Player Matchup

Baron Samedi
Baron Samedi
AZIMX
Baron Samedi
Level 94
God Stats
7W - 3L
1,651 SR
Queue Stats
215W - 214L
1,470 Elo+
Party 3
Serqet
Serqet
CardinalWithNoK
Serqet
Level 89
God Stats
16W - 6L
1,751 SR
Queue Stats
167W - 132L
1,615 Elo+
Party 2
Ra
Ra
Kardinalwithak
Ra
Level 148
God Stats
4W - 3L
1,828 SR
Queue Stats
364W - 357L
1,622 Elo+
Party 2
Hachiman
Hachiman
Rev311
Hachiman
Level 128
God Stats
4W - 7L
1,357 SR
Queue Stats
297W - 329L
1,497 Elo+
Party 3
Cerberus
Cerberus
rezashokohi
Cerberus
Level 159
God Stats
17W - 17L
1,544 SR
Queue Stats
133W - 157L
1,518 Elo+
Party 2
Team Averages
Level 124
1,626 SR
1,544 Elo+

VS

Team Averages
Level 151
1,512 SR
1,571 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Erythropoietin
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
1,589 Elo+
Solo
Fenrir
Fenrir
Retsos
Fenrir
Level 188
God Stats
0W - 1L
1,290 SR
Queue Stats
166W - 127L
1,722 Elo+
Party 1
Agni
Agni
josmile59810
Agni
Level 152
God Stats
0W - 5L
1,554 SR
Queue Stats
10W - 19L
1,343 Elo+
Solo
Nut
Nut
plumpballs
Nut
Level 159
God Stats
2W - 2L
1,716 SR
Queue Stats
157W - 118L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZIMX
Baron Samedi
12
3 / 6 / 3
6,829
525
8,443
11,036
4,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 2
8,170
628
7,478
7,591
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 7
8,893
684
12,176
8,203
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rev311
Hachiman
13
1 / 4 / 2
7,077
544
5,542
9,503
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
rezashokohi
Cerberus
14
0 / 2 / 3
7,991
615
4,779
10,034
5,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 4
7,113
547
5,684
13,557
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
13
2 / 3 / 0
7,497
577
5,870
10,595
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Retsos
Fenrir
14
4 / 1 / 2
7,370
567
3,455
12,744
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
6,387
491
2,479
7,358
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 5 / 3
7,884
606
10,728
10,218
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
13
13
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
4
1.33
W
Baron Samedi
AZIMX
Baron Samedi
3
6
3
0.75
W
7
0
2
8
L
Achilles
2
3
0
0.67
W
6
1
7
9.5
L
Fenrir
Retsos
Fenrir
4
1
2
5
W
Hachiman
Rev311
Hachiman
1
4
2
0.5
L
0
5
1
0.1
L
5
5
3
1.3
W
Cerberus
rezashokohi
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
28,216
46,367
Taken
54,472
18,703
Mitigated
26,173
19,057
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,684
1,026
3,038
2,928
13,557
9,421
0
5,933
7,176
29,223
2,660
W
Baron Samedi
AZIMX
Baron Samedi
8,443
875
356
2,344
11,036
4,127
0
2,734
8,302
32,350
194
W
7,478
2,079
0
4,124
7,591
2,835
0
1,336
6,215
0
55,683
L
Achilles
5,870
1,362
0
2,109
10,595
8,569
0
4,655
5,580
0
48,311
W
12,176
1,588
1,269
3,981
8,203
2,873
1,009
3,167
5,036
71,893
0
L
Fenrir
Retsos
Fenrir
3,455
1,224
0
5,556
12,744
3,358
0
5,867
6,503
0
50,584
W
Hachiman
Rev311
Hachiman
5,542
3,338
0
3,165
9,503
3,102
0
569
8,934
0
46,413
L
2,479
116
0
629
7,358
1,738
0
4,366
2,618
38,143
0
L
10,728
7,866
0
2,453
10,218
3,087
441
2,972
7,128
0
54,085
W
Cerberus
rezashokohi
Cerberus
4,779
0
0
3,818
10,034
5,766
0
198
9,404
55,050
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
36,251
461
Minions Killed
406
0
Camps Cleared
0
1,403,108
Distance Traveled
1,301,519
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,113
547
38
3
0
227,515
0
W
Baron Samedi
6,829
525
52
4
0
274,117
0
W
Serqet
8,170
628
87
7
0
346,887
0
L
Achilles
7,497
577
93
7
0
262,329
0
W
Ra
8,893
684
130
10
0
296,993
0
L
Fenrir
7,370
567
93
7
0
309,343
0
W
Hachiman
7,077
544
73
6
0
254,001
0
L
Agni
6,387
491
86
7
0
264,165
4
L
Nut
7,884
606
96
7
0
238,167
0
W
Cerberus
7,991
615
119
9
0
231,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role