Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gr1mRealiti
Aphrodite
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
RNJRgreen
Cthulhu
Level 170
God Stats
20W - 15L
1,572 SR
Queue Stats
109W - 99L
1,456 Elo+
Solo
Artemis
Artemis
TOMANxMEIDO
Artemis
Level 199
God Stats
5W - 5L
1,682 SR
Queue Stats
244W - 217L
1,541 Elo+
Party 2
Arachne
Arachne
arachnid_209
Arachne
Level 99
God Stats
6W - 4L
1,668 SR
Queue Stats
88W - 80L
1,510 Elo+
Solo
Team Averages
Level 130
1,585 SR
1,510 Elo+

VS

Team Averages
Level 135
1,540 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ChernoAlpha1593
Terra
Level 147
God Stats
3W - 2L
1,497 SR
Queue Stats
204W - 185L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lil Shmooke
Cu Chulainn
Level 127
God Stats
3W - 2L
1,671 SR
Queue Stats
48W - 48L
1,456 Elo+
Party 1
Eset
Eset
Malcohm
Eset
Level 156
God Stats
38W - 19L
1,609 SR
Queue Stats
197W - 138L
1,519 Elo+
Solo
Thanatos
Thanatos
SliestKibbles94
Thanatos
Level 88
God Stats
14W - 18L
1,424 SR
Queue Stats
313W - 302L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 5 / 2
5,761
443
3,404
8,095
2,030
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Gr1mRealiti
Aphrodite
11
0 / 0 / 2
5,438
418
4,189
8,861
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
RNJRgreen
Cthulhu
12
2 / 0 / 0
6,819
525
5,503
6,724
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
TOMANxMEIDO
Artemis
11
1 / 1 / 1
5,641
434
7,466
9,198
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
arachnid_209
Arachne
13
4 / 2 / 1
6,922
532
4,226
11,451
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 2 / 1
6,047
465
6,665
6,279
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 2
6,496
500
3,975
9,683
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
Lil Shmooke
Cu Chulainn
14
0 / 1 / 0
8,202
631
4,459
8,738
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
Malcohm
Eset
14
6 / 2 / 2
8,909
685
11,301
5,758
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
1 / 2 / 4
6,507
501
3,695
8,892
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
8
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
2
0.2
W
Hachiman
 
Hachiman
0
2
1
0.25
W
1
0
2
2
L
Aphrodite
Gr1mRealiti
Aphrodite
0
0
2
1
W
Cu Chulainn
Lil Shmooke
Cu Chulainn
0
1
0
0
W
Eset
Malcohm
Eset
6
2
2
3.5
L
Cthulhu
RNJRgreen
Cthulhu
2
0
0
2
W
Thanatos
1
2
4
1.5
L
Artemis
TOMANxMEIDO
Artemis
1
1
1
1.5
L
Arachne
arachnid_209
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
30,095
44,329
Taken
39,350
16,500
Mitigated
19,792
20,740
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,404
807
0
293
8,095
2,030
0
4,522
3,119
0
37,125
W
Hachiman
 
Hachiman
6,665
1,676
0
2,196
6,279
1,972
239
1,626
4,653
0
44,805
W
3,975
226
228
2,498
9,683
7,812
0
2,179
7,504
27,986
1,639
L
Aphrodite
Gr1mRealiti
Aphrodite
4,189
905
4,906
5,948
8,861
2,930
0
2,538
6,279
29,550
0
W
Cu Chulainn
Lil Shmooke
Cu Chulainn
4,459
803
0
1,704
8,738
4,538
22
3,501
4,860
0
64,729
W
Eset
Malcohm
Eset
11,301
1,121
83
1,203
5,758
1,906
320
530
5,185
59,039
2,619
L
Cthulhu
RNJRgreen
Cthulhu
5,503
509
141
2,031
6,724
5,175
0
847
5,849
44,043
1,027
W
Thanatos
3,695
313
0
5,019
8,892
3,564
0
1,080
7,769
0
37,879
L
Artemis
TOMANxMEIDO
Artemis
7,466
3,418
0
1,499
9,198
2,894
0
3,157
5,997
0
38,923
L
Arachne
arachnid_209
Arachne
4,226
2,074
0
5,922
11,451
3,471
0
2,986
8,197
0
46,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
36,161
347
Minions Killed
464
0
Camps Cleared
0
1,201,382
Distance Traveled
1,284,831
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,761
443
65
5
0
164,338
0
W
Hachiman
6,047
465
65
5
0
240,656
5
W
Terra
6,496
500
61
5
0
257,209
0
L
Aphrodite
5,438
418
49
4
0
246,788
4
W
Cu Chulainn
8,202
631
135
10
0
233,327
1
W
Eset
8,909
685
131
10
0
260,498
3
L
Cthulhu
6,819
525
84
6
0
258,945
0
W
Thanatos
6,507
501
72
6
0
293,141
0
L
Artemis
5,641
434
75
6
0
244,126
4
L
Arachne
6,922
532
74
6
0
287,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role