Player Matchup

Cerberus
Cerberus
AShaikh__
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Cthulhu
Cthulhu
Darske77
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 2
Neith
Neith
Mr cheese4088
Neith
Level 203
God Stats
12W - 10L
1,505 SR
Queue Stats
1,149W - 1,194L
1,501 Elo+
Solo
Loki
Loki
Oxilex69
Loki
Level 107
God Stats
0W - 3L
1,174 SR
Queue Stats
21W - 19L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
umsizmgizmgar
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,491 Elo+
Solo
Team Averages
Level 129
1,436 SR
1,558 Elo+

VS

Team Averages
Level 141
1,508 SR
1,392 Elo+
Lancelot
Lancelot
Espanjano
Lancelot
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 24L
1,297 Elo+
Party 3
Fafnir
Fafnir
Huhni333
Fafnir
Level 168
God Stats
9W - 3L
1,755 SR
Queue Stats
284W - 293L
1,431 Elo+
Party 1
Surtr
Surtr
ajatus
Surtr
Level 118
God Stats
2W - 1L
1,505 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 3
Merlin
Merlin
shiva1966
Merlin
Level 193
God Stats
5W - 5L
1,392 SR
Queue Stats
336W - 333L
1,415 Elo+
Party 1
Zeus
Zeus
uchi410
Zeus
Level 96
God Stats
17W - 14L
1,607 SR
Queue Stats
526W - 567L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AShaikh__
Cerberus
11
0 / 6 / 7
6,661
666
3,358
10,392
6,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Darske77
Cthulhu
15
0 / 3 / 6
7,652
765
9,453
12,357
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 4 / 1
8,037
804
7,265
8,173
3,396
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
11
0 / 6 / 3
6,756
676
4,802
9,490
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
umsizmgizmgar
Hun Batz
14
3 / 3 / 3
7,989
799
8,837
7,336
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Espanjano
Lancelot
14
2 / 2 / 11
8,059
806
5,466
11,030
7,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Huhni333
Fafnir
15
6 / 1 / 12
9,622
962
6,334
11,612
14,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
ajatus
Surtr
14
6 / 2 / 11
8,886
889
9,115
14,857
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
shiva1966
Merlin
14
1 / 0 / 10
7,967
797
7,695
6,256
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
uchi410
Zeus
15
7 / 2 / 5
9,084
908
14,320
5,565
2,262
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
7
Kills
22
22
Deaths
7
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AShaikh__
Cerberus
0
6
7
0.58
L
Cthulhu
Darske77
Cthulhu
0
3
6
1
W
Lancelot
Espanjano
Lancelot
2
2
11
3.75
W
Fafnir
Huhni333
Fafnir
6
1
12
12
L
4
4
1
1.13
L
Loki
0
6
3
0.25
W
Surtr
ajatus
Surtr
6
2
11
5.75
W
Merlin
shiva1966
Merlin
1
0
10
6
W
Zeus
uchi410
Zeus
7
2
5
4.75
L
Hun Batz
umsizmgizmgar
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
42,930
47,748
Taken
49,320
26,945
Mitigated
35,591
9,165
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AShaikh__
Cerberus
3,358
141
0
982
10,392
6,407
0
6,655
3,737
5,911
55
L
Cthulhu
Darske77
Cthulhu
9,453
152
674
2,323
12,357
10,226
0
7,751
4,606
19,511
1,354
W
Lancelot
Espanjano
Lancelot
5,466
364
618
3,110
11,030
7,444
27
2,820
8,210
0
10,236
W
Fafnir
Huhni333
Fafnir
6,334
1,946
2,699
3,264
11,612
14,704
183
3,375
8,237
9,485
0
L
7,265
2,250
559
1,800
8,173
3,396
0
3,903
4,270
0
20,699
L
Loki
4,802
233
138
767
9,490
3,303
0
5,542
3,948
0
15,397
W
Surtr
ajatus
Surtr
9,115
2,631
593
5,733
14,857
8,618
350
3,132
11,725
447
14,100
W
Merlin
shiva1966
Merlin
7,695
278
1,298
1,528
6,256
2,563
584
910
5,346
23,960
0
W
Zeus
uchi410
Zeus
14,320
167
290
590
5,565
2,262
284
1,212
4,353
30,355
1,427
L
Hun Batz
umsizmgizmgar
Hun Batz
8,837
1,042
569
1,353
7,336
3,613
0
4,878
2,458
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
43,618
118
Minions Killed
96
0
Camps Cleared
0
925,162
Distance Traveled
960,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,661
666
9
1
0
168,376
0
L
Cthulhu
7,652
765
19
2
0
197,387
0
W
Lancelot
8,059
806
6
1
0
216,923
0
W
Fafnir
9,622
962
5
1
0
201,529
0
L
Neith
8,037
804
41
4
0
173,835
0
L
Loki
6,756
676
20
2
0
179,577
0
W
Surtr
8,886
889
12
1
0
186,271
0
W
Merlin
7,967
797
27
3
0
183,589
0
W
Zeus
9,084
908
46
5
0
172,593
0
L
Hun Batz
7,989
799
29
3
0
205,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role