Player Matchup

Ymir
Ymir
Gr1mRealiti
Ymir
Level 38
God Stats
12W - 9L
1,557 SR
Queue Stats
97W - 86L
1,531 Elo+
Party 3
Da Ji
Da Ji
Lil Shmooke
Da Ji
Level 127
God Stats
9W - 6L
1,467 SR
Queue Stats
48W - 48L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
SliestKibbles94
Nu Wa
Level 88
God Stats
9W - 8L
1,459 SR
Queue Stats
313W - 302L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
TOMANxMEIDO
Danzaburou
Level 199
God Stats
13W - 1L
1,735 SR
Queue Stats
244W - 217L
1,530 Elo+
Party 3
Sol
Sol
offbeat-cup24
Sol
Level 100
God Stats
495W - 454L
1,494 SR
Queue Stats
497W - 459L
1,455 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,487 Elo+

VS

Team Averages
Level 105
1,503 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ChernoAlpha1593
Nut
Level 147
God Stats
9W - 7L
1,589 SR
Queue Stats
204W - 185L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Korgaan
Cthulhu
Level 121
God Stats
3W - 3L
1,628 SR
Queue Stats
33W - 25L
1,543 Elo+
Solo
He Bo
He Bo
TBTBadger
He Bo
Level 29
God Stats
0W - 5L
1,388 SR
Queue Stats
39W - 65L
1,317 Elo+
Party 2
Ratatoskr
Ratatoskr
ťħįçç
Ratatoskr
Level 106
God Stats
3W - 4L
1,411 SR
Queue Stats
205W - 194L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,777
540
1,881
3,172
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
4,257
608
1,131
3,821
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 1
4,689
670
1,879
3,191
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TOMANxMEIDO
Danzaburou
8
2 / 0 / 2
4,252
607
3,280
2,929
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 2 / 1
5,433
776
4,674
5,883
1,296
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 4 / 1
3,470
496
1,969
4,492
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
0 / 2 / 0
4,055
579
2,780
4,370
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Korgaan
Cthulhu
6
0 / 2 / 0
3,879
554
1,344
5,142
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
TBTBadger
He Bo
8
1 / 1 / 0
4,100
586
1,258
2,592
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
ťħįçç
Ratatoskr
9
2 / 2 / 1
4,722
675
3,339
4,520
1,489
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
L
0
2
0
0
W
2
0
1
2.5
L
Cthulhu
Korgaan
Cthulhu
0
2
0
0
W
1
0
1
1.5
W
2
1
1
2.5
L
He Bo
TBTBadger
He Bo
1
1
0
1
W
Danzaburou
TOMANxMEIDO
Danzaburou
2
0
2
3
W
4
2
1
2.25
L
Ratatoskr
ťħįçç
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,845
Damage
10,690
18,996
Taken
21,116
5,855
Mitigated
8,176
5,732
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,969
224
0
594
4,492
1,796
0
3,294
1,180
0
11,157
L
2,780
1,461
0
1,924
4,370
1,388
20
1,220
3,132
0
26,607
W
1,881
348
0
500
3,172
1,626
0
876
2,296
7,930
0
L
Cthulhu
Korgaan
Cthulhu
1,344
0
0
782
5,142
2,975
0
1,390
3,734
10,705
0
W
1,131
248
0
563
3,821
1,277
0
0
3,821
0
23,982
W
1,879
654
0
652
3,191
859
0
1,046
1,933
18,969
1,604
L
He Bo
TBTBadger
He Bo
1,258
0
0
583
2,592
528
0
1,204
1,243
14,885
0
W
Danzaburou
TOMANxMEIDO
Danzaburou
3,280
1,278
0
467
2,929
797
0
468
2,461
0
23,572
W
4,674
2,299
0
3,550
5,883
1,296
0
0
5,733
26,540
1,409
L
Ratatoskr
ťħįçç
Ratatoskr
3,339
1,279
0
531
4,520
1,489
0
1,014
3,495
0
25,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
20,226
184
Minions Killed
181
0
Camps Cleared
0
670,161
Distance Traveled
651,883
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,470
496
20
3
0
99,469
0
L
Nut
4,055
579
58
8
0
116,533
0
W
Ymir
3,777
540
13
2
0
137,862
3
L
Cthulhu
3,879
554
21
3
0
135,236
0
W
Da Ji
4,257
608
47
7
0
161,679
1
W
Nu Wa
4,689
670
39
6
0
127,126
2
L
He Bo
4,100
586
32
5
0
130,377
0
W
Danzaburou
4,252
607
38
5
0
122,689
3
W
Sol
5,433
776
47
7
0
120,805
0
L
Ratatoskr
4,722
675
50
7
0
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role