Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MitchDaMan2
Arachne
Level 61
God Stats
12W - 5L
1,543 SR
Queue Stats
52W - 45L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
RNA_Beto
Jormungandr
Level 62
God Stats
6W - 6L
1,572 SR
Queue Stats
131W - 163L
1,436 Elo+
Party 1
Neith
Neith
TheRealMoxie
Neith
Level 68
God Stats
19W - 15L
1,380 SR
Queue Stats
45W - 51L
1,362 Elo+
Party 2
Surtr
Surtr
TheSpounGoon
Surtr
Level 35
God Stats
3W - 4L
1,194 SR
Queue Stats
29W - 47L
1,214 Elo+
Party 1
Team Averages
Level 69
1,438 SR
1,384 Elo+

VS

Team Averages
Level 75
1,582 SR
1,485 Elo+
Aphrodite
Aphrodite
N3ur0t1c6098
Aphrodite
Level 82
God Stats
138W - 113L
1,583 SR
Queue Stats
281W - 278L
1,462 Elo+
Party 3
Hades
Hades
NanekZeroJOJOS
Hades
Level 65
God Stats
5W - 4L
1,543 SR
Queue Stats
73W - 82L
1,475 Elo+
Party 4
Awilix
Awilix
SliteroN
Awilix
Level 67
God Stats
3W - 3L
1,837 SR
Queue Stats
59W - 50L
1,505 Elo+
Party 4
King Arthur
King Arthur
Topoyiyo39
King Arthur
Level 55
God Stats
1W - 6L
1,326 SR
Queue Stats
9W - 11L
1,519 Elo+
Solo
Danzaburou
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
Level 104
God Stats
108W - 69L
1,620 SR
Queue Stats
331W - 333L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 1 / 3
3,623
725
1,213
2,908
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
MitchDaMan2
Arachne
6
1 / 0 / 0
3,609
722
669
2,157
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
RNA_Beto
Jormungandr
4
0 / 0 / 0
3,399
680
0
1,599
794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,646
729
1,146
1,897
464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
3 / 1 / 0
4,458
892
2,381
3,003
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
N3ur0t1c6098
Aphrodite
5
1 / 2 / 0
3,726
745
1,005
2,911
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 0 / 0
3,966
793
1,277
2,245
620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
SliteroN
Awilix
7
0 / 0 / 1
3,760
752
883
2,690
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Topoyiyo39
King Arthur
1
0 / 1 / 0
2,702
540
233
673
231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TwIsTeDxXxFaTe
Danzaburou
6
0 / 2 / 1
3,659
732
2,139
4,420
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
3
2.5
W
Arachne
MitchDaMan2
Arachne
1
0
0
1
L
Aphrodite
N3ur0t1c6098
Aphrodite
1
2
0
0.5
L
1
0
0
1
W
Jormungandr
RNA_Beto
Jormungandr
0
0
0
0
L
Awilix
SliteroN
Awilix
0
0
1
0.5
W
0
1
0
0
W
3
1
0
3
L
King Arthur
Topoyiyo39
King Arthur
0
1
0
0
L
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,409
Damage
5,537
11,564
Taken
12,939
4,207
Mitigated
3,996
1,950
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,213
771
0
429
2,908
687
0
727
2,181
0
7,357
W
Arachne
MitchDaMan2
Arachne
669
473
0
280
2,157
605
0
222
1,935
0
16,019
L
Aphrodite
N3ur0t1c6098
Aphrodite
1,005
33
1,120
878
2,911
1,059
286
38
2,839
9,395
243
L
1,277
83
20
1,564
2,245
620
0
0
2,245
16,649
0
W
Jormungandr
RNA_Beto
Jormungandr
0
0
0
338
1,599
794
192
0
1,599
5,639
0
L
Awilix
SliteroN
Awilix
883
247
0
0
2,690
881
0
0
2,690
0
19,405
W
1,146
353
0
518
1,897
464
0
1,055
842
0
13,975
W
2,381
1,190
0
385
3,003
1,657
480
225
2,778
435
16,948
L
King Arthur
Topoyiyo39
King Arthur
233
141
0
50
673
231
0
28
619
0
537
L
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
2,139
1,210
58
1,083
4,420
1,205
718
44
4,342
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
17,813
106
Minions Killed
142
0
Camps Cleared
0
480,182
Distance Traveled
436,101
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,623
725
6
1
0
84,675
2
W
Arachne
3,609
722
32
6
0
126,864
0
L
Aphrodite
3,726
745
13
3
0
84,994
0
L
Hades
3,966
793
41
8
0
92,203
2
W
Jormungandr
3,399
680
7
1
0
90,035
0
L
Awilix
3,760
752
44
9
0
140,138
3
W
Neith
3,646
729
25
5
0
71,854
0
W
Surtr
4,458
892
36
7
0
106,754
0
L
King Arthur
2,702
540
1
0
0
29,059
0
L
Danzaburou
3,659
732
43
9
0
89,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role