Player Matchup

Anhur
Anhur
Beastmode43va
Anhur
Level 130
God Stats
3W - 3L
1,534 SR
Queue Stats
15W - 24L
1,367 Elo+
Party 1
Merlin
Merlin
JoJuan
Merlin
Level 156
God Stats
8W - 7L
1,532 SR
Queue Stats
184W - 191L
1,507 Elo+
Solo
Ganesha
Ganesha
Ocdavep
Ganesha
Level 144
God Stats
2W - 0L
1,532 SR
Queue Stats
2W - 3L
1,149 Elo+
Party 1
Awilix
Awilix
PrimaryFire905
Awilix
Level 195
God Stats
75W - 62L
1,537 SR
Queue Stats
503W - 513L
1,433 Elo+
Solo
Ymir
Ymir
SavieeeGee
Ymir
Level 108
God Stats
14W - 12L
1,392 SR
Queue Stats
235W - 214L
1,477 Elo+
Solo
Team Averages
Level 147
1,505 SR
1,387 Elo+

VS

Team Averages
Level 79
1,478 SR
1,467 Elo+
Jormungandr
Jormungandr
Chunga Br0k3n
Jormungandr
Level 53
God Stats
20W - 26L
1,487 SR
Queue Stats
68W - 84L
1,452 Elo+
Party 2
Neith
Neith
KittyKrazy1513
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Bacchus
Bacchus
Kukarashon
Bacchus
Level 100
God Stats
7W - 7L
1,458 SR
Queue Stats
49W - 43L
1,469 Elo+
Solo
Ne Zha
Ne Zha
iGruff
Ne Zha
Level 57
God Stats
1W - 4L
1,277 SR
Queue Stats
46W - 59L
1,409 Elo+
Solo
Nu Wa
Nu Wa
r0nyy
Nu Wa
Level 140
God Stats
2W - 3L
1,668 SR
Queue Stats
191W - 179L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,297
630
3,603
4,921
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JoJuan
Merlin
12
2 / 0 / 3
6,702
670
2,490
3,530
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Ocdavep
Ganesha
9
1 / 2 / 7
6,131
613
3,693
8,901
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
6 / 1 / 1
5,830
583
3,688
6,102
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
5,316
532
1,288
8,254
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chunga Br0k3n
Jormungandr
11
0 / 0 / 0
6,341
634
5,363
4,164
2,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 4 / 1
4,063
406
1,189
4,146
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kukarashon
Bacchus
9
4 / 2 / 1
5,718
572
3,935
6,726
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
iGruff
Ne Zha
9
1 / 3 / 1
5,092
509
2,038
7,296
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
r0nyy
Nu Wa
10
0 / 4 / 2
5,820
582
5,123
4,728
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Jormungandr
Chunga Br0k3n
Jormungandr
0
0
0
0
W
Merlin
JoJuan
Merlin
2
0
3
3.5
L
0
4
1
0.13
L
Bacchus
Kukarashon
Bacchus
4
2
1
2.25
W
Ganesha
Ocdavep
Ganesha
1
2
7
2.25
W
6
1
1
6.5
W
0
0
0
0
L
Ne Zha
iGruff
Ne Zha
1
3
1
0.5
L
Nu Wa
r0nyy
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
17,648
31,708
Taken
27,060
12,177
Mitigated
11,921
10,964
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,603
1,892
0
2,630
4,921
1,441
1,234
1,256
3,636
0
42,558
L
Jormungandr
Chunga Br0k3n
Jormungandr
5,363
1,848
0
1,332
4,164
2,954
0
1,288
2,876
45,536
2,258
W
Merlin
JoJuan
Merlin
2,490
97
0
804
3,530
1,068
0
2,185
1,345
53,008
1,001
L
1,189
580
0
602
4,146
938
0
1,882
2,264
0
8,561
L
Bacchus
Kukarashon
Bacchus
3,935
884
0
1,598
6,726
4,610
0
1,855
4,871
16,339
0
W
Ganesha
Ocdavep
Ganesha
3,693
216
0
2,573
8,901
4,485
0
2,736
5,701
14,474
0
W
3,688
1,449
0
3,038
6,102
1,827
0
1,924
4,178
0
28,258
W
1,288
383
45
1,874
8,254
3,356
0
5,461
2,793
29,520
0
L
Ne Zha
iGruff
Ne Zha
2,038
232
0
3,265
7,296
2,204
0
745
6,551
0
25,117
L
Nu Wa
r0nyy
Nu Wa
5,123
1,216
0
255
4,728
1,215
0
1,560
3,168
36,618
2,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
27,034
307
Minions Killed
257
0
Camps Cleared
0
965,610
Distance Traveled
1,011,834
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,297
630
84
8
0
164,541
3
L
Jormungandr
6,341
634
86
9
0
205,639
0
W
Merlin
6,702
670
111
11
0
189,576
2
L
Neith
4,063
406
11
1
0
123,407
0
L
Bacchus
5,718
572
20
2
0
224,223
0
W
Ganesha
6,131
613
1
0
0
193,973
0
W
Awilix
5,830
583
53
5
0
254,404
2
W
Ymir
5,316
532
58
6
0
163,116
2
L
Ne Zha
5,092
509
47
5
0
248,939
0
L
Nu Wa
5,820
582
93
9
0
209,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role