Player Matchup

Izanami
Izanami
Cxnnectt
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 63L
1,353 Elo+
Party 1
Cerberus
Cerberus
Not_Julio13
Cerberus
Level 29
God Stats
9W - 18L
1,280 SR
Queue Stats
47W - 82L
1,303 Elo+
Party 1
Osiris
Osiris
VaggelisGamer25
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 77L
1,339 Elo+
Party 1
Da Ji
Da Ji
archiebolt
Da Ji
Level 155
God Stats
2W - 1L
1,816 SR
Queue Stats
101W - 105L
1,497 Elo+
Solo
Kukulkan
Kukulkan
iamWaronn
Kukulkan
Level 159
God Stats
10W - 7L
1,664 SR
Queue Stats
102W - 93L
1,534 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,405 Elo+

VS

Team Averages
Level 153
1,458 SR
1,436 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CiosseDK8
Nox
Level 126
God Stats
26W - 20L
1,556 SR
Queue Stats
850W - 862L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 181
God Stats
287W - 251L
1,472 SR
Queue Stats
720W - 845L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OnlyMrSpyro
Cu Chulainn
Level 148
God Stats
2W - 2L
1,269 SR
Queue Stats
246W - 311L
1,416 Elo+
Party 2
Neith
Neith
xx3Demonxx
Neith
Level 180
God Stats
46W - 46L
1,492 SR
Queue Stats
116W - 127L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cxnnectt
Izanami
8
0 / 3 / 0
4,599
460
1,688
5,166
1,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Not_Julio13
Cerberus
7
1 / 3 / 0
5,121
512
2,145
10,628
5,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 2 / 1
4,921
492
2,421
7,013
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
10
1 / 2 / 1
5,129
513
5,465
9,184
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iamWaronn
Kukulkan
9
2 / 4 / 1
5,549
555
5,026
5,407
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 1
5,498
550
3,337
7,955
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 1 / 3
5,484
548
689
4,254
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Only1DragonRage
Jormungandr
11
8 / 0 / 3
6,533
653
8,813
6,754
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cu Chulainn
OnlyMrSpyro
Cu Chulainn
11
3 / 1 / 1
6,869
687
4,253
7,004
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
10
3 / 0 / 5
6,214
621
8,049
4,464
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
1
0.25
W
0
1
3
1.5
L
Izanami
Cxnnectt
Izanami
0
3
0
0
L
Cerberus
Not_Julio13
Cerberus
1
3
0
0.33
W
Jormungandr
Only1DragonRage
Jormungandr
8
0
3
9.5
W
Cu Chulainn
OnlyMrSpyro
Cu Chulainn
3
1
1
3.5
L
0
2
1
0.25
L
Da Ji
1
2
1
0.75
L
Kukulkan
iamWaronn
Kukulkan
2
4
1
0.63
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
25,141
37,398
Taken
30,431
15,320
Mitigated
11,453
10,928
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,337
2,795
0
3,836
7,955
2,358
0
1,510
6,253
0
43,484
W
689
0
0
920
4,254
1,322
0
1,239
2,903
27,253
1,533
L
Izanami
Cxnnectt
Izanami
1,688
1,348
0
1,074
5,166
1,239
0
2,244
2,516
0
27,608
L
Cerberus
Not_Julio13
Cerberus
2,145
189
0
3,785
10,628
5,859
0
2,622
7,526
13,268
1,805
W
Jormungandr
Only1DragonRage
Jormungandr
8,813
1,892
0
2,543
6,754
4,114
0
1,762
4,902
25,911
274
W
Cu Chulainn
OnlyMrSpyro
Cu Chulainn
4,253
838
0
3,182
7,004
2,371
809
303
6,621
0
40,402
L
2,421
401
0
1,005
7,013
3,213
0
42
6,971
0
23,496
L
Da Ji
5,465
1,320
0
4,362
9,184
2,883
0
1,101
7,981
0
38,370
L
Kukulkan
iamWaronn
Kukulkan
5,026
554
0
702
5,407
2,126
0
2,121
2,938
26,720
0
W
Neith
8,049
2,522
0
1,475
4,464
1,288
298
1,575
2,847
0
39,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
30,598
257
Minions Killed
329
0
Camps Cleared
0
1,019,357
Distance Traveled
1,066,421
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,498
550
74
7
0
242,458
0
W
Nox
5,484
548
67
7
0
211,604
0
L
Izanami
4,599
460
55
6
0
195,820
1
L
Cerberus
5,121
512
29
3
0
172,067
0
W
Jormungandr
6,533
653
41
4
0
216,831
0
W
Cu Chulainn
6,869
687
79
8
0
202,875
0
L
Osiris
4,921
492
38
4
0
216,311
0
L
Da Ji
5,129
513
77
8
0
233,434
0
L
Kukulkan
5,549
555
58
6
0
201,725
2
W
Neith
6,214
621
68
7
0
192,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role