Player Matchup

Nemesis
Nemesis
Deck2431
Nemesis
Level 87
God Stats
5W - 3L
1,788 SR
Queue Stats
107W - 110L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Luigygamer9082
Nu Wa
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 184L
1,487 Elo+
Solo
Poseidon
Poseidon
Minazuki57
Poseidon
Level 153
God Stats
5W - 8L
1,494 SR
Queue Stats
448W - 427L
1,504 Elo+
Solo
Izanami
Izanami
SIL3NTKILL3RZZZ
Izanami
Level 140
God Stats
0W - 2L
1,224 SR
Queue Stats
6W - 18L
1,324 Elo+
Party 1
Janus
Janus
Slayed By Raul
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 1
Team Averages
Level 115
1,501 SR
1,408 Elo+

VS

Team Averages
Level 112
1,553 SR
1,540 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AverageWave5940
Arachne
Level 138
God Stats
99W - 77L
1,586 SR
Queue Stats
464W - 447L
1,483 Elo+
Solo
Neith
Neith
Rodstmi
Neith
Level 41
God Stats
4W - 8L
1,406 SR
Queue Stats
34W - 52L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Tormun
Nu Wa
Level 142
God Stats
2W - 0L
1,671 SR
Queue Stats
16W - 3L
1,770 Elo+
Solo
Danzaburou
Danzaburou
bravebud
Danzaburou
Level 109
God Stats
25W - 19L
1,600 SR
Queue Stats
185W - 158L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deck2431
Nemesis
9
2 / 1 / 1
5,901
454
3,358
6,239
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 3
7,608
585
9,932
7,065
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
Minazuki57
Poseidon
12
3 / 1 / 1
6,805
523
6,298
7,379
4,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 4 / 1
5,846
450
4,391
8,739
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 3
7,128
548
5,135
6,777
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 1
7,251
558
2,008
9,254
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 3 / 2
7,328
564
4,939
14,383
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Rodstmi
Neith
13
0 / 0 / 1
7,220
555
4,223
10,117
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tormun
Nu Wa
12
0 / 4 / 2
7,066
544
5,611
6,834
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
bravebud
Danzaburou
15
4 / 0 / 1
8,374
644
9,219
7,809
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
9
10
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
W
4
3
2
1.67
L
Nemesis
Deck2431
Nemesis
2
1
1
2.5
L
0
1
3
1.5
L
Poseidon
Minazuki57
Poseidon
3
1
1
3.5
W
Neith
Rodstmi
Neith
0
0
1
0.5
L
1
4
1
0.38
L
2
3
3
1.17
W
Nu Wa
Tormun
Nu Wa
0
4
2
0.25
W
Danzaburou
bravebud
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
26,000
36,199
Taken
48,397
13,831
Mitigated
18,264
7,789
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,008
775
2,192
4,155
9,254
5,344
75
3,981
5,145
22,883
542
W
4,939
3,438
0
6,026
14,383
5,563
0
2,104
12,198
0
56,879
L
Nemesis
Deck2431
Nemesis
3,358
1,994
0
879
6,239
2,083
0
1,484
4,755
0
28,905
L
9,932
1,226
0
3,100
7,065
2,304
580
734
6,331
53,804
1,010
L
Poseidon
Minazuki57
Poseidon
6,298
751
0
1,341
7,379
4,400
0
1,793
5,586
42,372
0
W
Neith
Rodstmi
Neith
4,223
645
0
4,862
10,117
2,882
0
6,712
2,542
0
62,741
L
4,391
2,125
109
1,928
8,739
2,631
0
1,192
7,547
0
34,148
L
5,135
466
0
432
6,777
2,413
0
2,394
4,383
59,664
259
W
Nu Wa
Tormun
Nu Wa
5,611
1,437
0
68
6,834
1,735
614
3,832
2,950
50,383
551
W
Danzaburou
bravebud
Danzaburou
9,219
3,948
0
3,960
7,809
2,740
871
3,532
4,241
0
79,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
37,239
407
Minions Killed
467
0
Camps Cleared
0
1,185,776
Distance Traveled
1,259,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,251
558
52
4
0
239,602
2
W
Arachne
7,328
564
83
6
0
275,214
0
L
Nemesis
5,901
454
54
4
0
188,019
0
L
Nu Wa
7,608
585
91
7
0
229,637
0
L
Poseidon
6,805
523
79
6
0
288,032
4
W
Neith
7,220
555
121
9
0
261,549
0
L
Izanami
5,846
450
61
5
0
235,576
0
L
Janus
7,128
548
122
9
0
244,512
0
W
Nu Wa
7,066
544
88
7
0
251,511
1
W
Danzaburou
8,374
644
123
9
0
231,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role