Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ComioBlackT0p
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,478 Elo+
Party 1
Achilles
Achilles
DarylWinchester
Achilles
Level 184
God Stats
3W - 0L
1,857 SR
Queue Stats
102W - 95L
1,501 Elo+
Solo
Fenrir
Fenrir
ReyEscarla9
Fenrir
Level 157
God Stats
4W - 1L
1,790 SR
Queue Stats
144W - 143L
1,464 Elo+
Solo
Team Averages
Level 162
1,630 SR
1,489 Elo+

VS

Team Averages
Level 118
1,538 SR
1,459 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Brioxi
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Solo
Chaac
Chaac
ChicoDasVerdura
Chaac
Level 163
God Stats
3W - 1L
1,449 SR
Queue Stats
83W - 103L
1,443 Elo+
Solo
Odin
Odin
LordThorBR
Odin
Level 181
God Stats
2W - 1L
1,664 SR
Queue Stats
61W - 34L
1,622 Elo+
Solo
Danzaburou
Danzaburou
martinaBTS
Danzaburou
Level 86
God Stats
4W - 3L
1,576 SR
Queue Stats
230W - 245L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 13
6,792
1,358
4,674
9,947
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
 
Cernunnos
10
1 / 1 / 12
6,276
1,255
4,704
5,194
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
4 / 2 / 7
6,546
1,309
3,978
3,298
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
11
4 / 1 / 8
6,755
1,351
4,809
5,792
6,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
12
5 / 2 / 7
6,864
1,373
5,992
6,665
5,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 3 / 1
5,065
1,013
4,625
3,499
2,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Brioxi
Charybdis
9
0 / 5 / 2
5,362
1,072
3,018
5,655
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 3
5,669
1,134
7,252
5,109
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,652
1,130
3,725
7,913
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
martinaBTS
Danzaburou
12
0 / 2 / 4
5,809
1,162
4,216
4,577
1,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
14
Kills
4
7
Deaths
14
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
13
6.5
W
Cernunnos
 
Cernunnos
1
1
12
7
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Charybdis
Brioxi
Charybdis
0
5
2
0.2
L
1
1
3
2.5
W
4
2
7
3.75
W
Achilles
4
1
8
8
L
2
3
1
0.83
W
Fenrir
5
2
7
4.25
L
Danzaburou
martinaBTS
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
22,836
30,896
Taken
26,753
22,452
Mitigated
13,016
12,197
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,674
115
608
4,191
9,947
7,700
144
733
9,073
12,102
0
W
Cernunnos
 
Cernunnos
4,704
2,323
1,301
1,965
5,194
1,939
1,922
903
4,191
0
12,383
L
Zhong Kui
 
Zhong Kui
4,625
473
0
473
3,499
2,395
0
1,290
2,209
7,467
0
L
Charybdis
Brioxi
Charybdis
3,018
1,434
0
174
5,655
1,903
0
2,531
3,124
0
7,730
L
7,252
473
555
2,497
5,109
2,712
0
1,980
3,129
0
14,477
W
3,978
612
339
401
3,298
1,080
300
1,126
2,172
8,670
0
W
Achilles
4,809
600
324
776
5,792
6,104
295
872
4,854
0
8,592
L
3,725
336
183
2,415
7,913
4,130
0
2,936
4,977
0
5,294
W
Fenrir
5,992
593
1,027
1,265
6,665
5,629
559
991
5,568
3,236
6,941
L
Danzaburou
martinaBTS
Danzaburou
4,216
1,459
0
1,100
4,577
1,876
0
1,438
3,139
0
9,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
27,557
63
Minions Killed
48
0
Camps Cleared
0
516,852
Distance Traveled
491,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,792
1,358
14
3
0
121,122
0
W
Cernunnos
6,276
1,255
15
3
0
92,771
0
L
Zhong Kui
5,065
1,013
1
0
0
62,540
0
L
Charybdis
5,362
1,072
12
2
0
94,743
0
L
Chaac
5,669
1,134
12
2
0
117,631
0
W
Zeus
6,546
1,309
19
4
0
89,647
0
W
Achilles
6,755
1,351
9
2
0
111,369
0
L
Odin
5,652
1,130
10
2
0
109,002
0
W
Fenrir
6,864
1,373
6
1
0
101,943
0
L
Danzaburou
5,809
1,162
13
3
0
107,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role