Player Matchup

Ganesha
Ganesha
Fajsi
Ganesha
Level 153
God Stats
2W - 0L
1,856 SR
Queue Stats
141W - 100L
1,610 Elo+
Party 2
King Arthur
King Arthur
Jobfighter
King Arthur
Level 159
God Stats
1W - 1L
1,215 SR
Queue Stats
94W - 44L
1,605 Elo+
Party 2
Susano
Susano
MysticMegatron
Susano
Level 154
God Stats
5W - 2L
1,516 SR
Queue Stats
80W - 71L
1,592 Elo+
Party 2
Merlin
Merlin
TakaNe4
Merlin
Level 143
God Stats
6W - 3L
1,648 SR
Queue Stats
115W - 107L
1,610 Elo+
Party 2
Hera
Hera
Tyraumatized
Hera
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 103L
1,623 Elo+
Party 2
Team Averages
Level 154
1,547 SR
1,608 Elo+

VS

Team Averages
Level 106
1,583 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DEVIL25STAR
Fenrir
Level 66
God Stats
6W - 7L
1,607 SR
Queue Stats
88W - 93L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
FoxGrander
Xing Tian
Level 83
God Stats
1W - 4L
1,472 SR
Queue Stats
60W - 78L
1,435 Elo+
Party 1
Scylla
Scylla
H1H2
Scylla
Level 216
God Stats
42W - 39L
1,612 SR
Queue Stats
762W - 835L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
NamNamKun
Cu Chulainn
Level 67
God Stats
3W - 1L
1,723 SR
Queue Stats
150W - 174L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fajsi
Ganesha
10
0 / 1 / 10
6,073
607
5,518
8,056
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jobfighter
King Arthur
12
8 / 0 / 0
7,783
778
10,575
7,301
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 1 / 3
6,172
617
4,336
6,081
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
TakaNe4
Merlin
12
1 / 0 / 4
6,196
620
1,756
4,179
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
7 / 1 / 1
6,154
615
8,746
4,500
1,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 3 / 2
4,771
477
2,900
6,025
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
10
3 / 4 / 0
5,243
524
3,237
8,151
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
FoxGrander
Xing Tian
7
0 / 3 / 2
4,787
479
2,678
10,039
4,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
H1H2
Scylla
9
0 / 4 / 1
5,075
508
2,852
5,537
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NamNamKun
Cu Chulainn
7
0 / 6 / 0
4,318
432
3,564
11,313
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
3
3
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Fenrir
3
4
0
0.75
W
Ganesha
Fajsi
Ganesha
0
1
10
5
L
Xing Tian
FoxGrander
Xing Tian
0
3
2
0.33
L
Scylla
H1H2
Scylla
0
4
1
0.13
W
King Arthur
Jobfighter
King Arthur
8
0
0
8
W
4
1
3
5.5
L
Cu Chulainn
NamNamKun
Cu Chulainn
0
6
0
0
W
Merlin
TakaNe4
Merlin
1
0
4
3
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
15,231
30,117
Taken
41,065
14,887
Mitigated
15,999
8,324
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,900
2,578
0
757
6,025
1,603
0
4,206
1,819
0
27,730
L
Fenrir
3,237
1,170
0
2,543
8,151
2,604
0
3,285
4,860
0
31,296
W
Ganesha
Fajsi
Ganesha
5,518
810
0
2,330
8,056
4,592
0
2,088
5,884
15,075
610
L
Xing Tian
FoxGrander
Xing Tian
2,678
299
1,227
1,932
10,039
4,885
0
6,554
3,485
10,522
0
L
Scylla
H1H2
Scylla
2,852
459
0
850
5,537
1,351
0
1,038
4,468
31,833
0
W
King Arthur
Jobfighter
King Arthur
10,575
2,534
0
960
7,301
5,823
0
1,076
6,221
0
53,187
W
4,336
1,646
0
3,579
6,081
1,802
0
1,507
4,442
0
35,880
L
Cu Chulainn
NamNamKun
Cu Chulainn
3,564
370
0
2,240
11,313
5,556
0
590
10,723
1,789
18,561
W
Merlin
TakaNe4
Merlin
1,756
305
0
521
4,179
1,270
0
960
3,123
45,449
0
W
8,746
2,464
0
934
4,500
1,400
0
1,146
3,354
42,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
24,194
329
Minions Killed
214
0
Camps Cleared
0
1,070,547
Distance Traveled
950,836
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,771
477
45
5
0
173,909
0
L
Fenrir
5,243
524
59
6
0
199,561
0
W
Ganesha
6,073
607
0
0
0
205,445
2
L
Xing Tian
4,787
479
20
2
0
197,228
0
L
Scylla
5,075
508
64
6
0
188,410
0
W
King Arthur
7,783
778
97
10
0
203,816
0
W
Susano
6,172
617
62
6
0
232,445
0
L
Cu Chulainn
4,318
432
26
3
0
191,728
0
W
Merlin
6,196
620
85
9
0
213,826
3
W
Hera
6,154
615
85
9
0
215,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role