 2
6,936
771
7,095
3,619
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
8
1 / 0 / 2
4,789
532
1,399
4,652
2,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
9
4 / 0 / 1
5,947
661
2,256
5,121
2,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Novism
Neith
9
2 / 0 / 2
5,603
623
2,367
3,065
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
UnRealSloppyTop
Jormungandr
9
0 / 2 / 1
5,211
579
3,031
6,095
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 0
6,084
676
3,941
5,595
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
DeltaEight666
Martichoras
8
0 / 4 / 0
4,532
504
2,452
7,428
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Djpast1
Danzaburou
2
0 / 2 / 0
3,445
383
321
1,480
377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
9
1 / 4 / 0
5,046
561
1,257
4,501
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,254
473
2,239
7,355
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
2
7
L
Surtr
 
Surtr
2
0
0
2
W
Cabrakan
1
0
2
2
L
Martichoras
DeltaEight666
Martichoras
0
4
0
0
L
Danzaburou
Djpast1
Danzaburou
0
2
0
0
W
Charon
4
0
1
4.5
W
Neith
Novism
Neith
2
0
2
3
L
Scylla
1
4
0
0.25
W
Jormungandr
UnRealSloppyTop
Jormungandr
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
10,210
22,552
Taken
26,359
11,927
Mitigated
11,652
6,771
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,095
158
0
508
3,619
1,147
624
1,494
2,125
34,214
1,457
L
Surtr
 
Surtr
3,941
1,393
0
2,183
5,595
3,213
0
1,971
3,333
881
33,437
W
Cabrakan
1,399
269
230
1,484
4,652
2,893
0
443
4,209
27,368
0
L
Martichoras
DeltaEight666
Martichoras
2,452
456
0
337
7,428
2,204
0
3,541
3,691
0
26,572
L
Danzaburou
Djpast1
Danzaburou
321
67
0
62
1,480
377
0
297
1,183
0
2,373
W
Charon
2,256
361
0
984
5,121
2,810
433
1,240
3,881
15,871
1,382
W
Neith
Novism
Neith
2,367
981
0
1,802
3,065
834
1,524
185
2,880
0
35,984
L
Scylla
1,257
0
0
200
4,501
1,066
0
3,395
719
20,015
0
W
Jormungandr
UnRealSloppyTop
Jormungandr
3,031
1,079
0
1,763
6,095
4,243
11
416
5,679
30,381
97
L
2,239
627
0
604
7,355
4,792
0
3,360
3,868
11,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
23,361
278
Minions Killed
170
0
Camps Cleared
0
896,781
Distance Traveled
797,801
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,936
771
85
9
0
179,363
0
L
Surtr
6,084
676
67
7
0
191,131
1
W
Cabrakan
4,789
532
42
5
0
200,595
0
L
Martichoras
4,532
504
46
5
0
191,383
0
L
Danzaburou
3,445
383
5
1
0
32,505
0
W
Charon
5,947
661
30
3
0
188,514
4
W
Neith
5,603
623
53
6
0
156,805
0
L
Scylla
5,046
561
42
5
0
188,894
1
W
Jormungandr
5,211
579
68
8
0
171,504
4
L
Maui
4,254
473
10
1
0
193,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role