Player Matchup

Jing Wei
Jing Wei
Diamond III
BlinkThenFeed
Jing Wei
Diamond III
Level 125
God Stats
6W - 8L
1,546 SR
Queue Stats
117W - 91L
2,150 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Draklot
Sun Wukong
Diamond V
Level 197
God Stats
8W - 4L
1,745 SR
Queue Stats
99W - 72L
2,091 MMR
Party 1
He Bo
He Bo
Diamond V
JulianN1
He Bo
Diamond V
Level 159
God Stats
3W - 2L
1,344 SR
Queue Stats
99W - 72L
2,091 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
LAX Bro 759811
Yu Huang
Diamond IV
Level 149
God Stats
5W - 9L
1,578 SR
Queue Stats
230W - 206L
2,093 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
x Ole Cuz
Kuzenbo
Diamond V
Level 159
God Stats
8W - 2L
1,835 SR
Queue Stats
62W - 48L
2,084 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,610 SR
2,102 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,631 SR
1,989 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
Kotryzhiy
Thor
Platinum II
Level 204
God Stats
21W - 18L
1,543 SR
Queue Stats
324W - 294L
2,022 MMR
Solo
Poseidon
Poseidon
Diamond III
LØUISSS
Poseidon
Diamond III
Level 169
God Stats
14W - 12L
1,679 SR
Queue Stats
273W - 268L
2,288 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
TarrantHightopp
Jormungandr
Diamond IV
Level 160
God Stats
134W - 110L
1,658 SR
Queue Stats
508W - 486L
2,024 MMR
Solo
Rama
Rama
Diamond V
zNiv
Rama
Diamond V
Level 161
God Stats
5W - 2L
1,776 SR
Queue Stats
62W - 47L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlinkThenFeed
Jing Wei
12
1 / 2 / 0
6,809
681
3,753
6,614
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Draklot
Sun Wukong
9
0 / 4 / 0
4,906
491
2,910
9,468
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
JulianN1
He Bo
9
0 / 6 / 0
4,779
478
2,486
7,299
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
11
1 / 4 / 0
5,686
569
3,713
5,604
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
x Ole Cuz
Kuzenbo
8
0 / 3 / 0
4,912
491
2,483
7,037
5,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiSobekCabrakanKumbhakarna

VS

Bans
CthulhuSkadiHeimdallrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 1
7,284
728
7,125
6,121
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thor
10
1 / 1 / 8
6,174
617
2,634
6,362
3,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
LØUISSS
Poseidon
12
2 / 0 / 4
7,571
757
3,134
3,633
1,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TarrantHightopp
Jormungandr
12
3 / 0 / 2
7,399
740
6,435
6,403
4,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
zNiv
Rama
13
4 / 1 / 1
7,437
744
6,312
5,801
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
19
19
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
1
9.5
L
Jing Wei
BlinkThenFeed
Jing Wei
1
2
0
0.5
L
Sun Wukong
Draklot
Sun Wukong
0
4
0
0
L
He Bo
JulianN1
He Bo
0
6
0
0
W
Thor
1
1
8
5
L
Yu Huang
1
4
0
0.25
W
Poseidon
LØUISSS
Poseidon
2
0
4
4
W
Jormungandr
TarrantHightopp
Jormungandr
3
0
2
4
L
Kuzenbo
x Ole Cuz
Kuzenbo
0
3
0
0
W
Rama
zNiv
Rama
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,345
Damage
25,640
36,022
Taken
28,320
14,153
Mitigated
13,596
7,579
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,125
1,960
0
1,495
6,121
2,778
0
2,138
3,983
0
46,178
L
Jing Wei
BlinkThenFeed
Jing Wei
3,753
2,810
0
2,326
6,614
1,888
504
0
6,614
0
56,112
L
Sun Wukong
Draklot
Sun Wukong
2,910
224
0
1,490
9,468
3,548
0
5,115
4,353
0
31,014
L
He Bo
JulianN1
He Bo
2,486
97
0
1,385
7,299
1,391
0
1,185
6,114
29,458
0
W
Thor
2,634
229
0
1,506
6,362
3,607
0
2,917
3,445
0
11,390
L
Yu Huang
3,713
348
0
757
5,604
1,560
0
2,004
3,600
39,135
0
W
Poseidon
LØUISSS
Poseidon
3,134
769
0
2,051
3,633
1,057
967
2,729
904
63,019
1,797
W
Jormungandr
TarrantHightopp
Jormungandr
6,435
2,311
0
2,887
6,403
4,157
162
193
6,210
54,830
1,712
L
Kuzenbo
x Ole Cuz
Kuzenbo
2,483
978
79
1,542
7,037
5,766
0
994
6,043
16,620
0
W
Rama
zNiv
Rama
6,312
5,472
0
3,191
5,801
1,997
1,259
895
4,906
0
57,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
35,865
353
Minions Killed
438
0
Camps Cleared
0
1,046,046
Distance Traveled
1,160,206
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,284
728
65
7
0
264,872
0
L
Jing Wei
6,809
681
121
12
0
219,345
3
L
Sun Wukong
4,906
491
53
5
0
225,408
0
L
He Bo
4,779
478
67
7
0
211,861
1
W
Thor
6,174
617
19
2
0
226,613
0
L
Yu Huang
5,686
569
89
9
0
188,042
0
W
Poseidon
7,571
757
135
14
0
243,594
0
W
Jormungandr
7,399
740
99
10
0
211,776
2
L
Kuzenbo
4,912
491
23
2
0
201,390
1
W
Rama
7,437
744
120
12
0
213,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role