Player Matchup

Ravana
Ravana
 
Ravana
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CIB3R316
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,452 Elo+
Solo
Guan Yu
Guan Yu
CrappyJoey
Guan Yu
Level 145
God Stats
2W - 5L
1,379 SR
Queue Stats
325W - 333L
1,424 Elo+
Solo
Persephone
Persephone
FAIP Mafia
Persephone
Level 143
God Stats
6W - 5L
1,652 SR
Queue Stats
227W - 258L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
MataPichones Mx
Gilgamesh
Level 158
God Stats
5W - 8L
1,580 SR
Queue Stats
502W - 518L
1,487 Elo+
Solo
Team Averages
Level 147
1,522 SR
1,485 Elo+

VS

Team Averages
Level 121
1,460 SR
1,444 Elo+
Bacchus
Bacchus
ANDRESBP20
Bacchus
Level 95
God Stats
5W - 1L
1,719 SR
Queue Stats
203W - 197L
1,457 Elo+
Solo
Scylla
Scylla
FutileParrotUWU
Scylla
Level 120
God Stats
4W - 1L
1,616 SR
Queue Stats
248W - 245L
1,476 Elo+
Solo
Ix Chel
Ix Chel
JanHansen4
Ix Chel
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
31W - 88L
1,329 Elo+
Solo
Chaac
Chaac
Prisoner26
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,467 Elo+
Solo
Cliodhna
Cliodhna
Saururrex
Cliodhna
Level 223
God Stats
2W - 6L
1,208 SR
Queue Stats
602W - 632L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 3 / 3
9,304
930
7,142
9,439
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
CIB3R316
Sun Wukong
14
3 / 6 / 4
8,215
822
8,515
11,965
9,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
CrappyJoey
Guan Yu
15
3 / 2 / 4
8,913
891
6,527
12,323
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
FAIP Mafia
Persephone
16
2 / 1 / 7
8,718
872
15,526
7,858
4,323
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MataPichones Mx
Gilgamesh
10
0 / 4 / 3
6,985
699
4,598
10,503
4,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANDRESBP20
Bacchus
15
4 / 3 / 11
9,419
942
10,107
12,985
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 10
9,266
927
10,150
10,958
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
JanHansen4
Ix Chel
12
1 / 3 / 3
7,488
749
4,158
6,023
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
12
0 / 4 / 13
7,560
756
8,300
11,247
10,670
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Saururrex
Cliodhna
14
7 / 3 / 8
9,077
908
10,737
10,256
7,250
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
13
Kills
17
16
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
3
3
2.17
W
Bacchus
ANDRESBP20
Bacchus
4
3
11
3.17
L
Sun Wukong
CIB3R316
Sun Wukong
3
6
4
0.83
L
Guan Yu
CrappyJoey
Guan Yu
3
2
4
2.5
L
Persephone
FAIP Mafia
Persephone
2
1
7
5.5
W
5
1
10
10
W
Ix Chel
JanHansen4
Ix Chel
1
3
3
0.83
L
Gilgamesh
MataPichones Mx
Gilgamesh
0
4
3
0.38
W
Chaac
0
4
13
1.63
W
Cliodhna
Saururrex
Cliodhna
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
43,452
52,088
Taken
51,469
36,734
Mitigated
41,600
22,223
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,142
2,218
261
1,771
9,439
6,757
929
4,021
5,253
0
14,417
W
Bacchus
ANDRESBP20
Bacchus
10,107
991
2,004
3,992
12,985
17,580
206
2,820
10,165
10,947
2,067
L
Sun Wukong
CIB3R316
Sun Wukong
8,515
2,620
191
1,395
11,965
9,334
394
5,634
6,063
0
14,804
L
Guan Yu
CrappyJoey
Guan Yu
6,527
378
7,200
7,104
12,323
12,159
191
5,910
6,363
0
12,429
L
Persephone
FAIP Mafia
Persephone
15,526
555
948
1,289
7,858
4,323
0
2,488
5,279
35,816
0
W
10,150
304
231
4,369
10,958
3,620
406
4,935
6,023
29,586
645
W
Ix Chel
JanHansen4
Ix Chel
4,158
511
1,122
685
6,023
2,480
0
1,583
4,440
14,052
0
L
Gilgamesh
MataPichones Mx
Gilgamesh
4,598
1,011
424
1,640
10,503
4,161
0
4,123
6,254
0
10,262
W
Chaac
8,300
773
501
1,721
11,247
10,670
93
2,914
8,333
0
17,115
W
Cliodhna
Saururrex
Cliodhna
10,737
3,060
843
1,398
10,256
7,250
2,113
3,274
6,982
0
18,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
42,810
94
Minions Killed
108
0
Camps Cleared
0
918,014
Distance Traveled
939,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,304
930
21
2
0
172,375
0
W
Bacchus
9,419
942
14
1
0
201,923
0
L
Sun Wukong
8,215
822
16
2
0
189,481
0
L
Guan Yu
8,913
891
7
1
0
241,909
0
L
Persephone
8,718
872
43
4
0
195,316
0
W
Scylla
9,266
927
39
4
0
212,192
0
W
Ix Chel
7,488
749
28
3
0
165,025
0
L
Gilgamesh
6,985
699
7
1
0
118,933
0
W
Chaac
7,560
756
9
1
0
179,764
0
W
Cliodhna
9,077
908
18
2
0
180,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role