Player Matchup

Bastet
Bastet
Brdo12
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
KevOSlice1282
Danzaburou
Level 102
God Stats
3W - 1L
1,502 SR
Queue Stats
24W - 37L
1,387 Elo+
Party 1
Geb
Geb
WoollyQuasar615
Geb
Level 106
God Stats
1W - 0L
1,280 SR
Queue Stats
27W - 41L
1,421 Elo+
Party 1
Team Averages
Level 104
1,427 SR
1,432 Elo+

VS

Team Averages
Level 94
1,654 SR
1,466 Elo+
Izanami
Izanami
MotoFx14
Izanami
Level 88
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
NightOfRose1769
Kuzenbo
Level 69
God Stats
1W - 1L
1,635 SR
Queue Stats
54W - 60L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
Puddl3Pirat3
Kukulkan
Level 126
God Stats
14W - 7L
1,614 SR
Queue Stats
115W - 120L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brdo12
Bastet
15
9 / 1 / 7
10,361
1,036
10,704
8,719
3,162
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
KevOSlice1282
Danzaburou
13
3 / 3 / 7
8,716
872
6,299
7,383
2,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 11
10,016
1,002
5,938
6,890
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MotoFx14
Izanami
12
2 / 7 / 1
8,102
810
5,157
8,305
2,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
7,839
784
7,090
11,296
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Puddl3Pirat3
Kukulkan
12
1 / 7 / 1
7,794
779
4,810
7,411
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Brdo12
Bastet
9
1
7
12.5
W
Danzaburou
KevOSlice1282
Danzaburou
3
3
7
2.17
L
Izanami
MotoFx14
Izanami
2
7
1
0.36
L
1
4
4
0.75
L
Kukulkan
Puddl3Pirat3
Kukulkan
1
7
1
0.21
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
17,057
22,992
Taken
27,012
10,451
Mitigated
19,271
5,392
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Brdo12
Bastet
10,704
3,430
0
2,369
8,719
3,162
1,262
3,391
5,100
0
32,381
W
Danzaburou
KevOSlice1282
Danzaburou
6,299
3,521
150
2,163
7,383
2,556
2,181
3,550
3,509
0
27,115
L
Izanami
MotoFx14
Izanami
5,157
3,521
0
0
8,305
2,541
0
1,208
7,086
0
21,368
L
7,090
1,651
0
1,538
11,296
14,295
11
2,409
8,869
11,167
704
L
Kukulkan
Puddl3Pirat3
Kukulkan
4,810
162
0
21
7,411
2,435
0
2,002
5,409
18,772
0
W
5,938
643
0
710
6,890
4,733
736
3,665
3,079
20,868
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
23,735
138
Minions Killed
99
0
Camps Cleared
0
566,862
Distance Traveled
409,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,361
1,036
47
5
0
214,767
0
W
Danzaburou
8,716
872
44
4
0
149,112
0
L
Izanami
8,102
810
46
5
0
136,900
0
L
Kuzenbo
7,839
784
20
2
0
144,172
0
L
Kukulkan
7,794
779
33
3
0
128,400
0
W
Geb
10,016
1,002
47
5
0
202,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role