Player Matchup

Chernobog
Chernobog
DialIos
Chernobog
Level 156
God Stats
2W - 1L
1,710 SR
Queue Stats
43W - 21L
1,640 Elo+
Party 1
Arachne
Arachne
GodZcyIIa
Arachne
Level 191
God Stats
1W - 0L
1,315 SR
Queue Stats
255W - 200L
1,620 Elo+
Solo
Khepri
Khepri
NotNotZexrey
Khepri
Level 115
God Stats
7W - 4L
1,526 SR
Queue Stats
478W - 411L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
Viertez
Ah Puch
Level 128
God Stats
6W - 9L
1,394 SR
Queue Stats
561W - 522L
1,519 Elo+
Solo
Chaac
Chaac
crazylucky87
Chaac
Level 208
God Stats
14W - 18L
1,421 SR
Queue Stats
1,479W - 1,477L
1,669 Elo+
Party 1
Team Averages
Level 160
1,473 SR
1,614 Elo+

VS

Team Averages
Level 159
1,449 SR
1,526 Elo+
Nox
Nox
 
Nox
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KillerQueen_342
Gilgamesh
Level 156
God Stats
0W - 2L
1,334 SR
Queue Stats
4W - 10L
1,377 Elo+
Party 2
Khepri
Khepri
KoopaKįng531
Khepri
Level 154
God Stats
6W - 9L
1,512 SR
Queue Stats
581W - 405L
1,679 Elo+
Party 2
Athena
Athena
PerformedFan1
Athena
Level 158
God Stats
1W - 8L
1,416 SR
Queue Stats
318W - 324L
1,553 Elo+
Solo
Tiamat
Tiamat
jaklotz
Tiamat
Level 135
God Stats
7W - 13L
1,482 SR
Queue Stats
761W - 769L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DialIos
Chernobog
15
8 / 2 / 10
9,453
945
11,723
9,076
4,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
GodZcyIIa
Arachne
17
10 / 0 / 13
10,407
1,041
14,037
13,030
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
13
0 / 3 / 15
8,740
874
3,612
13,187
13,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Viertez
Ah Puch
16
3 / 1 / 15
9,495
950
11,381
8,289
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 16
8,855
886
8,588
13,797
14,341
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 3 / 4
7,646
765
7,969
8,178
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KillerQueen_342
Gilgamesh
12
1 / 6 / 2
6,923
692
7,883
13,330
17,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 3 / 3
6,460
646
4,577
8,024
8,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 2
7,516
752
4,844
12,217
15,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
jaklotz
Tiamat
14
4 / 6 / 2
8,098
810
10,629
9,389
7,138
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
23
Kills
8
8
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
4
1.33
W
Chernobog
DialIos
Chernobog
8
2
10
6.5
W
Arachne
GodZcyIIa
Arachne
10
0
13
16.5
L
Gilgamesh
KillerQueen_342
Gilgamesh
1
6
2
0.33
L
0
3
3
0.5
W
Khepri
0
3
15
2.5
L
1
5
2
0.4
W
Ah Puch
Viertez
Ah Puch
3
1
15
10.5
W
2
2
16
5
L
Tiamat
jaklotz
Tiamat
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
35,902
57,379
Taken
51,138
50,723
Mitigated
53,111
20,999
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,969
78
484
1,132
8,178
4,291
0
2,606
5,400
17,611
0
W
Chernobog
DialIos
Chernobog
11,723
8,265
98
2,899
9,076
4,681
5,078
4,353
4,122
0
27,007
W
Arachne
GodZcyIIa
Arachne
14,037
8,330
1,374
4,633
13,030
13,036
233
6,207
6,194
5,259
15,659
L
Gilgamesh
KillerQueen_342
Gilgamesh
7,883
917
0
533
13,330
17,192
0
3,816
9,215
259
13,674
L
4,577
74
904
1,171
8,024
8,850
0
3,116
4,777
15,125
0
W
Khepri
3,612
118
2,878
2,845
13,187
13,293
197
5,798
6,734
7,626
0
L
4,844
799
1,072
1,189
12,217
15,640
0
4,638
7,104
15,282
0
W
Ah Puch
Viertez
Ah Puch
11,381
416
872
2,556
8,289
5,372
1,356
4,262
3,759
37,563
0
W
8,588
800
0
2,844
13,797
14,341
0
5,209
7,657
357
18,010
L
Tiamat
jaklotz
Tiamat
10,629
562
0
1,018
9,389
7,138
0
3,482
5,743
23,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,950
Gold Earned
36,643
131
Minions Killed
132
0
Camps Cleared
0
984,383
Distance Traveled
865,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,646
765
34
3
0
150,355
0
W
Chernobog
9,453
945
33
3
0
144,086
0
W
Arachne
10,407
1,041
13
1
0
242,208
0
L
Gilgamesh
6,923
692
23
2
0
174,244
0
L
Khepri
6,460
646
21
2
0
191,027
0
W
Khepri
8,740
874
7
1
0
182,596
0
L
Athena
7,516
752
16
2
0
159,348
0
W
Ah Puch
9,495
950
61
6
0
192,871
0
W
Chaac
8,855
886
17
2
0
222,622
0
L
Tiamat
8,098
810
38
4
0
190,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role